style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to .clang-tidy) plus scripted passes, per the updated rules now documented in CONTRIBUTING.md: - types (class/struct/enum/alias/template params): PascalCase - functions, variables, members: snake_case (incl. rational -> Rational) - private/protected members: trailing underscore; static member variables likewise (instance_, available_themes_) - constants and enum values: snake_case (kLinear -> k_linear, F32P -> f32p); ALL_CAPS reserved for macros - macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG -> OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE, include guards -> OAK_*) - file names: all lowercase (Current/Plugin/OliveHost/OliveClip/ OlivePluginInstance -> current/plugin/olivehost/oliveclip/ oliveplugininstance) - getters share the member name sans underscore, setters set_foo() - Qt and third-party (OpenFX) virtual overrides and framework callbacks keep their original names (exempt in .clang-tidy) Manual follow-ups required where automation could not reach: - string-based QMetaObject/SIGNAL/SLOT references updated to renamed methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...) - macro bodies referencing renamed methods (OLIVE_CONFIG, NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*) - self-shadowing locals renamed where signals/methods became same-named (size_changed, worker_count, selected_items, import param, filters) - third_party OFX member/namespace usages restored (OFX::Host::*, _created, _clipPrefsDirty, createInstance, clearPersistentMessage) - STL protocol aliases restored (const_iterator) with .clang-tidy ignore rules; qHash overloads restored Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
This commit is contained in:
@@ -53,21 +53,21 @@ TEST(CoreBezier, Setters)
|
||||
|
||||
TEST(CoreBezier, QuadraticXtoT)
|
||||
{
|
||||
double t = Bezier::QuadraticXtoT(0.5, 0.0, 0.5, 1.0);
|
||||
double t = Bezier::quadratic_xto_t(0.5, 0.0, 0.5, 1.0);
|
||||
EXPECT_NEAR(t, 0.5, 0.00001);
|
||||
|
||||
t = Bezier::QuadraticXtoT(0.0, 0.0, 0.5, 1.0);
|
||||
t = Bezier::quadratic_xto_t(0.0, 0.0, 0.5, 1.0);
|
||||
EXPECT_NEAR(t, 0.0, 0.00001);
|
||||
|
||||
t = Bezier::QuadraticXtoT(1.0, 0.0, 0.5, 1.0);
|
||||
t = Bezier::quadratic_xto_t(1.0, 0.0, 0.5, 1.0);
|
||||
EXPECT_NEAR(t, 1.0, 0.00001);
|
||||
}
|
||||
|
||||
TEST(CoreBezier, QuadraticTtoY)
|
||||
{
|
||||
EXPECT_NEAR(Bezier::QuadraticTtoY(0.0, 0.5, 1.0, 0.0), 0.0, 0.00001);
|
||||
EXPECT_NEAR(Bezier::QuadraticTtoY(0.0, 0.5, 1.0, 0.5), 0.5, 0.00001);
|
||||
EXPECT_NEAR(Bezier::QuadraticTtoY(0.0, 0.5, 1.0, 1.0), 1.0, 0.00001);
|
||||
EXPECT_NEAR(Bezier::quadratic_tto_y(0.0, 0.5, 1.0, 0.0), 0.0, 0.00001);
|
||||
EXPECT_NEAR(Bezier::quadratic_tto_y(0.0, 0.5, 1.0, 0.5), 0.5, 0.00001);
|
||||
EXPECT_NEAR(Bezier::quadratic_tto_y(0.0, 0.5, 1.0, 1.0), 1.0, 0.00001);
|
||||
}
|
||||
|
||||
TEST(CoreBezier, QuadraticXtoY)
|
||||
@@ -76,7 +76,7 @@ TEST(CoreBezier, QuadraticXtoY)
|
||||
Imath::V2d b(0.5, 0.5);
|
||||
Imath::V2d c(1.0, 1.0);
|
||||
|
||||
EXPECT_NEAR(Bezier::QuadraticXtoY(0.5, a, b, c), 0.5, 0.00001);
|
||||
EXPECT_NEAR(Bezier::quadratic_xto_y(0.5, a, b, c), 0.5, 0.00001);
|
||||
}
|
||||
|
||||
TEST(CoreBezier, CubicXtoT)
|
||||
@@ -86,14 +86,14 @@ TEST(CoreBezier, CubicXtoT)
|
||||
// and x(t) = 0.5 is solved by t = 0.5037592 (Newton-Raphson). The
|
||||
// implementation bisects until |x(t) - x| < 1e-6 and dx/dt >= 0.99 on
|
||||
// [0,1], so the returned t is well within 1e-5 of the true root.
|
||||
double t = Bezier::CubicXtoT(0.5, 0.0, 0.33, 0.66, 1.0);
|
||||
double t = Bezier::cubic_xto_t(0.5, 0.0, 0.33, 0.66, 1.0);
|
||||
EXPECT_NEAR(t, 0.5037592, 1e-5);
|
||||
}
|
||||
|
||||
TEST(CoreBezier, CubicTtoY)
|
||||
{
|
||||
EXPECT_NEAR(Bezier::CubicTtoY(0.0, 0.33, 0.66, 1.0, 0.0), 0.0, 0.00001);
|
||||
EXPECT_NEAR(Bezier::CubicTtoY(0.0, 0.33, 0.66, 1.0, 1.0), 1.0, 0.00001);
|
||||
EXPECT_NEAR(Bezier::cubic_tto_y(0.0, 0.33, 0.66, 1.0, 0.0), 0.0, 0.00001);
|
||||
EXPECT_NEAR(Bezier::cubic_tto_y(0.0, 0.33, 0.66, 1.0, 1.0), 1.0, 0.00001);
|
||||
}
|
||||
|
||||
TEST(CoreBezier, CubicXtoY)
|
||||
@@ -108,7 +108,7 @@ TEST(CoreBezier, CubicXtoY)
|
||||
// the y curve is y(t) = 3(1-t)t^2 + t^3 = 3t^2 - 2t^3, which then yields
|
||||
// y = 0.5056392. The implementation's 1e-6 bisection tolerance in x is
|
||||
// amplified by dy/dt < 1.5, keeping the y error well under 1e-5.
|
||||
double y = Bezier::CubicXtoY(0.5, a, b, c, d);
|
||||
double y = Bezier::cubic_xto_y(0.5, a, b, c, d);
|
||||
EXPECT_NEAR(y, 0.5056392, 1e-5);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user