Three types of Glitch effect Added
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<?xml version="1.0" encoding="UTF-8"?>
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<effect name="Glitch" category="Distort">
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<row name="Mode">
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<field type="combo" default="0" id="mode">
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<option>Signal Loss</option>
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<option>Bad TV</option>
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<option>Worse TV</option>
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</field>
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</row>
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<row name="Intensity">
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<field type="double" min="0.0" default="5.0" max="10.0" id="THRESHOLD"/>
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</row>
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<shader vert="common.vert" frag="glitch.frag"/>
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</effect>
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