auto-generate blending shader
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@@ -99,7 +99,7 @@ void RenderThread::run() {
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blend_mode_program = new QOpenGLShaderProgram();
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blend_mode_program->addShaderFromSourceFile(QOpenGLShader::Vertex, ":/internalshaders/common.vert");
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blend_mode_program->addShaderFromSourceFile(QOpenGLShader::Fragment, ":/internalshaders/blending.frag");
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blend_mode_program->addShaderFromSourceCode(QOpenGLShader::Fragment, olive::generated_blending_shader);
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blend_mode_program->link();
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premultiply_program = new QOpenGLShaderProgram();
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