simplified and optimized samplebuffer

This commit is contained in:
itsmattkc
2022-05-09 14:55:51 -07:00
parent 58c4600d04
commit bb0fedabba
47 changed files with 214 additions and 252 deletions
@@ -60,27 +60,27 @@ void CrossDissolveTransition::ShaderJobEvent(const NodeValueRow &value, ShaderJo
job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
}
void CrossDissolveTransition::SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const
void CrossDissolveTransition::SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const
{
for (int i=0; i<out_samples->sample_count(); i++) {
double this_sample_time = out_samples->audio_params().samples_to_time(i).toDouble() + time_in;
for (int i=0; i<out_samples.sample_count(); i++) {
double this_sample_time = out_samples.audio_params().samples_to_time(i).toDouble() + time_in;
double progress = GetTotalProgress(this_sample_time);
for (int j=0; j<out_samples->audio_params().channel_count(); j++) {
out_samples->data(j)[i] = 0;
for (int j=0; j<out_samples.audio_params().channel_count(); j++) {
out_samples.data(j)[i] = 0;
if (from_samples) {
if (i < from_samples->sample_count()) {
out_samples->data(j)[i] += from_samples->data(j)[i] * TransformCurve(1.0 - progress);
if (from_samples.is_allocated()) {
if (i < from_samples.sample_count()) {
out_samples.data(j)[i] += from_samples.data(j)[i] * TransformCurve(1.0 - progress);
}
}
if (to_samples) {
if (to_samples.is_allocated()) {
// Offset input samples from the end
int in_index = i - (out_samples->sample_count() - to_samples->sample_count());
int in_index = i - (out_samples.sample_count() - to_samples.sample_count());
if (in_index >= 0) {
out_samples->data(j)[i] += to_samples->data(j)[in_index] * TransformCurve(progress);
out_samples.data(j)[i] += to_samples.data(j)[in_index] * TransformCurve(progress);
}
}
}
@@ -45,7 +45,7 @@ public:
protected:
virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob& job) const override;
virtual void SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const override;
virtual void SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const override;
};
+6 -23
View File
@@ -206,25 +206,22 @@ void TransitionBlock::Value(const NodeValueRow &value, const NodeGlobals &global
push_job = QVariant::fromValue(job);
} else if (data_type == NodeValue::kSamples) {
// This must be an audio transition
SampleBufferPtr from_samples = out_buffer.toSamples();
SampleBufferPtr to_samples = in_buffer.toSamples();
SampleBuffer from_samples = out_buffer.toSamples();
SampleBuffer to_samples = in_buffer.toSamples();
if (from_samples || to_samples) {
if (from_samples.is_allocated() || to_samples.is_allocated()) {
double time_in = globals.time().in().toDouble();
double time_out = globals.time().out().toDouble();
const AudioParams& params = (from_samples) ? from_samples->audio_params() : to_samples->audio_params();
const AudioParams& params = (from_samples.is_allocated()) ? from_samples.audio_params() : to_samples.audio_params();
SampleBufferPtr out_samples;
SampleBuffer out_samples;
if (params.is_valid()) {
int nb_samples = params.time_to_samples(time_out - time_in);
out_samples = SampleBuffer::CreateAllocated(params, nb_samples);
out_samples = SampleBuffer(params, nb_samples);
SampleJobEvent(from_samples, to_samples, out_samples, time_in);
} else {
// Create dummy sample buffer
out_samples = SampleBuffer::Create();
}
job_type = NodeValue::kSamples;
@@ -251,20 +248,6 @@ void TransitionBlock::InvalidateCache(const TimeRange &range, const QString &fro
super::InvalidateCache(r, from, element, options);
}
void TransitionBlock::ShaderJobEvent(const NodeValueRow &value, ShaderJob &job) const
{
Q_UNUSED(value)
Q_UNUSED(job)
}
void TransitionBlock::SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const
{
Q_UNUSED(from_samples)
Q_UNUSED(to_samples)
Q_UNUSED(out_samples)
Q_UNUSED(time_in)
}
double TransitionBlock::TransformCurve(double linear) const
{
switch (static_cast<CurveType>(GetStandardValue(kCurveInput).toInt())) {
+2 -2
View File
@@ -73,9 +73,9 @@ public:
static const QString kCenterInput;
protected:
virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob& job) const;
virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob& job) const {}
virtual void SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const;
virtual void SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const {}
double TransformCurve(double linear) const;