nodes: implemented more distortion nodes
This commit is contained in:
@@ -0,0 +1,165 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2022 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "tiledistortnode.h"
|
||||
|
||||
#include "widget/slider/floatslider.h"
|
||||
|
||||
namespace olive {
|
||||
|
||||
const QString TileDistortNode::kTextureInput = QStringLiteral("tex_in");
|
||||
const QString TileDistortNode::kScaleInput = QStringLiteral("scale_in");
|
||||
const QString TileDistortNode::kPositionInput = QStringLiteral("position_in");
|
||||
const QString TileDistortNode::kAnchorInput = QStringLiteral("anchor_in");
|
||||
const QString TileDistortNode::kMirrorXInput = QStringLiteral("mirrorx_in");
|
||||
const QString TileDistortNode::kMirrorYInput = QStringLiteral("mirrory_in");
|
||||
|
||||
#define super Node
|
||||
|
||||
TileDistortNode::TileDistortNode()
|
||||
{
|
||||
AddInput(kTextureInput, NodeValue::kTexture, InputFlags(kInputFlagNotKeyframable));
|
||||
|
||||
AddInput(kScaleInput, NodeValue::kFloat, 0.5);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("min"), 0);
|
||||
SetInputProperty(kScaleInput, QStringLiteral("view"), FloatSlider::kPercentage);
|
||||
|
||||
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
|
||||
|
||||
AddInput(kAnchorInput, NodeValue::kCombo, kMiddleCenter);
|
||||
|
||||
AddInput(kMirrorXInput, NodeValue::kBoolean, false);
|
||||
AddInput(kMirrorYInput, NodeValue::kBoolean, false);
|
||||
|
||||
SetFlags(kVideoEffect);
|
||||
SetEffectInput(kTextureInput);
|
||||
|
||||
gizmo_ = AddDraggableGizmo<PointGizmo>({
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
|
||||
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
|
||||
});
|
||||
gizmo_->SetShape(PointGizmo::kAnchorPoint);
|
||||
}
|
||||
|
||||
QString TileDistortNode::Name() const
|
||||
{
|
||||
return tr("Tile");
|
||||
}
|
||||
|
||||
QString TileDistortNode::id() const
|
||||
{
|
||||
return QStringLiteral("org.oliveeditor.Olive.tile");
|
||||
}
|
||||
|
||||
QVector<Node::CategoryID> TileDistortNode::Category() const
|
||||
{
|
||||
return {kCategoryDistort};
|
||||
}
|
||||
|
||||
QString TileDistortNode::Description() const
|
||||
{
|
||||
return tr("Infinitely tile an image horizontally and vertically.");
|
||||
}
|
||||
|
||||
void TileDistortNode::Retranslate()
|
||||
{
|
||||
super::Retranslate();
|
||||
|
||||
SetInputName(kTextureInput, tr("Input"));
|
||||
SetInputName(kScaleInput, tr("Scale"));
|
||||
SetInputName(kPositionInput, tr("Position"));
|
||||
SetInputName(kMirrorXInput, tr("Mirror Horizontally"));
|
||||
SetInputName(kMirrorYInput, tr("Mirror Vertically"));
|
||||
|
||||
SetInputName(kAnchorInput, tr("Anchor"));
|
||||
SetComboBoxStrings(kAnchorInput, {
|
||||
tr("Top-Left"),
|
||||
tr("Top-Center"),
|
||||
tr("Top-Right"),
|
||||
tr("Middle-Left"),
|
||||
tr("Middle-Center"),
|
||||
tr("Middle-Right"),
|
||||
tr("Bottom-Left"),
|
||||
tr("Bottom-Center"),
|
||||
tr("Bottom-Right"),
|
||||
});
|
||||
}
|
||||
|
||||
ShaderCode TileDistortNode::GetShaderCode(const ShaderRequest &request) const
|
||||
{
|
||||
Q_UNUSED(request)
|
||||
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/tile.frag"));
|
||||
}
|
||||
|
||||
void TileDistortNode::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
|
||||
{
|
||||
ShaderJob job;
|
||||
|
||||
job.Insert(value);
|
||||
job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, globals.resolution(), this));
|
||||
|
||||
// If there's no texture, no need to run an operation
|
||||
if (job.Get(kTextureInput).toTexture()) {
|
||||
// Only run shader if at least one of flip or flop are selected
|
||||
if (!qFuzzyCompare(job.Get(kScaleInput).toDouble(), 1.0)) {
|
||||
table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
|
||||
} else {
|
||||
// If we're not flipping or flopping just push the texture
|
||||
table->Push(job.Get(kTextureInput));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TileDistortNode::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals)
|
||||
{
|
||||
QPointF res = globals.resolution_by_par().toPointF();
|
||||
QPointF pos = row[kPositionInput].toVec2().toPointF();
|
||||
qreal x = pos.x();
|
||||
qreal y = pos.y();
|
||||
|
||||
Anchor a = static_cast<Anchor>(row[kAnchorInput].toInt());
|
||||
if (a == kTopLeft || a == kTopCenter || a == kTopRight) {
|
||||
// Do nothing
|
||||
} else if (a == kMiddleLeft || a == kMiddleCenter || a == kMiddleRight) {
|
||||
y += res.y()/2;
|
||||
} else if (a == kBottomLeft || a == kBottomCenter || a == kBottomRight) {
|
||||
y += res.y();
|
||||
}
|
||||
if (a == kTopLeft || a == kMiddleLeft || a == kBottomLeft) {
|
||||
// Do nothing
|
||||
} else if (a == kTopCenter || a == kMiddleCenter || a == kBottomCenter) {
|
||||
x += res.x()/2;
|
||||
} else if (a == kTopRight || a == kMiddleRight || a == kBottomRight) {
|
||||
x += res.x();
|
||||
}
|
||||
|
||||
gizmo_->SetPoint(QPointF(x, y));
|
||||
}
|
||||
|
||||
void TileDistortNode::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers)
|
||||
{
|
||||
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
|
||||
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
|
||||
|
||||
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
|
||||
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user