merged video and audio nodes into a single media node
They performed exactly the same function so I don't think we need the clutter. Also bumped the project version, but old projects are automatically converted.
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@@ -32,10 +32,10 @@ FootageViewerWidget::FootageViewerWidget(QWidget *parent) :
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ViewerWidget(parent),
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footage_(nullptr)
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{
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video_node_ = new VideoInput();
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video_node_ = new MediaInput();
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sequence_.AddNode(video_node_);
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audio_node_ = new AudioInput();
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audio_node_ = new MediaInput();
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sequence_.AddNode(audio_node_);
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connect(display_widget(), &ViewerDisplayWidget::DragStarted, this, &FootageViewerWidget::StartFootageDrag);
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@@ -21,8 +21,7 @@
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#ifndef FOOTAGEVIEWERWIDGET_H
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#define FOOTAGEVIEWERWIDGET_H
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#include "node/input/media/audio/audio.h"
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#include "node/input/media/video/video.h"
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#include "node/input/media/media.h"
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#include "node/output/viewer/viewer.h"
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#include "viewer.h"
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@@ -49,9 +48,9 @@ private:
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Sequence sequence_;
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VideoInput* video_node_;
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MediaInput* video_node_;
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AudioInput* audio_node_;
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MediaInput* audio_node_;
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QHash<Footage*, int64_t> cached_timestamps_;
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