style: unify identifier naming per updated conventions
Automated with clang-tidy readability-identifier-naming (config added to .clang-tidy) plus scripted passes, per the updated rules now documented in CONTRIBUTING.md: - types (class/struct/enum/alias/template params): PascalCase - functions, variables, members: snake_case (incl. rational -> Rational) - private/protected members: trailing underscore; static member variables likewise (instance_, available_themes_) - constants and enum values: snake_case (kLinear -> k_linear, F32P -> f32p); ALL_CAPS reserved for macros - macros: OAK_ prefix (OLIVE_ADD_TEST/OLIVE_ASSERT/OLIVE_CONFIG -> OAK_ADD_TEST/OAK_ASSERT/OAK_CONFIG, GL_PREAMBLE -> OAK_GL_PREAMBLE, include guards -> OAK_*) - file names: all lowercase (Current/Plugin/OliveHost/OliveClip/ OlivePluginInstance -> current/plugin/olivehost/oliveclip/ oliveplugininstance) - getters share the member name sans underscore, setters set_foo() - Qt and third-party (OpenFX) virtual overrides and framework callbacks keep their original names (exempt in .clang-tidy) Manual follow-ups required where automation could not reach: - string-based QMetaObject/SIGNAL/SLOT references updated to renamed methods (AddTask, CreatedFile, DeleteSpecificFile, moveSelectionUp, ...) - macro bodies referencing renamed methods (OLIVE_CONFIG, NODE_DEFAULT_DESTRUCTOR, MANAGEDDISPLAYWIDGET_*) - self-shadowing locals renamed where signals/methods became same-named (size_changed, worker_count, selected_items, import param, filters) - third_party OFX member/namespace usages restored (OFX::Host::*, _created, _clipPrefsDirty, createInstance, clearPersistentMessage) - STL protocol aliases restored (const_iterator) with .clang-tidy ignore rules; qHash overloads restored Full build and test suite pass: ctest 4/4, ~1960 gtest cases green.
This commit is contained in:
+109
-109
@@ -30,7 +30,7 @@
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namespace olive
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{
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NodeValueDatabase NodeTraverser::GenerateDatabase(const Node *node,
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NodeValueDatabase NodeTraverser::generate_database(const Node *node,
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const TimeRange &range)
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{
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NodeValueDatabase database;
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@@ -42,9 +42,9 @@ NodeValueDatabase NodeTraverser::GenerateDatabase(const Node *node,
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}
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// We need to insert tables into the database for each input
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auto ignore = node->IgnoreInputsForRendering();
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auto ignore = node->ignore_inputs_for_rendering();
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foreach (const QString &input, node->inputs()) {
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if (IsCancelled()) {
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if (is_cancelled()) {
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return NodeValueDatabase();
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}
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@@ -52,7 +52,7 @@ NodeValueDatabase NodeTraverser::GenerateDatabase(const Node *node,
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continue;
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}
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database.Insert(input, ProcessInput(node, input, range));
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database.insert(input, process_input(node, input, range));
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}
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loop_mode_ = old_loop_mode;
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@@ -60,7 +60,7 @@ NodeValueDatabase NodeTraverser::GenerateDatabase(const Node *node,
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return database;
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}
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NodeValueRow NodeTraverser::GenerateRow(NodeValueDatabase *database,
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NodeValueRow NodeTraverser::generate_row(NodeValueDatabase *database,
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const Node *node,
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const TimeRange &range)
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{
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@@ -68,7 +68,7 @@ NodeValueRow NodeTraverser::GenerateRow(NodeValueDatabase *database,
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NodeValueRow row;
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for (auto it = database->begin(); it != database->end(); it++) {
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// Get hint for which value should be pulled
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NodeValue value = GenerateRowValue(node, it.key(), &it.value(), range);
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NodeValue value = generate_row_value(node, it.key(), &it.value(), range);
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row.insert(it.key(), value);
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}
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@@ -76,8 +76,8 @@ NodeValueRow NodeTraverser::GenerateRow(NodeValueDatabase *database,
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// done yet, so we emulate old behavior here JUST FOR AUDIO.
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for (auto it = row.begin(); it != row.end(); it++) {
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NodeValue &val = it.value();
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if (val.type() == NodeValue::kSamples) {
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ResolveJobs(val);
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if (val.type() == NodeValue::k_samples) {
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resolve_jobs(val);
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}
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}
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// END TEMP
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@@ -85,21 +85,21 @@ NodeValueRow NodeTraverser::GenerateRow(NodeValueDatabase *database,
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return row;
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}
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NodeValueRow NodeTraverser::GenerateRow(const Node *node,
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NodeValueRow NodeTraverser::generate_row(const Node *node,
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const TimeRange &range)
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{
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// Generate database of input values of node
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NodeValueDatabase database = GenerateDatabase(node, range);
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NodeValueDatabase database = generate_database(node, range);
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return GenerateRow(&database, node, range);
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return generate_row(&database, node, range);
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}
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NodeValue NodeTraverser::GenerateRowValue(const Node *node,
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NodeValue NodeTraverser::generate_row_value(const Node *node,
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const QString &input,
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NodeValueTable *table,
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const TimeRange &time)
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{
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NodeValue value = GenerateRowValueElement(node, input, -1, table, time);
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NodeValue value = generate_row_value_element(node, input, -1, table, time);
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if (value.array()) {
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// Resolve each element of array
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@@ -107,7 +107,7 @@ NodeValue NodeTraverser::GenerateRowValue(const Node *node,
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NodeValueArray output;
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for (auto it = tables.begin(); it != tables.end(); it++) {
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output[it->first] = GenerateRowValueElement(node, input, it->first,
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output[it->first] = generate_row_value_element(node, input, it->first,
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&it->second, time);
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}
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@@ -118,19 +118,19 @@ NodeValue NodeTraverser::GenerateRowValue(const Node *node,
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return value;
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}
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NodeValue NodeTraverser::GenerateRowValueElement(const Node *node,
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NodeValue NodeTraverser::generate_row_value_element(const Node *node,
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const QString &input,
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int element,
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NodeValueTable *table,
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const TimeRange &time)
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{
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int value_index =
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GenerateRowValueElementIndex(node->GetValueHintForInput(input, element),
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node->GetInputDataType(input), table);
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generate_row_value_element_index(node->get_value_hint_for_input(input, element),
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node->get_input_data_type(input), table);
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if (value_index == -1) {
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// If value was -1, try getting the last value
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value_index = table->Count() - 1;
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value_index = table->count() - 1;
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}
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if (value_index == -1) {
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@@ -138,18 +138,18 @@ NodeValue NodeTraverser::GenerateRowValueElement(const Node *node,
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return NodeValue();
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}
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NodeValue value = table->TakeAt(value_index);
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NodeValue value = table->take_at(value_index);
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if (value.type() == NodeValue::kTexture && UseCache()) {
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if (TexturePtr tex = value.toTexture()) {
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if (value.type() == NodeValue::k_texture && use_cache()) {
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if (TexturePtr tex = value.to_texture()) {
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QMutexLocker locker(node->video_frame_cache()->mutex());
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node->video_frame_cache()->LoadState();
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node->video_frame_cache()->load_state();
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QString cache =
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node->video_frame_cache()->GetValidCacheFilename(time.in());
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node->video_frame_cache()->get_valid_cache_filename(time.in());
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if (!cache.isEmpty()) {
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value.set_value(tex->toJob(CacheJob(cache, value)));
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value.set_value(tex->to_job(CacheJob(cache, value)));
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}
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}
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}
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@@ -157,7 +157,7 @@ NodeValue NodeTraverser::GenerateRowValueElement(const Node *node,
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return value;
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}
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int NodeTraverser::GenerateRowValueElementIndex(const Node::ValueHint &hint,
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int NodeTraverser::generate_row_value_element_index(const Node::ValueHint &hint,
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NodeValue::Type preferred_type,
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const NodeValueTable *table)
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{
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@@ -169,14 +169,14 @@ int NodeTraverser::GenerateRowValueElementIndex(const Node::ValueHint &hint,
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if (hint.index() == -1) {
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// Get most recent value with this type and tag
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return table->GetValueIndex(types, hint.tag());
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return table->get_value_index(types, hint.tag());
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} else {
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// Try to find value at this index
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int index = table->Count() - 1 - hint.index();
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int index = table->count() - 1 - hint.index();
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int diff = 0;
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while (index + diff < table->Count() && index - diff >= 0) {
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if (index + diff < table->Count() &&
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while (index + diff < table->count() && index - diff >= 0) {
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if (index + diff < table->count() &&
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types.contains(table->at(index + diff).type())) {
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return index + diff;
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}
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@@ -191,61 +191,61 @@ int NodeTraverser::GenerateRowValueElementIndex(const Node::ValueHint &hint,
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}
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}
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int NodeTraverser::GenerateRowValueElementIndex(const Node *node,
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int NodeTraverser::generate_row_value_element_index(const Node *node,
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const QString &input,
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int element,
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const NodeValueTable *table)
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{
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return GenerateRowValueElementIndex(node->GetValueHintForInput(input,
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return generate_row_value_element_index(node->get_value_hint_for_input(input,
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element),
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node->GetInputDataType(input), table);
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node->get_input_data_type(input), table);
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}
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void NodeTraverser::Transform(QTransform *transform, const Node *start,
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void NodeTraverser::transform(QTransform *transform, const Node *start,
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const Node *end, const TimeRange &range)
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{
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transform_ = transform;
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transform_start_ = start;
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transform_now_ = nullptr;
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GenerateTable(end, range);
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generate_table(end, range);
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transform_ = nullptr;
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}
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NodeValueTable NodeTraverser::ProcessInput(const Node *node,
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NodeValueTable NodeTraverser::process_input(const Node *node,
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const QString &input,
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const TimeRange &range)
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{
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// If input is connected, retrieve value directly
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if (node->IsInputConnectedForRender(input)) {
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if (node->is_input_connected_for_render(input)) {
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TimeRange adjusted_range =
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node->InputTimeAdjustment(input, -1, range, true);
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node->input_time_adjustment(input, -1, range, true);
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// Value will equal something from the connected node, follow it
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Node *output = node->GetConnectedRenderOutput(input);
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NodeValueTable table = GenerateTable(output, adjusted_range, node);
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Node *output = node->get_connected_render_output(input);
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NodeValueTable table = generate_table(output, adjusted_range, node);
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return table;
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} else {
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// Store node
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QVariant return_val;
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bool is_array = node->InputIsArray(input);
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bool is_array = node->input_is_array(input);
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if (is_array) {
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// Value is an array, we will return a list of NodeValueTables
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NodeValueTableArray array_tbl;
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Node::ActiveElements a =
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node->GetActiveElementsAtTime(input, range);
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if (a.mode() == Node::ActiveElements::kAllElements) {
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int sz = node->InputArraySize(input);
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node->get_active_elements_at_time(input, range);
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if (a.mode() == Node::ActiveElements::k_all_elements) {
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int sz = node->input_array_size(input);
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for (int i = 0; i < sz; i++) {
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ProcessInputElement(array_tbl, node, input, i, range);
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process_input_element(array_tbl, node, input, i, range);
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}
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} else if (a.mode() == Node::ActiveElements::kSpecified) {
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} else if (a.mode() == Node::ActiveElements::k_specified) {
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for (int ele : a.elements()) {
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ProcessInputElement(array_tbl, node, input, ele, range);
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process_input_element(array_tbl, node, input, ele, range);
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}
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}
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@@ -254,40 +254,40 @@ NodeValueTable NodeTraverser::ProcessInput(const Node *node,
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} else {
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// Not connected or an array, just pull the immediate
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TimeRange adjusted_range =
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node->InputTimeAdjustment(input, -1, range, true);
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node->input_time_adjustment(input, -1, range, true);
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return_val = node->GetValueAtTime(input, adjusted_range.in());
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return_val = node->get_value_at_time(input, adjusted_range.in());
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}
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NodeValueTable return_table;
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return_table.Push(node->GetInputDataType(input), return_val, node,
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return_table.push(node->get_input_data_type(input), return_val, node,
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is_array);
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return return_table;
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}
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}
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void NodeTraverser::ProcessInputElement(NodeValueTableArray &array_tbl,
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void NodeTraverser::process_input_element(NodeValueTableArray &array_tbl,
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const Node *node, const QString &input,
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int element, const TimeRange &range)
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{
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NodeValueTable &sub_tbl = array_tbl[element];
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TimeRange adjusted_range =
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node->InputTimeAdjustment(input, element, range, true);
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node->input_time_adjustment(input, element, range, true);
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if (node->IsInputConnectedForRender(input, element)) {
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Node *output = node->GetConnectedRenderOutput(input, element);
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sub_tbl = GenerateTable(output, adjusted_range, node);
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if (node->is_input_connected_for_render(input, element)) {
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Node *output = node->get_connected_render_output(input, element);
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sub_tbl = generate_table(output, adjusted_range, node);
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} else {
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QVariant input_value =
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node->GetValueAtTime(input, adjusted_range.in(), element);
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sub_tbl.Push(node->GetInputDataType(input), input_value, node);
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node->get_value_at_time(input, adjusted_range.in(), element);
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sub_tbl.push(node->get_input_data_type(input), input_value, node);
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}
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}
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NodeTraverser::NodeTraverser()
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: cancel_(nullptr)
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, transform_(nullptr)
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, loop_mode_(LoopMode::kLoopModeOff)
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, loop_mode_(LoopMode::k_loop_mode_off)
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{
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}
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@@ -309,7 +309,7 @@ public:
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const Node *node;
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};
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NodeValueTable NodeTraverser::GenerateTable(const Node *n,
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NodeValueTable NodeTraverser::generate_table(const Node *n,
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const TimeRange &range,
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const Node *next_node)
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{
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@@ -325,29 +325,29 @@ NodeValueTable NodeTraverser::GenerateTable(const Node *n,
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}
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// Generate row for node
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NodeValueDatabase database = GenerateDatabase(n, range);
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NodeValueDatabase database = generate_database(n, range);
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// Check for bypass
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bool is_enabled;
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if (!database[Node::kEnabledInput].Has(NodeValue::kBoolean)) {
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if (!database[Node::k_enabled_input].has(NodeValue::k_boolean)) {
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// Fallback if we couldn't find a bool value
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is_enabled = true;
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} else {
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is_enabled =
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database[Node::kEnabledInput].Get(NodeValue::kBoolean).toBool();
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database[Node::k_enabled_input].get(NodeValue::k_boolean).to_bool();
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}
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NodeValueTable table;
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if (is_enabled) {
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NodeValueRow row = GenerateRow(&database, n, range);
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NodeValueRow row = generate_row(&database, n, range);
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// Generate output table
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table = database.Merge();
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table = database.merge();
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// By this point, the node should have all the inputs it needs to render correctly
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NodeGlobals globals(video_params_, audio_params_, range, loop_mode_);
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n->Value(row, globals, &table);
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n->value(row, globals, &table);
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// `transform_now_` is the next node in the path that needs to be traversed. It only ever goes
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// "down" the graph so that any traversing going back up doesn't unnecessarily transform
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@@ -355,7 +355,7 @@ NodeValueTable NodeTraverser::GenerateTable(const Node *n,
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if (transform_) {
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if (transform_now_ == n || transform_start_ == n) {
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if (transform_now_ == n) {
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QTransform t = n->GizmoTransformation(row, globals);
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QTransform t = n->gizmo_transformation(row, globals);
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if (!t.isIdentity()) {
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(*transform_) *= t;
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}
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@@ -367,12 +367,12 @@ NodeValueTable NodeTraverser::GenerateTable(const Node *n,
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} else {
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// If this node has an effect input, ensure that is pushed last
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NodeValueTable primary;
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if (!n->GetEffectInputID().isEmpty()) {
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primary = database.Take(n->GetEffectInputID());
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if (!n->get_effect_input_id().isEmpty()) {
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primary = database.take(n->get_effect_input_id());
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}
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table = database.Merge();
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table.Push(primary);
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table = database.merge();
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table.push(primary);
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}
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value_cache_[n][range] = table;
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@@ -380,19 +380,19 @@ NodeValueTable NodeTraverser::GenerateTable(const Node *n,
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return table;
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}
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TexturePtr NodeTraverser::ProcessVideoCacheJob(const CacheJob *val)
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TexturePtr NodeTraverser::process_video_cache_job(const CacheJob *val)
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{
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return nullptr;
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}
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|
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TexturePtr NodeTraverser::ProcessPluginJob(TexturePtr texture,
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TexturePtr NodeTraverser::process_plugin_job(TexturePtr texture,
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TexturePtr destination,
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const Node *node)
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{
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// TODO
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return nullptr;
|
||||
}
|
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QVector2D NodeTraverser::GenerateResolution() const
|
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QVector2D NodeTraverser::generate_resolution() const
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{
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return QVector2D(video_params_.square_pixel_width(),
|
||||
video_params_.height());
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@@ -402,28 +402,28 @@ QVector2D NodeTraverser::GenerateResolution() const
|
||||
* Resolve Jobs. I need to add a PluginJob here and move the plugin code here.
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||||
* @param val
|
||||
*/
|
||||
void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
void NodeTraverser::resolve_jobs(NodeValue &val)
|
||||
{
|
||||
if (val.type() == NodeValue::kTexture) {
|
||||
if (TexturePtr job_tex = val.toTexture()) {
|
||||
if (val.type() == NodeValue::k_texture) {
|
||||
if (TexturePtr job_tex = val.to_texture()) {
|
||||
if (AcceleratedJob *base_job = job_tex->job()) {
|
||||
if (resolved_texture_cache_.contains(job_tex.get())) {
|
||||
val.set_value(resolved_texture_cache_.value(job_tex.get()));
|
||||
} else {
|
||||
// Resolve any sub-jobs
|
||||
for (auto it = base_job->GetValues().begin();
|
||||
it != base_job->GetValues().end(); it++) {
|
||||
for (auto it = base_job->get_values().begin();
|
||||
it != base_job->get_values().end(); it++) {
|
||||
// Jobs will almost always be submitted with one of these types
|
||||
NodeValue &subval = it.value();
|
||||
ResolveJobs(subval);
|
||||
resolve_jobs(subval);
|
||||
}
|
||||
|
||||
if (CacheJob *cj = dynamic_cast<CacheJob *>(base_job)) {
|
||||
TexturePtr tex = ProcessVideoCacheJob(cj);
|
||||
TexturePtr tex = process_video_cache_job(cj);
|
||||
if (tex) {
|
||||
val.set_value(tex);
|
||||
} else {
|
||||
val.set_value(cj->GetFallback());
|
||||
val.set_value(cj->get_fallback());
|
||||
}
|
||||
|
||||
} else if (ColorTransformJob *ctj =
|
||||
@@ -431,16 +431,16 @@ void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
base_job)) {
|
||||
VideoParams ctj_params = job_tex->params();
|
||||
|
||||
ctj_params.set_format(GetCacheVideoParams().format());
|
||||
ctj_params.set_format(get_cache_video_params().format());
|
||||
|
||||
TexturePtr dest = CreateTexture(ctj_params);
|
||||
TexturePtr dest = create_texture(ctj_params);
|
||||
|
||||
// Resolve input texture
|
||||
NodeValue v = ctj->GetInputTexture();
|
||||
ResolveJobs(v);
|
||||
ctj->SetInputTexture(v);
|
||||
NodeValue v = ctj->get_input_texture();
|
||||
resolve_jobs(v);
|
||||
ctj->set_input_texture(v);
|
||||
|
||||
ProcessColorTransform(dest, val.source(), ctj);
|
||||
process_color_transform(dest, val.source(), ctj);
|
||||
|
||||
val.set_value(dest);
|
||||
|
||||
@@ -448,9 +448,9 @@ void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
dynamic_cast<ShaderJob *>(base_job)) {
|
||||
VideoParams tex_params = job_tex->params();
|
||||
|
||||
TexturePtr tex = CreateTexture(tex_params);
|
||||
TexturePtr tex = create_texture(tex_params);
|
||||
|
||||
ProcessShader(tex, val.source(), sj);
|
||||
process_shader(tex, val.source(), sj);
|
||||
|
||||
val.set_value(tex);
|
||||
|
||||
@@ -458,20 +458,20 @@ void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
dynamic_cast<GenerateJob *>(base_job)) {
|
||||
VideoParams tex_params = job_tex->params();
|
||||
|
||||
TexturePtr tex = CreateTexture(tex_params);
|
||||
TexturePtr tex = create_texture(tex_params);
|
||||
|
||||
ProcessFrameGeneration(tex, val.source(), gj);
|
||||
process_frame_generation(tex, val.source(), gj);
|
||||
|
||||
// Convert to reference space
|
||||
const QString &colorspace = tex_params.colorspace();
|
||||
if (!colorspace.isEmpty()) {
|
||||
// Set format to primary format
|
||||
tex_params.set_format(
|
||||
GetCacheVideoParams().format());
|
||||
get_cache_video_params().format());
|
||||
|
||||
TexturePtr dest = CreateTexture(tex_params);
|
||||
TexturePtr dest = create_texture(tex_params);
|
||||
|
||||
ConvertToReferenceSpace(dest, tex, colorspace);
|
||||
convert_to_reference_space(dest, tex, colorspace);
|
||||
|
||||
tex = dest;
|
||||
}
|
||||
@@ -480,7 +480,7 @@ void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
|
||||
} else if (FootageJob *fj =
|
||||
dynamic_cast<FootageJob *>(base_job)) {
|
||||
rational footage_time = Footage::AdjustTimeByLoopMode(
|
||||
Rational footage_time = Footage::adjust_time_by_loop_mode(
|
||||
fj->time().in(), fj->loop_mode(), fj->length(),
|
||||
fj->video_params().video_type(),
|
||||
fj->video_params().frame_rate_as_time_base());
|
||||
@@ -489,15 +489,15 @@ void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
|
||||
if (footage_time.isNaN()) {
|
||||
// Push dummy texture
|
||||
tex = CreateDummyTexture(fj->video_params());
|
||||
tex = create_dummy_texture(fj->video_params());
|
||||
} else {
|
||||
VideoParams managed_params = fj->video_params();
|
||||
managed_params.set_format(
|
||||
GetCacheVideoParams().format());
|
||||
get_cache_video_params().format());
|
||||
|
||||
tex = CreateTexture(managed_params);
|
||||
tex = create_texture(managed_params);
|
||||
if (tex) {
|
||||
ProcessVideoFootage(tex, fj, footage_time);
|
||||
process_video_footage(tex, fj, footage_time);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -508,42 +508,42 @@ void NodeTraverser::ResolveJobs(NodeValue &val)
|
||||
VideoParams tex_params = job_tex->params();
|
||||
// Force internal working format (F32) for plugin processing,
|
||||
// matching FootageJob/GenerateJob behavior.
|
||||
tex_params.set_format(GetCacheVideoParams().format());
|
||||
tex_params.set_format(get_cache_video_params().format());
|
||||
tex_params.set_channel_count(
|
||||
VideoParams::kRGBAChannelCount);
|
||||
VideoParams::k_rgba_channel_count);
|
||||
|
||||
TexturePtr tex = CreateTexture(tex_params);
|
||||
TexturePtr tex = create_texture(tex_params);
|
||||
|
||||
ProcessPluginJob(job_tex, tex, val.source());
|
||||
process_plugin_job(job_tex, tex, val.source());
|
||||
val.set_value(tex);
|
||||
}
|
||||
|
||||
// Cache resolved value
|
||||
resolved_texture_cache_.insert(job_tex.get(),
|
||||
val.toTexture());
|
||||
val.to_texture());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else if (val.type() == NodeValue::kSamples) {
|
||||
} else if (val.type() == NodeValue::k_samples) {
|
||||
if (val.canConvert<SampleJob>()) {
|
||||
SampleJob job = val.value<SampleJob>();
|
||||
SampleBuffer output_buffer = CreateSampleBuffer(
|
||||
SampleBuffer output_buffer = create_sample_buffer(
|
||||
job.samples().audio_params(), job.samples().sample_count());
|
||||
ProcessSamples(output_buffer, val.source(), job.time(), job);
|
||||
process_samples(output_buffer, val.source(), job.time(), job);
|
||||
val.set_value(QVariant::fromValue(output_buffer));
|
||||
|
||||
} else if (val.canConvert<FootageJob>()) {
|
||||
FootageJob job = val.value<FootageJob>();
|
||||
SampleBuffer buffer =
|
||||
CreateSampleBuffer(GetCacheAudioParams(), job.time().length());
|
||||
ProcessAudioFootage(buffer, &job, job.time());
|
||||
create_sample_buffer(get_cache_audio_params(), job.time().length());
|
||||
process_audio_footage(buffer, &job, job.time());
|
||||
val.set_value(buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
TexturePtr NodeTraverser::CreateDummyTexture(const VideoParams &p)
|
||||
TexturePtr NodeTraverser::create_dummy_texture(const VideoParams &p)
|
||||
{
|
||||
return std::make_shared<Texture>(p);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user