fixed some float typing for msvc build

This commit is contained in:
itsmattkc
2020-04-29 18:43:00 +10:00
parent 4ac5513e3f
commit ba94aa0b22
+5 -5
View File
@@ -116,15 +116,15 @@ void WaveformScope::paintGL()
pipeline_->setUniformValue("luma_coeffs", luma[0], luma[1], luma[2]);
// Scale of the waveform relative to the viewport surface.
float waveform_scale = 0.80;
float waveform_scale = 0.80f;
pipeline_->setUniformValue("waveform_scale", waveform_scale);
float waveform_dim_x = width() * waveform_scale;
float waveform_dim_y = height() * waveform_scale;
pipeline_->setUniformValue(
"waveform_dims", waveform_dim_x, waveform_dim_y);
float waveform_start_dim_x = (width() - waveform_dim_x) / 2.0;
float waveform_start_dim_y = (height() - waveform_dim_y) / 2.0;
float waveform_start_dim_x = (width() - waveform_dim_x) / 2.0f;
float waveform_start_dim_y = (height() - waveform_dim_y) / 2.0f;
float waveform_end_dim_x = width() - waveform_start_dim_x;
float waveform_end_dim_y = height() - waveform_start_dim_y;
pipeline_->setUniformValue(
@@ -154,11 +154,11 @@ void WaveformScope::paintGL()
QPainter p(this);
QFontMetrics font_metrics = QFontMetrics(QFont());
QString label;
float ire_increment = 0.1;
float ire_increment = 0.1f;
float ire_steps = int(1.0 / ire_increment);
QVector<QLine> ire_lines(ire_steps + 1);
int font_x_offset = 0;
int font_y_offset = font_metrics.capHeight() / 2.0;
int font_y_offset = font_metrics.capHeight() / 2.0f;
p.setCompositionMode(QPainter::CompositionMode_Plus);