started memory cache server
This commit is contained in:
@@ -286,6 +286,8 @@ set(OLIVE_SOURCES
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rendering/exportthread.h
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rendering/framebufferobject.cpp
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rendering/framebufferobject.h
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rendering/memorycache.h
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rendering/memorycache.cpp
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rendering/pixelformats.cpp
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rendering/pixelformats.h
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rendering/qopenglshaderprogramptr.h
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@@ -220,7 +220,7 @@ void EffectField::PrepareDataForKeyframing(bool enabled, ComboAction *ca)
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// Create keyframe from perpetual data
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EffectKeyframe key;
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key.time = GetParentRow()->ParentNode()->ParentGraph()->Time();
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key.time = GetParentRow()->ParentNode()->Time();
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key.data = persistent_data_;
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key.type = EFFECT_KEYFRAME_LINEAR;
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@@ -233,7 +233,7 @@ void EffectField::PrepareDataForKeyframing(bool enabled, ComboAction *ca)
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// Convert keyframes to one "perpetual" keyframe
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// Set first keyframe to whatever the data is now
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ca->append(new SetQVariant(&persistent_data_, persistent_data_, GetValueAt(GetParentRow()->ParentNode()->ParentGraph()->Time())));
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ca->append(new SetQVariant(&persistent_data_, persistent_data_, GetValueAt(GetParentRow()->ParentNode()->Time())));
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// Delete all keyframes
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for (int i=0;i<keyframes.size();i++) {
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@@ -77,7 +77,7 @@ void load_internal_effects() {
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olive::node_library[kVstEffect] = std::make_shared<VSTHost>(nullptr);
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olive::node_library[kCornerPinEffect] = std::make_shared<CornerPinEffect>(nullptr);
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olive::node_library[kRichTextInput] = std::make_shared<RichTextEffect>(nullptr);
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olive::node_library[kMediaInput] = std::make_shared<NodeMedia>(nullptr);
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//olive::node_library[kMediaInput] = std::make_shared<NodeMedia>(nullptr);
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olive::node_library[kImageOutput] = std::make_shared<NodeImageOutput>(nullptr);
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olive::node_library[kCrossDissolveTransition] = std::make_shared<CrossDissolveTransition>(nullptr);
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olive::node_library[kLinearFadeTransition] = std::make_shared<LinearFadeTransition>(nullptr);
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+5
-5
@@ -38,16 +38,16 @@ int Node::ParameterCount()
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return parameters_.size();
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}
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void Node::Process(rational time)
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{
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Q_UNUSED(time)
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}
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NodeGraph *Node::ParentGraph()
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{
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return static_cast<NodeGraph*>(parent());
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}
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double Node::Time()
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{
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return ParentGraph()->Time();
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}
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const QPointF &Node::pos()
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{
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return pos_;
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+6
-3
@@ -1,9 +1,8 @@
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#ifndef NODE_H
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#define NODE_H
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#include <memory>
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#include "nodes/nodeio.h"
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#include "global/rational.h"
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class NodeGraph;
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@@ -16,16 +15,20 @@ public:
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virtual QString name();
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virtual QString id();
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virtual void Process(rational time);
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void AddParameter(NodeIO* row);
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int IndexOfParameter(NodeIO* row);
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NodeIO* Parameter(int i);
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int ParameterCount();
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NodeGraph* ParentGraph();
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double Time();
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const QPointF& pos();
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protected:
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virtual void GLContextChangeEvent();
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public slots:
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void SetPos(const QPointF& pos);
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+44
-3
@@ -3,11 +3,20 @@
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#include <QChildEvent>
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#include <QDebug>
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NodeGraph::NodeGraph()
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NodeGraph::NodeGraph() :
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output_node_(nullptr),
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ctx_(nullptr)
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{
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}
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void NodeGraph::Process()
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{
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if (output_node_ != nullptr) {
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output_node_->Process(Time());
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}
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}
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void NodeGraph::childEvent(QChildEvent *event)
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{
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if (event->type() == QEvent::ChildAdded || event->type() == QEvent::ChildRemoved) {
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@@ -25,13 +34,45 @@ Node *NodeGraph::OutputNode()
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return output_node_;
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}
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double NodeGraph::Time()
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const rational& NodeGraph::Time()
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{
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return time_;
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}
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void NodeGraph::SetTime(double d)
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void NodeGraph::SetTime(const rational &d)
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{
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time_ = d;
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emit TimeChanged();
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}
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MemoryCache *NodeGraph::memory_cache()
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{
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return &memory_cache_;
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}
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const int &NodeGraph::width()
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{
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return width_;
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}
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const int &NodeGraph::height()
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{
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return height_;
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}
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void NodeGraph::set_width(const int& w)
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{
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width_ = w;
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emit ParametersChanged();
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}
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void NodeGraph::set_height(const int& h)
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{
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height_ = h;
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emit ParametersChanged();
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}
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void NodeGraph::SetGLContext(QOpenGLContext *ctx)
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{
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memory_cache_.SetParameters(ctx, width_, height_);
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}
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+22
-3
@@ -5,6 +5,7 @@
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#include <QObject>
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#include "nodes/node.h"
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#include "rendering/memorycache.h"
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class NodeGraph : public QObject
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{
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@@ -12,6 +13,12 @@ class NodeGraph : public QObject
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public:
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NodeGraph();
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const int& width();
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void set_width(const int& w);
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const int& height();
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void set_height(const int& h);
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/**
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* @brief Process the graph
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*
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@@ -41,12 +48,18 @@ public:
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*/
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Node* OutputNode();
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double Time();
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void SetTime(double d);
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const rational &Time();
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void SetTime(const rational& d);
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MemoryCache* memory_cache();
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QOpenGLContext* GLContext();
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void SetGLContext(QOpenGLContext* ctx);
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signals:
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void NodeGraphChanged();
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void TimeChanged();
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void ParametersChanged();
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protected:
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virtual void childEvent(QChildEvent *event) override;
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@@ -54,7 +67,13 @@ protected:
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private:
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Node* output_node_;
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double time_;
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MemoryCache memory_cache_;
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QOpenGLContext* ctx_;
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int width_;
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int height_;
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rational time_;
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};
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#endif // NODEGRAPH_H
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+27
-21
@@ -1,13 +1,16 @@
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#include "nodemedia.h"
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NodeMedia::NodeMedia(Clip* c) :
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OldEffectNode(c)
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{
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NodeIO* matrix_input = new NodeIO(this, "matrix", tr("Matrix"), true, false);
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matrix_input->AddAcceptedNodeInput(olive::nodes::kMatrix);
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#include "nodes/nodegraph.h"
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NodeIO* texture_output = new NodeIO(this, "texture", tr("Texture"), true, false);
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texture_output->SetOutputDataType(olive::nodes::kTexture);
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NodeMedia::NodeMedia(NodeGraph* c) :
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Node(c),
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buffer_(c->memory_cache())
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{
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matrix_input_ = new NodeIO(this, "matrix", tr("Matrix"), true, false);
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matrix_input_->AddAcceptedNodeInput(olive::nodes::kMatrix);
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texture_output_ = new NodeIO(this, "texture", tr("Texture"), true, false);
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texture_output_->SetOutputDataType(olive::nodes::kTexture);
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}
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QString NodeMedia::name()
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@@ -20,27 +23,30 @@ QString NodeMedia::id()
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return "org.olivevideoeditor.Olive.media";
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}
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QString NodeMedia::category()
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void NodeMedia::Process(rational time)
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{
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return tr("Inputs");
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Q_UNUSED(time)
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buffer_.buffer()->BindBuffer();
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// DEBUG CODE - we should see a solid red color return from this function
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glClearColor(1.0, 0.0, 0.0, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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// END DEBUG CODE
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buffer_.buffer()->ReleaseBuffer();
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texture_output_->SetValue(buffer_.buffer()->texture());
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}
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QString NodeMedia::description()
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NodeIO *NodeMedia::matrix_input()
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{
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return tr("Retrieve frames from a media source.");
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return matrix_input_;
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}
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EffectType NodeMedia::type()
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NodeIO *NodeMedia::texture_output()
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{
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return EFFECT_TYPE_EFFECT;
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return texture_output_;
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}
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olive::TrackType NodeMedia::subtype()
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{
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return olive::kTypeVideo;
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}
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OldEffectNodePtr NodeMedia::Create(Clip *c)
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{
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return std::make_shared<NodeMedia>(c);
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}
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+16
-8
@@ -1,20 +1,28 @@
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#ifndef MEDIANODE_H
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#define MEDIANODE_H
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#include "nodes/oldeffectnode.h"
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#include "nodes/node.h"
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#include "rendering/memorycache.h"
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class NodeMedia : public OldEffectNode
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class NodeMedia : public Node
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{
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Q_OBJECT
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public:
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NodeMedia(Clip *c);
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NodeMedia(NodeGraph *c);
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virtual QString name() override;
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virtual QString id() override;
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virtual QString category() override;
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virtual QString description() override;
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virtual EffectType type() override;
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virtual olive::TrackType subtype() override;
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virtual OldEffectNodePtr Create(Clip *c) override;
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virtual void Process(rational time) override;
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NodeIO* matrix_input();
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NodeIO* texture_output();
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private:
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NodeIO* matrix_input_;
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NodeIO* texture_output_;
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MemoryCache::Reference buffer_;
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};
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#endif // MEDIANODE_H
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@@ -0,0 +1,181 @@
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#include "memorycache.h"
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#include <QDebug>
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MemoryCache::MemoryCache() :
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ctx_(nullptr),
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width_(0),
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height_(0)
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{
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}
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MemoryCache::~MemoryCache()
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{
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buffer_array_mutex_.lock();
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Clear();
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buffer_array_mutex_.unlock();
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}
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void MemoryCache::SetParameters(QOpenGLContext *ctx, int width, int height)
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{
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buffer_array_mutex_.lock();
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ctx_ = ctx;
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if (ctx_ != nullptr) {
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Q_ASSERT(width > 0 && height > 0);
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width_ = width;
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height_ = height;
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}
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Clear();
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buffer_array_mutex_.unlock();
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}
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int MemoryCache::RequestBuffer(Reference* r)
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{
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if (ctx_ == nullptr) {
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qWarning() << "A memcache request was made with an invalid context";
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return -1;
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}
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if (width_ == 0 || height_ == 0) {
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qWarning() << "A memcache request was made with an invalid size [" << width_ << "," << height_ << "]";
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return -1;
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}
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buffer_array_mutex_.lock();
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int buffer = RequestBufferInternal(r);
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buffer_array_mutex_.unlock();
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return buffer;
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}
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int MemoryCache::RequestBufferInternal(MemoryCache::Reference *r)
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{
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// Try to return a relinquished buffer
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if (!relinquished_buffers_.isEmpty()) {
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int buf_index = relinquished_buffers_.takeFirst();
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refs_.replace(buf_index, r);
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return buf_index;
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}
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// If no buffer was available, we may have to create a new one
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// Check if we have enough memory (according to user-defined limits in the Config), if we don't, try to relinquish an
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// old buffer and return that.
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if (OutOfMemory()) {
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int least_recent_access = 0;
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// Loop through buffers for the oldest accessed buffer
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for (int i=1;i<access_times_.size();i++) {
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if (access_times_.at(i) < access_times_.at(least_recent_access)
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&& refs_.at(i) != nullptr) { // ensure this buffer has not been relinquished
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least_recent_access = i;
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}
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}
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// Relinquish this buffer
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refs_.at(least_recent_access)->Relinquish();
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refs_.replace(least_recent_access, r);
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return least_recent_access;
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}
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// Otherwise, just generate a new buffer
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buffers_.append(FramebufferObject());
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refs_.append(r);
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access_times_.append(time(nullptr));
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return buffers_.size() - 1;
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}
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void MemoryCache::RelinquishBuffer(int index)
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{
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buffer_array_mutex_.lock();
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refs_.replace(index, nullptr);
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relinquished_buffers_.append(index);
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buffer_array_mutex_.unlock();
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}
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FramebufferObject* MemoryCache::Buffer(int index)
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{
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access_times_.replace(index, time(nullptr));
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return &buffers_[index];
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}
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bool MemoryCache::OutOfMemory()
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{
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// TODO actually check if we have any memory or not
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return false;
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}
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void MemoryCache::Clear()
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{
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for (int i=0;i<refs_.size();i++) {
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refs_.at(i)->Relinquish();
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}
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buffers_.clear();
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refs_.clear();
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relinquished_buffers_.clear();
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}
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MemoryCache::Reference::Reference(MemoryCache *cache) :
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cache_(cache),
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buffer_(-1)
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{
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}
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MemoryCache::Reference::~Reference()
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{
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Relinquish();
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}
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FramebufferObject *MemoryCache::Reference::buffer()
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{
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// If we don't have a buffer yet, request one
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if (buffer_ == -1) {
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Request();
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}
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// If we didn't receive one, return null
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if (buffer_ == -1) {
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return nullptr;
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}
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// Otherwise, return the buffer we received
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return &cache_->buffers_[buffer_];
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}
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void MemoryCache::Reference::Relinquish()
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{
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if (buffer_ == -1) {
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return;
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}
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cache_->RelinquishBuffer(buffer_);
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buffer_ = -1;
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}
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void MemoryCache::Reference::Request()
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{
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// Check if we already have a buffer, in which case we don't need to request a new one
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if (buffer_ != -1) {
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return;
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}
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buffer_ = cache_->RequestBuffer(this);
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}
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@@ -0,0 +1,58 @@
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#ifndef MEMORYCACHE_H
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#define MEMORYCACHE_H
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#include <QList>
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#include <QMutex>
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#include "framebufferobject.h"
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class MemoryCache
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{
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public:
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class Reference {
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public:
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Reference(MemoryCache* cache);
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~Reference();
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FramebufferObject* buffer();
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void Relinquish();
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private:
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void Request();
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MemoryCache* cache_;
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int buffer_;
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};
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MemoryCache();
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~MemoryCache();
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void SetParameters(QOpenGLContext* ctx, int width, int height);
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private:
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int RequestBuffer(Reference *r);
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int RequestBufferInternal(Reference *r);
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void RelinquishBuffer(int index);
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FramebufferObject *Buffer(int index);
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bool OutOfMemory();
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void Clear();
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QList<FramebufferObject> buffers_;
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QList<Reference*> refs_;
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QList<time_t> access_times_;
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QOpenGLContext* ctx_;
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QList<int> relinquished_buffers_;
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int width_;
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int height_;
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QMutex buffer_array_mutex_;
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};
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#endif // MEMORYCACHE_H
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Reference in New Issue
Block a user