merged video and audio nodes into a single media node
They performed exactly the same function so I don't think we need the clutter. Also bumped the project version, but old projects are automatically converted.
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@@ -32,8 +32,7 @@
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#include "generator/text/text.h"
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#include "filter/blur/blur.h"
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#include "filter/stroke/stroke.h"
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#include "input/media/video/video.h"
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#include "input/media/audio/audio.h"
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#include "input/media/media.h"
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#include "input/time/timeinput.h"
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#include "math/math/math.h"
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#include "math/merge/merge.h"
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@@ -183,10 +182,8 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
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return new PolygonGenerator();
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case kMatrixGenerator:
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return new MatrixGenerator();
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case kVideoInput:
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return new VideoInput();
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case kAudioInput:
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return new AudioInput();
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case kFootageInput:
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return new MediaInput();
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case kTrackOutput:
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return new TrackOutput();
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case kViewerOutput:
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