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# 构建指南
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本文档介绍如何从源码构建 Oak Video Editor。
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## 依赖
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- CMake 3.20+
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- Ninja(推荐)
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- Qt 6(含私有头文件)
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- FFmpeg 开发库
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- OpenImageIO
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- OpenColorIO(2.x)
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- OpenEXR
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- Expat
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- PortAudio
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- OpenGL 头文件
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- XKB common(Linux)
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## Linux(Ubuntu/Debian)
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安装依赖:
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```bash
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sudo apt-get update
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sudo apt-get install -y \
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ninja-build pkg-config \
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qt6-base-dev qt6-base-dev-tools qt6-base-private-dev qt6-tools-dev qt6-tools-dev-tools \
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libavcodec-dev libavformat-dev libavfilter-dev libavutil-dev libswscale-dev libswresample-dev \
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libopencolorio-dev libopenimageio-dev libopenexr-dev libexpat1-dev \
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portaudio19-dev libgl1-mesa-dev libxkbcommon-dev
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```
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配置并构建:
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```bash
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cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON
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cmake --build build --config Release
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```
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运行测试:
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```bash
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ctest --test-dir build --output-on-failure -C Release
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```
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## macOS(非官方支持)
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说明:macOS **非官方支持**,目前只做 CI 自动化测试,不做人工测试。
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安装依赖:
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```bash
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brew update
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brew install ninja pkg-config qt@6 ffmpeg openimageio opencolorio openexr portaudio expat
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```
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构建 OpenTimelineIO(可选,如需 OTIO 支持):
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```bash
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git clone --depth 1 --branch v0.16.0 https://github.com/PixarAnimationStudios/OpenTimelineIO.git
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cmake -S OpenTimelineIO -B OpenTimelineIO/build -G Ninja \
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-DOTIO_SHARED_LIBS=ON \
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-DOTIO_PYTHON_BINDINGS=OFF \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX="${PWD}/otio-install"
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cmake --build OpenTimelineIO/build
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cmake --install OpenTimelineIO/build
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```
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配置并构建:
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```bash
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export PATH="$(brew --prefix qt@6)/bin:$PATH"
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export CMAKE_PREFIX_PATH="$(brew --prefix qt@6)"
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export OTIO_LOCATION="${PWD}/otio-install"
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export OCIO_LOCATION="$(brew --prefix opencolorio)"
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cmake -S . -B build -G Ninja -DBUILD_TESTS=ON -DBUILD_QT6=ON \
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-DOTIO_LOCATION="${OTIO_LOCATION}" \
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-DOCIO_LOCATION="${OCIO_LOCATION}"
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cmake --build build --config Release
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```
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运行测试:
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```bash
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ctest --test-dir build --output-on-failure -C Release
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```
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## Windows
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Qt 6 请使用系统安装器或 CI action。其余依赖建议用 vcpkg。
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```powershell
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choco install -y ninja
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$env:VCPKG_ROOT = "C:\vcpkg"
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& "$env:VCPKG_ROOT\vcpkg.exe" install ffmpeg openimageio opencolorio openexr expat portaudio --triplet x64-windows
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```
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配置并构建:
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```powershell
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cmake -S . -B build -G Ninja `
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-DBUILD_TESTS=ON `
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-DBUILD_QT6=ON `
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-DCMAKE_BUILD_TYPE=Release `
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-DCMAKE_TOOLCHAIN_FILE="$env:VCPKG_ROOT\scripts\buildsystems\vcpkg.cmake" `
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-DCMAKE_PREFIX_PATH="$env:Qt6_DIR"
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cmake --build build --config Release
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```
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运行测试:
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```powershell
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ctest --test-dir build --output-on-failure -C Release
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```
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