tests: coverage round 6 (sequence, generators, renderer misc, multicam/serializer)
- sequence_test: Sequence/TrackList track wiring, length propagation, context/cache indexing, signals - node_generator_test: MatrixGenerator transform math, Shape/Solid/ Noise/Polygon shader jobs, TextGeneratorV3 formatting - render_misc_test: DynamicRenderer paths, Renderer texture/shader caches via stub renderer, color-management blit plumbing, PreviewAutoCacher scheduling - multicam_serializer_test: MultiCamNode sources/angles/grids, FootageDescription round trips, ProjectSerializer file and version handling
This commit is contained in:
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#include <gtest/gtest.h>
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#include <QCoreApplication>
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#include <QSignalSpy>
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#include <QVariant>
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#include <QVector2D>
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#include "codec/conformmanager.h"
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#include "config/config.h"
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#include "node/color/colormanager/colormanager.h"
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#include "node/output/viewer/viewer.h"
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#include "node/project.h"
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#include "render/backend/dynamicrenderer.h"
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#include "render/colorprocessor.h"
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#include "render/diskmanager.h"
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#include "render/job/colortransformjob.h"
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#include "render/job/shaderjob.h"
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#include "render/previewautocacher.h"
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#include "render/renderer.h"
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#include "render/rendermanager.h"
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#include "render/texture.h"
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#include "render/videoparams.h"
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namespace
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{
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// CPU-only olive::Renderer implementation that records every call so the
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// renderer-core code paths (texture cache, shader cache, color management
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// fallback) can be verified without a GL/Vulkan backend.
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class StubRenderer : public olive::Renderer {
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public:
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StubRenderer()
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: create_texture_count(0)
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, destroy_texture_count(0)
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, create_shader_count(0)
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, destroy_shader_count(0)
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, upload_count(0)
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, download_count(0)
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, flush_count(0)
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, blit_count(0)
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, destroy_internal_count(0)
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, next_handle(0)
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, fail_create_texture(false)
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, fail_create_shader(false)
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, last_create_width(0)
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, last_create_height(0)
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, last_create_depth(0)
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, last_create_channel_count(0)
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, last_create_data(nullptr)
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, last_create_linesize(0)
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, last_upload_linesize(0)
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, last_download_linesize(0)
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, last_blit_destination(nullptr)
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, last_blit_clear(false)
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{
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}
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bool Init() override
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{
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return true;
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}
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void PostDestroy() override
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{
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}
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void PostInit() override
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{
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}
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void ClearDestination(olive::Texture *texture, double r, double g, double b,
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double a) override
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{
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}
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QVariant CreateNativeShader(olive::ShaderCode code) override
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{
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create_shader_count++;
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if (fail_create_shader) {
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return QVariant();
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}
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return QVariant(QStringLiteral("shader%1").arg(create_shader_count));
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}
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void DestroyNativeShader(QVariant shader) override
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{
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destroy_shader_count++;
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}
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void UploadToTexture(const QVariant &handle, const olive::VideoParams ¶ms,
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const void *data, int linesize) override
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{
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upload_count++;
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last_upload_handle = handle;
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last_upload_linesize = linesize;
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}
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void DownloadFromTexture(const QVariant &handle,
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const olive::VideoParams ¶ms, void *data,
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int linesize) override
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{
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download_count++;
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last_download_handle = handle;
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last_download_linesize = linesize;
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}
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void Flush() override
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{
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flush_count++;
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}
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olive::Color GetPixelFromTexture(olive::Texture *texture,
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const QPointF &pt) override
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{
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return olive::Color();
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}
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int create_texture_count;
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int destroy_texture_count;
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int create_shader_count;
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int destroy_shader_count;
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int upload_count;
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int download_count;
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int flush_count;
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int blit_count;
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int destroy_internal_count;
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int next_handle;
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bool fail_create_texture;
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bool fail_create_shader;
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int last_create_width;
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int last_create_height;
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int last_create_depth;
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int last_create_channel_count;
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const void *last_create_data;
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int last_create_linesize;
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QVariant last_upload_handle;
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int last_upload_linesize;
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QVariant last_download_handle;
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int last_download_linesize;
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QVariant last_blit_shader;
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olive::Texture *last_blit_destination;
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olive::VideoParams last_blit_params;
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bool last_blit_clear;
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protected:
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void Blit(QVariant shader, olive::AcceleratedJob &job,
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olive::Texture *destination,
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olive::VideoParams destination_params,
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bool clear_destination) override
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{
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blit_count++;
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last_blit_shader = shader;
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last_blit_destination = destination;
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last_blit_params = destination_params;
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last_blit_clear = clear_destination;
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}
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QVariant CreateNativeTexture(int width, int height, int depth,
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olive::PixelFormat format, int channel_count,
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const void *data, int linesize) override
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{
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create_texture_count++;
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last_create_width = width;
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last_create_height = height;
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last_create_depth = depth;
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last_create_channel_count = channel_count;
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last_create_data = data;
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last_create_linesize = linesize;
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if (fail_create_texture) {
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return QVariant();
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}
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return QVariant(++next_handle);
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}
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void DestroyNativeTexture(QVariant texture) override
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{
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destroy_texture_count++;
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}
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void DestroyInternal() override
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{
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destroy_internal_count++;
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}
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};
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olive::ColorProcessorPtr CreateIdentityProcessor()
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{
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olive::ColorManager::SetUpDefaultConfig();
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OCIO::MatrixTransformRcPtr transform = OCIO::MatrixTransform::Create();
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transform->setDirection(OCIO::TRANSFORM_DIR_FORWARD);
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return olive::ColorProcessor::Create(
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olive::ColorManager::GetDefaultConfig()->getProcessor(transform));
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}
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} // namespace
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// Verifies the DynamicRenderer constructor stores the requested backend name
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// lowercased and that IsOpenGL()/IsVulkan() reflect it before any Load().
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TEST(DynamicRenderer, ConstructorNormalizesBackendName)
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{
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olive::DynamicRenderer gl(QStringLiteral("OpenGL"));
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EXPECT_EQ(gl.backend_name(), QStringLiteral("opengl"));
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EXPECT_TRUE(gl.IsOpenGL());
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EXPECT_FALSE(gl.IsVulkan());
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olive::DynamicRenderer vk(QStringLiteral("VULKAN"));
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EXPECT_EQ(vk.backend_name(), QStringLiteral("vulkan"));
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EXPECT_TRUE(vk.IsVulkan());
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EXPECT_FALSE(vk.IsOpenGL());
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}
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// Documents that an unrecognized backend name is kept verbatim (even though
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// LibraryFilename() silently maps it to the OpenGL library basename), so the
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// IsOpenGL()/IsVulkan() predicates both report false for it.
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TEST(DynamicRenderer, UnknownBackendNameIsReportedVerbatim)
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{
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olive::DynamicRenderer renderer(QStringLiteral("Metal"));
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EXPECT_EQ(renderer.backend_name(), QStringLiteral("metal"));
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EXPECT_FALSE(renderer.IsOpenGL());
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EXPECT_FALSE(renderer.IsVulkan());
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}
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// Before Load() succeeds there is no backend handle, so the metadata and
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// context accessors must return safe defaults instead of dereferencing null
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// function pointers.
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TEST(DynamicRenderer, AccessorsBeforeLoadReturnDefaults)
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{
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olive::DynamicRenderer renderer(QStringLiteral("opengl"));
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EXPECT_EQ(renderer.OpenGLContext(), nullptr);
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OakRenderBackendInfo info = {};
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EXPECT_FALSE(renderer.GetBackendInfo(&info));
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EXPECT_FALSE(renderer.GetBackendInfo(nullptr));
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}
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// Lifecycle entry points must tolerate being called without a loaded backend:
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// each one guards on the null handle/function table and does nothing.
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TEST(DynamicRenderer, PreLoadLifecycleCallsAreSafeNoOps)
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{
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olive::DynamicRenderer renderer(QStringLiteral("opengl"));
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renderer.PostInit();
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renderer.PostDestroy();
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renderer.AttachOutputTexture(nullptr);
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renderer.DetachOutputTexture();
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renderer.Destroy();
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// Destruction after an explicit Destroy() must also be safe.
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}
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// Once a backend is loaded, Load() must short-circuit on the existing handle
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// instead of reloading the library a second time.
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TEST(DynamicRenderer, SecondLoadReturnsImmediately)
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{
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#ifndef OAK_ENABLE_DYNAMIC_RENDER_BACKEND
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GTEST_SKIP() << "Dynamic render backend is not enabled in this build";
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#else
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olive::DynamicRenderer renderer(QStringLiteral("opengl"));
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if (!renderer.Load()) {
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GTEST_SKIP()
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<< "opengl backend library could not be loaded in this environment";
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}
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EXPECT_TRUE(renderer.Load());
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EXPECT_TRUE(renderer.IsOpenGL());
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EXPECT_EQ(renderer.backend_name(), QStringLiteral("opengl"));
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#endif
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}
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// Renderer::CreateTexture must wrap the native handle produced by
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// CreateNativeTexture into a live Texture that mirrors the requested params.
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TEST(RendererTextureCache, CreateTextureWrapsNativeHandle)
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{
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StubRenderer renderer;
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const olive::VideoParams params(64, 32, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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olive::TexturePtr texture = renderer.CreateTexture(params);
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ASSERT_NE(texture, nullptr);
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EXPECT_FALSE(texture->IsDummy());
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EXPECT_EQ(texture->id(), QVariant(1));
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EXPECT_EQ(texture->width(), 64);
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EXPECT_EQ(texture->height(), 32);
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EXPECT_EQ(texture->format(), olive::PixelFormat::U8);
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EXPECT_EQ(texture->channel_count(),
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int(olive::VideoParams::kRGBAChannelCount));
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EXPECT_EQ(renderer.create_texture_count, 1);
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renderer.Destroy();
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}
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// A null native handle (backend allocation failure) must propagate as a null
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// TexturePtr rather than a dummy texture.
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TEST(RendererTextureCache, FailedNativeTextureCreateReturnsNull)
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{
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StubRenderer renderer;
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renderer.fail_create_texture = true;
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const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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EXPECT_EQ(renderer.CreateTexture(params), nullptr);
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EXPECT_EQ(renderer.create_texture_count, 1);
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}
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// Destroying a texture returns its native handle to the cache; a matching
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// CreateTexture must reuse it without calling into the backend again, and
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// flush so pending backend work is visible to the recycled texture.
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TEST(RendererTextureCache, DestroyedTextureIsReusedFromCache)
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{
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StubRenderer renderer;
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const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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{
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olive::TexturePtr texture = renderer.CreateTexture(params);
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ASSERT_NE(texture, nullptr);
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EXPECT_EQ(texture->id(), QVariant(1));
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}
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EXPECT_EQ(renderer.create_texture_count, 1);
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olive::TexturePtr reused = renderer.CreateTexture(params);
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ASSERT_NE(reused, nullptr);
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EXPECT_EQ(reused->id(), QVariant(1));
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EXPECT_EQ(renderer.create_texture_count, 1);
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EXPECT_EQ(renderer.flush_count, 1);
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// A different size must miss the cache and allocate natively again.
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const olive::VideoParams other(32, 32, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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olive::TexturePtr fresh = renderer.CreateTexture(other);
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ASSERT_NE(fresh, nullptr);
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EXPECT_EQ(fresh->id(), QVariant(2));
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EXPECT_EQ(renderer.create_texture_count, 2);
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reused.reset();
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fresh.reset();
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renderer.Destroy();
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EXPECT_EQ(renderer.destroy_texture_count, 2);
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}
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// When pixel data is supplied for a cache hit, the renderer must upload it
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// into the recycled native handle rather than reallocating.
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TEST(RendererTextureCache, CachedTextureReusedWithDataTriggersUpload)
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{
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StubRenderer renderer;
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const olive::VideoParams params(16, 16, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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{
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olive::TexturePtr texture = renderer.CreateTexture(params);
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ASSERT_NE(texture, nullptr);
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}
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char data[16 * 16 * 4] = {};
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olive::TexturePtr texture =
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renderer.CreateTexture(params, data, 16 * 4);
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ASSERT_NE(texture, nullptr);
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EXPECT_EQ(renderer.create_texture_count, 1);
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EXPECT_EQ(renderer.upload_count, 1);
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EXPECT_EQ(renderer.last_upload_handle, QVariant(1));
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EXPECT_EQ(renderer.last_upload_linesize, 16 * 4);
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texture.reset();
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renderer.Destroy();
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}
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// On a cache miss with initial data, the data pointer and linesize must be
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// forwarded to CreateNativeTexture untouched.
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TEST(RendererTextureCache, CreateWithDataForwardsToNativeCreate)
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{
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StubRenderer renderer;
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const olive::VideoParams params(8, 8, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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char data[8 * 8 * 4] = {};
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olive::TexturePtr texture = renderer.CreateTexture(params, data, 8 * 4);
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ASSERT_NE(texture, nullptr);
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EXPECT_EQ(renderer.create_texture_count, 1);
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EXPECT_EQ(renderer.last_create_data, static_cast<const void *>(data));
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EXPECT_EQ(renderer.last_create_linesize, 8 * 4);
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EXPECT_EQ(renderer.last_create_width, 8);
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EXPECT_EQ(renderer.last_create_height, 8);
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EXPECT_EQ(renderer.last_create_channel_count,
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int(olive::VideoParams::kRGBAChannelCount));
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EXPECT_EQ(renderer.upload_count, 0);
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texture.reset();
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renderer.Destroy();
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}
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// GetDefaultShader() must compile the built-in shader once and cache it;
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// Destroy() releases it exactly once through DestroyNativeShader.
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TEST(RendererShaderCache, DefaultShaderCreatedOnceAndReleasedOnDestroy)
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{
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StubRenderer renderer;
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const QVariant first = renderer.GetDefaultShader();
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const QVariant second = renderer.GetDefaultShader();
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EXPECT_FALSE(first.isNull());
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EXPECT_EQ(first, second);
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EXPECT_EQ(renderer.create_shader_count, 1);
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renderer.Destroy();
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EXPECT_EQ(renderer.destroy_shader_count, 1);
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EXPECT_EQ(renderer.destroy_internal_count, 1);
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// A repeated Destroy() must not release the shader a second time.
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renderer.Destroy();
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EXPECT_EQ(renderer.destroy_shader_count, 1);
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EXPECT_EQ(renderer.destroy_internal_count, 2);
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}
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// Texture::Upload/Download must forward the native id, params, and linesize
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// to the owning renderer while it is alive.
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TEST(TextureIo, UploadDownloadForwardToRenderer)
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{
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StubRenderer renderer;
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const olive::VideoParams params(16, 16, olive::PixelFormat::U8,
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olive::VideoParams::kRGBAChannelCount);
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olive::TexturePtr texture = renderer.CreateTexture(params);
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ASSERT_NE(texture, nullptr);
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char data[16 * 16 * 4] = {};
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texture->Upload(data, 16 * 4);
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EXPECT_EQ(renderer.upload_count, 1);
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EXPECT_EQ(renderer.last_upload_handle, texture->id());
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EXPECT_EQ(renderer.last_upload_linesize, 16 * 4);
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texture->Download(data, 16 * 4);
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EXPECT_EQ(renderer.download_count, 1);
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EXPECT_EQ(renderer.last_download_handle, texture->id());
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EXPECT_EQ(renderer.last_download_linesize, 16 * 4);
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texture.reset();
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renderer.Destroy();
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}
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||||
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// A dummy texture (no backend renderer) must expose its params, report
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// IsDummy(), and make Upload/Download harmless no-ops.
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TEST(TextureDummy, AccessorsAndNoOpIo)
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{
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const olive::VideoParams params(128, 64, olive::PixelFormat::F16,
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olive::VideoParams::kRGBAChannelCount);
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olive::Texture texture(params);
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EXPECT_TRUE(texture.IsDummy());
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EXPECT_EQ(texture.renderer(), nullptr);
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EXPECT_TRUE(texture.id().isNull());
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EXPECT_EQ(texture.width(), 128);
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EXPECT_EQ(texture.height(), 64);
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EXPECT_EQ(texture.virtual_resolution(), QVector2D(128, 64));
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EXPECT_EQ(texture.format(), olive::PixelFormat::F16);
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EXPECT_EQ(texture.channel_count(),
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int(olive::VideoParams::kRGBAChannelCount));
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||||
EXPECT_EQ(texture.divider(), 1);
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EXPECT_EQ(texture.pixel_aspect_ratio(), olive::rational(1));
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||||
EXPECT_FALSE(texture.IsJob());
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||||
EXPECT_EQ(texture.job(), nullptr);
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||||
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||||
EXPECT_EQ(int(olive::Texture::kDefaultInterpolation),
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||||
int(olive::Texture::kMipmappedLinear));
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||||
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||||
char data[4] = {};
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||||
texture.Upload(data, 4);
|
||||
texture.Download(data, 4);
|
||||
}
|
||||
|
||||
// Textures can carry a CPU-side AcceleratedJob instead of a native handle;
|
||||
// the job must be owned and retrievable through job().
|
||||
TEST(TextureJob, JobTextureExposesJob)
|
||||
{
|
||||
const olive::VideoParams params(32, 32, olive::PixelFormat::U8,
|
||||
olive::VideoParams::kRGBAChannelCount);
|
||||
olive::TexturePtr texture =
|
||||
olive::Texture::Job(params, olive::ShaderJob());
|
||||
|
||||
ASSERT_NE(texture, nullptr);
|
||||
EXPECT_TRUE(texture->IsDummy());
|
||||
EXPECT_TRUE(texture->IsJob());
|
||||
ASSERT_NE(texture->job(), nullptr);
|
||||
EXPECT_EQ(texture->params().width(), 32);
|
||||
}
|
||||
|
||||
// When the color-management shader cannot be compiled, BlitColorManaged must
|
||||
// fall back to a plain textured blit with the default shader instead of
|
||||
// failing silently or crashing.
|
||||
TEST(RendererColorManagement, FallsBackToDefaultShaderWhenCompilationFails)
|
||||
{
|
||||
StubRenderer renderer;
|
||||
renderer.fail_create_shader = true;
|
||||
|
||||
olive::ColorProcessorPtr processor = CreateIdentityProcessor();
|
||||
ASSERT_TRUE(processor);
|
||||
|
||||
olive::ColorTransformJob job;
|
||||
job.SetColorProcessor(processor);
|
||||
|
||||
const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
|
||||
olive::VideoParams::kRGBAChannelCount);
|
||||
renderer.BlitColorManaged(job, params);
|
||||
|
||||
// One blit to the null destination overload, with the (failed) default
|
||||
// shader handle and the job's clear-destination flag preserved.
|
||||
EXPECT_EQ(renderer.blit_count, 1);
|
||||
EXPECT_EQ(renderer.last_blit_destination, nullptr);
|
||||
EXPECT_TRUE(renderer.last_blit_shader.isNull());
|
||||
EXPECT_TRUE(renderer.last_blit_clear);
|
||||
EXPECT_EQ(renderer.last_blit_params.width(), 64);
|
||||
|
||||
renderer.Destroy();
|
||||
}
|
||||
|
||||
// GetColorContext must cache the compiled color pipeline per processor id:
|
||||
// repeating the same job reuses the context, while an override id forces a
|
||||
// second compilation.
|
||||
TEST(RendererColorManagement, CachesColorContextPerProcessorId)
|
||||
{
|
||||
StubRenderer renderer;
|
||||
|
||||
olive::ColorProcessorPtr processor = CreateIdentityProcessor();
|
||||
ASSERT_TRUE(processor);
|
||||
|
||||
olive::ColorTransformJob job;
|
||||
job.SetColorProcessor(processor);
|
||||
|
||||
const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
|
||||
olive::VideoParams::kRGBAChannelCount);
|
||||
|
||||
renderer.BlitColorManaged(job, params);
|
||||
EXPECT_EQ(renderer.blit_count, 1);
|
||||
EXPECT_EQ(renderer.create_shader_count, 1);
|
||||
EXPECT_FALSE(renderer.last_blit_shader.isNull());
|
||||
|
||||
// Same processor id: color context cache hit, no new shader compilation.
|
||||
renderer.BlitColorManaged(job, params);
|
||||
EXPECT_EQ(renderer.blit_count, 2);
|
||||
EXPECT_EQ(renderer.create_shader_count, 1);
|
||||
|
||||
// A distinct override id bypasses the cached context and compiles again.
|
||||
olive::ColorTransformJob other_job;
|
||||
other_job.SetColorProcessor(processor);
|
||||
other_job.SetOverrideID(QStringLiteral("other-context"));
|
||||
renderer.BlitColorManaged(other_job, params);
|
||||
EXPECT_EQ(renderer.blit_count, 3);
|
||||
EXPECT_EQ(renderer.create_shader_count, 2);
|
||||
|
||||
renderer.Destroy();
|
||||
}
|
||||
|
||||
// The destination overload of BlitColorManaged must forward the destination
|
||||
// texture and its params to the backend blit.
|
||||
TEST(RendererColorManagement, BlitToDestinationForwardsTexture)
|
||||
{
|
||||
StubRenderer renderer;
|
||||
|
||||
olive::ColorProcessorPtr processor = CreateIdentityProcessor();
|
||||
ASSERT_TRUE(processor);
|
||||
|
||||
olive::ColorTransformJob job;
|
||||
job.SetColorProcessor(processor);
|
||||
|
||||
const olive::VideoParams params(32, 16, olive::PixelFormat::U8,
|
||||
olive::VideoParams::kRGBAChannelCount);
|
||||
olive::TexturePtr destination = renderer.CreateTexture(params);
|
||||
ASSERT_NE(destination, nullptr);
|
||||
|
||||
renderer.BlitColorManaged(job, destination.get());
|
||||
EXPECT_EQ(renderer.blit_count, 1);
|
||||
EXPECT_EQ(renderer.last_blit_destination, destination.get());
|
||||
EXPECT_EQ(renderer.last_blit_params.width(), 32);
|
||||
EXPECT_EQ(renderer.last_blit_params.height(), 16);
|
||||
|
||||
destination.reset();
|
||||
renderer.Destroy();
|
||||
}
|
||||
|
||||
class RenderMiscAutoCacherTest : public ::testing::Test {
|
||||
protected:
|
||||
void SetUp() override
|
||||
{
|
||||
olive::ColorManager::SetUpDefaultConfig();
|
||||
|
||||
// Use the dummy render backend so PreviewAutoCacher can be exercised
|
||||
// without initializing OpenGL/Vulkan in the unit-test process.
|
||||
olive::Config::Current()[QStringLiteral("GraphicsBackend")] =
|
||||
QStringLiteral("dummy");
|
||||
|
||||
olive::DiskManager::CreateInstance();
|
||||
olive::ConformManager::CreateInstance();
|
||||
olive::RenderManager::CreateInstance();
|
||||
|
||||
project_ = std::make_unique<olive::Project>();
|
||||
project_->Initialize();
|
||||
}
|
||||
|
||||
void TearDown() override
|
||||
{
|
||||
project_.reset();
|
||||
olive::RenderManager::DestroyInstance();
|
||||
olive::ConformManager::DestroyInstance();
|
||||
olive::DiskManager::DestroyInstance();
|
||||
}
|
||||
|
||||
std::unique_ptr<olive::Project> project_;
|
||||
};
|
||||
|
||||
// Requesting a new single frame must cancel the previously queued (not yet
|
||||
// dispatched) single-frame ticket: the old ticket finishes without a result
|
||||
// and the new one becomes the pending render.
|
||||
TEST_F(RenderMiscAutoCacherTest, GetSingleFrameCancelsPreviouslyQueuedTicket)
|
||||
{
|
||||
auto *viewer = new olive::ViewerOutput();
|
||||
viewer->setParent(project_.get());
|
||||
|
||||
olive::PreviewAutoCacher cacher;
|
||||
|
||||
olive::RenderTicketPtr first =
|
||||
cacher.GetSingleFrame(viewer, olive::rational(0));
|
||||
olive::RenderTicketPtr second =
|
||||
cacher.GetSingleFrame(viewer, olive::rational(1));
|
||||
|
||||
ASSERT_NE(first, nullptr);
|
||||
ASSERT_NE(second, nullptr);
|
||||
EXPECT_NE(first, second);
|
||||
|
||||
EXPECT_EQ(first->GetFinishCount(), 1);
|
||||
EXPECT_FALSE(first->IsRunning());
|
||||
EXPECT_FALSE(first->HasResult());
|
||||
|
||||
EXPECT_TRUE(second->IsRunning());
|
||||
}
|
||||
|
||||
// SetProject() early-outs when the same project (or null twice) is passed;
|
||||
// neither call may disturb the copied graph or leak tasks.
|
||||
TEST_F(RenderMiscAutoCacherTest, SetSameProjectTwiceIsNoOp)
|
||||
{
|
||||
olive::PreviewAutoCacher cacher;
|
||||
cacher.SetProject(project_.get());
|
||||
cacher.SetProject(project_.get());
|
||||
cacher.SetProject(nullptr);
|
||||
cacher.SetProject(nullptr);
|
||||
EXPECT_FALSE(cacher.IsRenderingCustomRange());
|
||||
}
|
||||
|
||||
// ForceCacheRange queues the requested frames through TryRender; with the
|
||||
// dummy backend each ticket finishes without a result, and the cacher must
|
||||
// still emit StopCacheProxyTasks when the range iterator is exhausted.
|
||||
TEST_F(RenderMiscAutoCacherTest,
|
||||
ForceCacheRangeSchedulesVideoJobAndSignalsCompletion)
|
||||
{
|
||||
auto *viewer = new olive::ViewerOutput();
|
||||
viewer->setParent(project_.get());
|
||||
viewer->SetVideoParams(
|
||||
olive::VideoParams(64, 64, olive::rational(1, 25),
|
||||
olive::PixelFormat::U8,
|
||||
olive::VideoParams::kRGBAChannelCount));
|
||||
|
||||
olive::PreviewAutoCacher cacher;
|
||||
cacher.SetProject(project_.get());
|
||||
|
||||
QSignalSpy stop_spy(&cacher, &olive::PreviewAutoCacher::StopCacheProxyTasks);
|
||||
|
||||
cacher.ForceCacheRange(
|
||||
viewer, olive::TimeRange(olive::rational(0), olive::rational(1, 25)));
|
||||
|
||||
EXPECT_GE(stop_spy.count(), 1);
|
||||
EXPECT_FALSE(cacher.IsRenderingCustomRange());
|
||||
|
||||
// Deliver the queued RenderTicketWatcher::Finished emissions so the
|
||||
// completed watchers are reaped before teardown.
|
||||
QCoreApplication::processEvents();
|
||||
|
||||
cacher.SetProject(nullptr);
|
||||
}
|
||||
|
||||
// A conform-ready notification with no conform-blocked audio ranges must be a
|
||||
// harmless no-op.
|
||||
TEST_F(RenderMiscAutoCacherTest, ConformReadyWithoutPendingConformsIsNoOp)
|
||||
{
|
||||
olive::PreviewAutoCacher cacher;
|
||||
cacher.SetProject(project_.get());
|
||||
|
||||
emit olive::ConformManager::instance()->ConformReady();
|
||||
|
||||
cacher.SetProject(nullptr);
|
||||
}
|
||||
|
||||
// Cancelling cache-proxy tasks must drop pending video jobs without touching
|
||||
// the (empty) running task list.
|
||||
TEST_F(RenderMiscAutoCacherTest, CacheProxyTaskCancelledClearsPendingJobs)
|
||||
{
|
||||
auto *viewer = new olive::ViewerOutput();
|
||||
viewer->setParent(project_.get());
|
||||
|
||||
olive::PreviewAutoCacher cacher;
|
||||
|
||||
// No project is set, so the forced range sits in the pending queue.
|
||||
cacher.ForceCacheRange(
|
||||
viewer, olive::TimeRange(olive::rational(0), olive::rational(1)));
|
||||
|
||||
EXPECT_TRUE(QMetaObject::invokeMethod(&cacher, "CacheProxyTaskCancelled",
|
||||
Qt::DirectConnection));
|
||||
|
||||
cacher.SetProject(nullptr);
|
||||
}
|
||||
Reference in New Issue
Block a user