got a LOT of work down on the footage viewer

This commit is contained in:
itsmattkc
2018-10-18 11:43:21 +11:00
parent 20a264554c
commit b8deb5d415
19 changed files with 117 additions and 120 deletions
+6 -6
View File
@@ -75,14 +75,14 @@ void clear_audio_ibuffer() {
audio_ibuffer_read = 0;
}
int get_buffer_offset_from_frame(long frame) {
int get_buffer_offset_from_frame(Sequence* s, long frame) {
// currently debugging this function. since it has a high potential of failure and isn't actually fatal, we only assert on debug mode
#ifdef QT_DEBUG
Q_ASSERT(frame >= audio_ibuffer_frame);
return qFloor(av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(sequence->audio_layout), qRound(((frame-audio_ibuffer_frame)/sequence->frame_rate)*sequence->audio_frequency), AV_SAMPLE_FMT_S16, 1)/4)*4;
return qFloor(av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(s->audio_layout), qRound(((frame-audio_ibuffer_frame)/s->frame_rate)*s->audio_frequency), AV_SAMPLE_FMT_S16, 1)/4)*4;
#else
if (frame >= audio_ibuffer_frame) {
return qFloor(av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(sequence->audio_layout), qRound(((frame-audio_ibuffer_frame)/sequence->frame_rate)*sequence->audio_frequency), AV_SAMPLE_FMT_S16, 1)/4)*4;
return qFloor(av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(s->audio_layout), qRound(((frame-audio_ibuffer_frame)/s->frame_rate)*s->audio_frequency), AV_SAMPLE_FMT_S16, 1)/4)*4;
} else {
qDebug() << "[WARNING] Invalid values passed to get_buffer_offset_from_frame";
return 0;
@@ -113,7 +113,7 @@ void AudioSenderThread::run() {
cond.wait(&lock);
if (close) {
break;
} else if (panel_sequence_viewer->playing) {
} else if (panel_sequence_viewer->playing || panel_footage_viewer->playing) {
int written_bytes = 0;
int adjusted_read_index = audio_ibuffer_read%audio_ibuffer_size;
@@ -143,14 +143,14 @@ int AudioSenderThread::send_audio_to_output(int offset, int max) {
int channel_count = av_get_channel_layout_nb_channels(sequence->audio_layout);
long sample_cache_playhead = panel_timeline->ui->audio_monitor->sample_cache_offset + (panel_timeline->ui->audio_monitor->sample_cache.size()/channel_count);
int next_buffer_offset, buffer_offset_adjusted, i;
int buffer_offset = get_buffer_offset_from_frame(sample_cache_playhead);
int buffer_offset = get_buffer_offset_from_frame(sequence, sample_cache_playhead);
if (samples.size() != channel_count) samples.resize(channel_count);
samples.fill(0);
// TODO: I don't like this, but i'm not sure if there's a smarter way to do it
while (buffer_offset < audio_ibuffer_limit) {
sample_cache_playhead++;
next_buffer_offset = qMin(get_buffer_offset_from_frame(sample_cache_playhead), audio_ibuffer_limit);
next_buffer_offset = qMin(get_buffer_offset_from_frame(sequence, sample_cache_playhead), audio_ibuffer_limit);
while (buffer_offset < next_buffer_offset) {
for (i=0;i<samples.size();i++) {
buffer_offset_adjusted = buffer_offset%audio_ibuffer_size;
+1 -1
View File
@@ -44,6 +44,6 @@ void clear_audio_ibuffer();
void init_audio(Sequence *s);
void stop_audio();
int get_buffer_offset_from_frame(long frame);
int get_buffer_offset_from_frame(Sequence *s, long frame);
#endif // AUDIO_H
+14 -12
View File
@@ -71,6 +71,8 @@ void apply_audio_effects(Clip* c, double timecode_start, AVFrame* frame, int nb_
}
void cache_audio_worker(Clip* c, Clip* nest) {
qDebug() << "caw called";
long timeline_in = c->timeline_in;
long timeline_out = c->timeline_out;
if (nest != NULL) {
@@ -191,7 +193,7 @@ void cache_audio_worker(Clip* c, Clip* nest) {
#ifdef AUDIOWARNINGS
qDebug() << "pre cutoff deets::: rev_frame.pts:" << rev_frame->pts << "rev_frame.nb_samples" << rev_frame->nb_samples << "rev_target:" << c->rev_target;
#endif
rev_frame->nb_samples = qRound(static_cast<double>(c->reverse_target - rev_frame->pts) / c->stream->codecpar->sample_rate * sequence->audio_frequency);
rev_frame->nb_samples = qRound(static_cast<double>(c->reverse_target - rev_frame->pts) / c->stream->codecpar->sample_rate * c->sequence->audio_frequency);
#ifdef AUDIOWARNINGS
qDebug() << "post cutoff deets::" << rev_frame->nb_samples;
#endif
@@ -263,7 +265,7 @@ void cache_audio_worker(Clip* c, Clip* nest) {
qDebug() << "fsi-post-post:" << c->frame_sample_index;
#endif
if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(qMax(timeline_in, c->audio_target_frame));
if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(c->sequence, qMax(timeline_in, c->audio_target_frame));
int offset = (audio_ibuffer_read + 2048) - c->audio_buffer_write;
if (offset > 0) {
@@ -287,7 +289,7 @@ void cache_audio_worker(Clip* c, Clip* nest) {
// apply any audio effects to the data
if (nb_bytes == INT_MAX) nb_bytes = frame->nb_samples * av_get_bytes_per_sample(static_cast<AVSampleFormat>(frame->format)) * frame->channels;
if (new_frame) {
apply_audio_effects(c, bytes_to_seconds(c->audio_buffer_write, 2, sequence->audio_frequency) + audio_ibuffer_timecode + ((double) (c->clip_in - c->timeline_in)/sequence->frame_rate), frame, nb_bytes);
apply_audio_effects(c, bytes_to_seconds(c->audio_buffer_write, 2, c->sequence->audio_frequency) + audio_ibuffer_timecode + ((double) (c->clip_in - c->timeline_in)/c->sequence->frame_rate), frame, nb_bytes);
}
}
break;
@@ -300,7 +302,7 @@ void cache_audio_worker(Clip* c, Clip* nest) {
apply_audio_effects(c, bytes_to_seconds(frame->pts, frame->channels, frame->sample_rate), frame, nb_bytes);
c->frame->pts += nb_bytes;
c->frame_sample_index = 0;
if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(qMax(timeline_in, c->audio_target_frame));
if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(c->sequence, qMax(timeline_in, c->audio_target_frame));
int offset = audio_ibuffer_read - c->audio_buffer_write;
if (offset > 0) {
c->audio_buffer_write += offset;
@@ -317,7 +319,7 @@ void cache_audio_worker(Clip* c, Clip* nest) {
if (frame->nb_samples == 0) {
break;
} else {
long buffer_timeline_out = get_buffer_offset_from_frame(timeline_out);
long buffer_timeline_out = get_buffer_offset_from_frame(c->sequence, timeline_out);
audio_write_lock.lock();
while (c->frame_sample_index < nb_bytes
&& c->audio_buffer_write < audio_ibuffer_read+audio_ibuffer_size
@@ -628,9 +630,9 @@ void open_clip_worker(Clip* clip) {
AVFrame* reverse_frame = av_frame_alloc();
reverse_frame->format = sample_format;
reverse_frame->nb_samples = sequence->audio_frequency*2;
reverse_frame->channel_layout = sequence->audio_layout;
reverse_frame->channels = av_get_channel_layout_nb_channels(sequence->audio_layout);
reverse_frame->nb_samples = clip->sequence->audio_frequency*2;
reverse_frame->channel_layout = clip->sequence->audio_layout;
reverse_frame->channels = av_get_channel_layout_nb_channels(clip->sequence->audio_layout);
av_frame_get_buffer(reverse_frame, 0);
clip->queue.append(reverse_frame);
@@ -657,7 +659,7 @@ void open_clip_worker(Clip* clip) {
qDebug() << "[ERROR] Could not set output sample format";
}
int target_sample_rate = sequence->audio_frequency;
int target_sample_rate = clip->sequence->audio_frequency;
if (qFuzzyCompare(clip->speed, 1.0)) {
avfilter_link(clip->buffersrc_ctx, 0, clip->buffersink_ctx, 0);
@@ -670,7 +672,7 @@ void open_clip_worker(Clip* clip) {
avfilter_link(clip->buffersrc_ctx, 0, tempo_filter, 0);
avfilter_link(tempo_filter, 0, clip->buffersink_ctx, 0);
} else {
target_sample_rate = qRound(sequence->audio_frequency / clip->speed);
target_sample_rate = qRound(clip->sequence->audio_frequency / clip->speed);
avfilter_link(clip->buffersrc_ctx, 0, clip->buffersink_ctx, 0);
}
@@ -690,9 +692,9 @@ void open_clip_worker(Clip* clip) {
case MEDIA_TYPE_TONE:
clip->frame = av_frame_alloc();
clip->frame->format = sample_format;
clip->frame->channel_layout = sequence->audio_layout;
clip->frame->channel_layout = clip->sequence->audio_layout;
clip->frame->channels = av_get_channel_layout_nb_channels(clip->frame->channel_layout);
clip->frame->sample_rate = sequence->audio_frequency;
clip->frame->sample_rate = clip->sequence->audio_frequency;
clip->frame->nb_samples = 2048;
av_frame_make_writable(clip->frame);
if (av_frame_get_buffer(clip->frame, 0)) {
+1 -1
View File
@@ -396,8 +396,8 @@ void set_sequence(Sequence* s) {
closeActiveClips(sequence, true);
panel_effect_controls->clear_effects(true);
sequence = s;
panel_sequence_viewer->set_main_sequence();
panel_timeline->update_sequence();
panel_sequence_viewer->set_main_sequence();
panel_timeline->setFocus();
}
-8
View File
@@ -31,12 +31,4 @@ void get_next_audio(Clip* c, bool mix);
void set_sequence(Sequence* s);
void closeActiveClips(Sequence* s, bool wait);
struct ClipCacheData {
Clip& clip;
long playhead;
bool write_A;
bool write_B;
bool reset;
};
#endif // PLAYBACK_H