simplified and optimized samplebuffer
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@@ -60,27 +60,27 @@ void CrossDissolveTransition::ShaderJobEvent(const NodeValueRow &value, ShaderJo
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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}
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void CrossDissolveTransition::SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const
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void CrossDissolveTransition::SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const
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{
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for (int i=0; i<out_samples->sample_count(); i++) {
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double this_sample_time = out_samples->audio_params().samples_to_time(i).toDouble() + time_in;
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for (int i=0; i<out_samples.sample_count(); i++) {
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double this_sample_time = out_samples.audio_params().samples_to_time(i).toDouble() + time_in;
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double progress = GetTotalProgress(this_sample_time);
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for (int j=0; j<out_samples->audio_params().channel_count(); j++) {
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out_samples->data(j)[i] = 0;
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for (int j=0; j<out_samples.audio_params().channel_count(); j++) {
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out_samples.data(j)[i] = 0;
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if (from_samples) {
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if (i < from_samples->sample_count()) {
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out_samples->data(j)[i] += from_samples->data(j)[i] * TransformCurve(1.0 - progress);
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if (from_samples.is_allocated()) {
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if (i < from_samples.sample_count()) {
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out_samples.data(j)[i] += from_samples.data(j)[i] * TransformCurve(1.0 - progress);
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}
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}
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if (to_samples) {
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if (to_samples.is_allocated()) {
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// Offset input samples from the end
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int in_index = i - (out_samples->sample_count() - to_samples->sample_count());
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int in_index = i - (out_samples.sample_count() - to_samples.sample_count());
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if (in_index >= 0) {
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out_samples->data(j)[i] += to_samples->data(j)[in_index] * TransformCurve(progress);
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out_samples.data(j)[i] += to_samples.data(j)[in_index] * TransformCurve(progress);
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}
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}
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}
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@@ -45,7 +45,7 @@ public:
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protected:
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virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob& job) const override;
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virtual void SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const override;
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virtual void SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const override;
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};
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@@ -206,25 +206,22 @@ void TransitionBlock::Value(const NodeValueRow &value, const NodeGlobals &global
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push_job = QVariant::fromValue(job);
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} else if (data_type == NodeValue::kSamples) {
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// This must be an audio transition
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SampleBufferPtr from_samples = out_buffer.toSamples();
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SampleBufferPtr to_samples = in_buffer.toSamples();
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SampleBuffer from_samples = out_buffer.toSamples();
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SampleBuffer to_samples = in_buffer.toSamples();
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if (from_samples || to_samples) {
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if (from_samples.is_allocated() || to_samples.is_allocated()) {
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double time_in = globals.time().in().toDouble();
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double time_out = globals.time().out().toDouble();
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const AudioParams& params = (from_samples) ? from_samples->audio_params() : to_samples->audio_params();
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const AudioParams& params = (from_samples.is_allocated()) ? from_samples.audio_params() : to_samples.audio_params();
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SampleBufferPtr out_samples;
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SampleBuffer out_samples;
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if (params.is_valid()) {
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int nb_samples = params.time_to_samples(time_out - time_in);
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out_samples = SampleBuffer::CreateAllocated(params, nb_samples);
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out_samples = SampleBuffer(params, nb_samples);
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SampleJobEvent(from_samples, to_samples, out_samples, time_in);
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} else {
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// Create dummy sample buffer
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out_samples = SampleBuffer::Create();
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}
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job_type = NodeValue::kSamples;
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@@ -251,20 +248,6 @@ void TransitionBlock::InvalidateCache(const TimeRange &range, const QString &fro
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super::InvalidateCache(r, from, element, options);
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}
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void TransitionBlock::ShaderJobEvent(const NodeValueRow &value, ShaderJob &job) const
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{
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Q_UNUSED(value)
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Q_UNUSED(job)
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}
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void TransitionBlock::SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const
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{
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Q_UNUSED(from_samples)
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Q_UNUSED(to_samples)
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Q_UNUSED(out_samples)
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Q_UNUSED(time_in)
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}
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double TransitionBlock::TransformCurve(double linear) const
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{
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switch (static_cast<CurveType>(GetStandardValue(kCurveInput).toInt())) {
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@@ -73,9 +73,9 @@ public:
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static const QString kCenterInput;
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protected:
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virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob& job) const;
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virtual void ShaderJobEvent(const NodeValueRow &value, ShaderJob& job) const {}
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virtual void SampleJobEvent(SampleBufferPtr from_samples, SampleBufferPtr to_samples, SampleBufferPtr out_samples, double time_in) const;
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virtual void SampleJobEvent(const SampleBuffer &from_samples, const SampleBuffer &to_samples, SampleBuffer &out_samples, double time_in) const {}
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double TransformCurve(double linear) const;
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