task: massively simplified task system
Made various changes and fixes to the task system: - Tasks are built around QtConcurrent rather than QThread. Reduces code complexity significantly. - Task error reporting is now streamlined in both TaskManager and TaskDialog. - Moved ProjectImport/Save/LoadManager to the app/task folder
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "import.h"
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#include <QDir>
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#include <QFileInfo>
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#include "core.h"
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#include "codec/decoder.h"
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#include "project/item/footage/footage.h"
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OLIVE_NAMESPACE_ENTER
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ProjectImportTask::ProjectImportTask(ProjectViewModel *model, Folder *folder, const QStringList &filenames) :
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command_(nullptr),
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model_(model),
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folder_(folder)
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{
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foreach (const QString& f, filenames) {
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filenames_.append(f);
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}
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file_count_ = Core::CountFilesInFileList(filenames_);
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SetTitle(tr("Importing %1 files").arg(file_count_));
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}
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const int &ProjectImportTask::GetFileCount() const
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{
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return file_count_;
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}
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bool ProjectImportTask::Run()
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{
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command_ = new QUndoCommand();
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int imported = 0;
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Import(folder_, filenames_, imported, command_);
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if (IsCancelled()) {
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delete command_;
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command_ = nullptr;
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return false;
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} else {
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return true;
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}
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}
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void ProjectImportTask::Import(Folder *folder, const QFileInfoList &import, int &counter, QUndoCommand* parent_command)
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{
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foreach (const QFileInfo& file_info, import) {
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if (IsCancelled()) {
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break;
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}
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// Check if this file is a directory
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if (file_info.isDir()) {
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// QDir::entryList only returns filenames, we can use entryInfoList() to get full paths
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QFileInfoList entry_list = QDir(file_info.absoluteFilePath()).entryInfoList();
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// Strip out "." and ".." (for some reason QDir::NoDotAndDotDot doesn't work with entryInfoList, so we have to
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// check manually)
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for (int i=0;i<entry_list.size();i++) {
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if (entry_list.at(i).fileName() == "." || entry_list.at(i).fileName() == "..") {
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entry_list.removeAt(i);
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i--;
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}
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}
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// Only proceed if the empty actually has files in it
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if (!entry_list.isEmpty()) {
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// Create a folder corresponding to the directory
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ItemPtr f = std::make_shared<Folder>();
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f->set_name(file_info.fileName());
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// Create undoable command that adds the items to the model
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new ProjectViewModel::AddItemCommand(model_,
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folder,
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f,
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parent_command);
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// Recursively follow this path
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Import(static_cast<Folder*>(f.get()), entry_list, counter, parent_command);
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}
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} else {
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FootagePtr f = std::make_shared<Footage>();
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f->set_filename(file_info.absoluteFilePath());
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f->set_name(file_info.fileName());
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f->set_timestamp(file_info.lastModified());
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// Probe will fail if a project isn't set because ImageStream and its derivatives try to connect to the project's
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// ColorManager instance
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// FIXME: Perhaps re-think this approach at some point
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f->set_project(model_->project());
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Decoder::ProbeMedia(f.get(), &IsCancelled());
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f->set_project(nullptr);
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if (f->status() != Footage::kInvalid) {
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// Create undoable command that adds the items to the model
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new ProjectViewModel::AddItemCommand(model_,
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folder,
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f,
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parent_command);
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}
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counter++;
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emit ProgressChanged((counter * 100) / file_count_);
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}
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}
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}
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OLIVE_NAMESPACE_EXIT
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