engine: add the renderer family to the C ABI facade
- oakengine_renderer_create/set_mode/last_error, render_frame (sync, 60s timeout, CPU frames via the existing worker pool), render_audio (planar float), cancel; frames and audio buffers are owned handles with borrowed data pointers - output colorspace names map to OCIO display transforms, with graceful fallback to reference-space output - oakengine_renderer_test: parameter validation and error paths need no GL and always run; render assertions gate on DynamicRenderer backend availability and SKIP cleanly otherwise - fix a facade bug found by its own test: wait_for_ticket leaked a connected lambda capturing a stack reference, which a subsequent cancelled ticket could fire into reused stack memory
This commit is contained in:
@@ -233,4 +233,35 @@ if (BUILD_TESTS)
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target_compile_definitions(oakengine_init_test PRIVATE
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OAK_TEST_SOURCE_DIR="${CMAKE_SOURCE_DIR}"
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)
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make_oakengine_test(oakengine_renderer_test)
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# The renderer test builds sequence content through the engine C++ API
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# (allowed for engine-internal tests) and probes the dynamic render
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# backend the same way the gtest harness does, so it needs the internal
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# include paths and backend definitions (mirrors tests/gtest).
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target_include_directories(oakengine_renderer_test PRIVATE
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${CMAKE_SOURCE_DIR}/third_party/openfx/include
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${CMAKE_SOURCE_DIR}/third_party/openfx/HostSupport/include
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${OLIVE_INCLUDE_DIRS}
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)
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target_compile_definitions(oakengine_renderer_test PRIVATE
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${OLIVE_DEFINITIONS}
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OAK_TEST_SOURCE_DIR="${CMAKE_SOURCE_DIR}"
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)
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target_compile_options(oakengine_renderer_test PRIVATE
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${OLIVE_COMPILE_OPTIONS}
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)
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if (OAK_ENABLE_DYNAMIC_RENDER_BACKEND)
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target_compile_definitions(oakengine_renderer_test PRIVATE
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OAK_ENABLE_DYNAMIC_RENDER_BACKEND)
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add_dependencies(oakengine_renderer_test oakgl)
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if (TARGET oakvulkan)
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add_dependencies(oakengine_renderer_test oakvulkan)
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endif ()
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endif ()
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# render_frame goes through the render worker pool; make sure the worker
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# binary in the build tree is up to date.
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if (TARGET olive-render-worker)
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add_dependencies(oakengine_renderer_test olive-render-worker)
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endif ()
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endif ()
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@@ -0,0 +1,211 @@
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/***
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Oak - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAKENGINE_RENDERER_H
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#define OAKENGINE_RENDERER_H
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#include <stdint.h>
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#include "export.h"
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#include "init.h"
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#include "timeline.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @file renderer.h
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* @brief C ABI for synchronous frame/audio rendering of a sequence
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*
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* An OakEngineRenderer pulls finished CPU frames and audio buffers out of an
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* OakEngineSequence. It is a thin synchronous facade over the engine's
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* asynchronous render pipeline (RenderManager::render_frame()/
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* render_audio() returning RenderTicket objects, engine/render/
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* rendermanager.h): each render call submits a ticket and blocks until it
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* finishes, a timeout elapses, or it is cancelled.
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*
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* Rendering requires the engine to be initialized with OAKENGINE_INIT_RENDER
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* (oakengine/init.h); oakengine_renderer_create() itself only validates its
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* arguments, but oakengine_renderer_render_frame()/_render_audio() fail with
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* NULL and set the per-renderer error string (query with
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* oakengine_renderer_last_error()) when the render services are not up.
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*
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* Video frames are produced by the engine's render worker pool
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* (oak-render-worker child processes, which is where a GL context may be
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* needed); audio is rendered in-process on the audio render thread.
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*
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* Conventions (matching the other facade families):
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* - Returned handles are owned by the caller and must be released with the
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* matching _free(). NULL is accepted by every function and yields a
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* no-op / zero result.
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* - Data pointers (oakengine_frame_data(), oakengine_audio_data()) are
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* borrowed: they stay valid until the owning frame/buffer is freed.
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* - The `pixel_format` argument and oakengine_frame_format() carry
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* olive::core::PixelFormat::Format values: u8 = 0, u10 = 1, u16 = 2,
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* f16 = 3, f32 = 4.
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* - Timestamps are frame numbers in the timebase of the frame rate passed
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* to oakengine_renderer_create() (e.g. timestamp 30 at 30000/1001 means
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* frame 30, 1001/1000 seconds). This is the same timestamp/timebase
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* convention as the timeline family (oakengine/timeline.h).
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* - `mode` follows olive::RenderMode: 0 = offline (preview quality),
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* 1 = online (export/master quality).
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*/
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/**
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* @brief Opaque renderer handle, bound to one sequence and one output
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* geometry. Owned by the caller; release with oakengine_renderer_free().
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*/
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typedef struct OakEngineRenderer OakEngineRenderer;
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/**
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* @brief Opaque CPU video frame. Owned by the caller; release with
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* oakengine_frame_free().
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*/
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typedef struct OakEngineFrame OakEngineFrame;
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/**
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* @brief Opaque planar float audio buffer. Owned by the caller; release with
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* oakengine_audio_free().
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*/
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typedef struct OakEngineAudioBuffer OakEngineAudioBuffer;
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/**
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* @brief Create a renderer for `seq` producing `width`x`height` frames of
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* `pixel_format` at the given frame rate.
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*
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* `frame_rate_num`/`frame_rate_den` is the frame rate as a rational (e.g.
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* 30000/1001); it defines both the video time base and the meaning of all
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* timestamps passed to this renderer. `output_colorspace` names the OCIO
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* color space the frames are converted into after rendering in the
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* project's reference space (a ColorTransform to that space, applied as
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* RenderVideoParams::force_color_output); NULL renders straight into the
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* reference space without an output transform. If the named color space
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* cannot be resolved, the renderer falls back to no transform and records
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* the reason in the error string.
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*
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* Returns NULL on invalid arguments (NULL `seq`, non-positive size, frame
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* rate or pixel format).
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*/
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OAKENGINE_API OakEngineRenderer *oakengine_renderer_create(
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OakEngineSequence *seq, int width, int height, int pixel_format,
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int frame_rate_num, int frame_rate_den, const char *output_colorspace);
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OAKENGINE_API void oakengine_renderer_free(OakEngineRenderer *self);
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/**
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* @brief Set the render mode: 0 = offline/preview, 1 = online/export
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* (olive::RenderMode). Defaults to 0. Returns OAKENGINE_E_INVALID for other
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* values.
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*/
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OAKENGINE_API int oakengine_renderer_set_mode(OakEngineRenderer *self,
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int mode);
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/**
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* @brief Human-readable reason for the last failed render call on this
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* renderer (buf/size convention). Empty when the last call succeeded.
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*/
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OAKENGINE_API int oakengine_renderer_last_error(
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const OakEngineRenderer *self, char *buf, int buf_size);
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/**
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* @brief Synchronously render the frame at `timestamp` (a frame number in
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* the renderer's timebase).
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*
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* Submits a RenderVideoParams ticket (RenderManager::render_frame(), return
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* type k_frame = CPU frame) and blocks up to 60 seconds for it to finish.
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* Returns NULL on failure, timeout or cancellation; the reason is available
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* through oakengine_renderer_last_error().
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*/
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OAKENGINE_API OakEngineFrame *
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oakengine_renderer_render_frame(OakEngineRenderer *self, int64_t timestamp);
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/**
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* @brief Synchronously render audio starting at `start_timestamp` (frame
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* number) and spanning `length_timestamp` timebase units, in the
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* sequence's audio parameters (RenderManager::render_audio()).
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*
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* Same blocking/timeout/error semantics as
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* oakengine_renderer_render_frame().
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*/
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OAKENGINE_API OakEngineAudioBuffer *oakengine_renderer_render_audio(
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OakEngineRenderer *self, int64_t start_timestamp,
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int64_t length_timestamp);
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/**
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* @brief Cancel the in-flight render call, if any (RenderTicket::cancel()
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* plus RenderManager::remove_ticket()).
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*
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* Intended to be called from another thread while a render call blocks;
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* safe to call anytime, a no-op when nothing is in flight.
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*/
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OAKENGINE_API void oakengine_renderer_cancel(OakEngineRenderer *self);
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/* ---- OakEngineFrame ----------------------------------------------------- */
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OAKENGINE_API int oakengine_frame_width(const OakEngineFrame *self);
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OAKENGINE_API int oakengine_frame_height(const OakEngineFrame *self);
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/**
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* @brief Pixel format as an olive::core::PixelFormat::Format value.
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*/
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OAKENGINE_API int oakengine_frame_format(const OakEngineFrame *self);
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OAKENGINE_API int oakengine_frame_channel_count(const OakEngineFrame *self);
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/**
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* @brief Bytes per scanline (stride).
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*/
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OAKENGINE_API int oakengine_frame_linesize_bytes(const OakEngineFrame *self);
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/**
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* @brief Borrowed pointer to the pixel data (linesize_bytes * height bytes).
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* Valid until the frame is freed.
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*/
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OAKENGINE_API const void *oakengine_frame_data(const OakEngineFrame *self);
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OAKENGINE_API void oakengine_frame_free(OakEngineFrame *self);
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/* ---- OakEngineAudioBuffer ------------------------------------------------ */
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OAKENGINE_API int oakengine_audio_sample_rate(const OakEngineAudioBuffer *self);
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OAKENGINE_API int
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oakengine_audio_channel_count(const OakEngineAudioBuffer *self);
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/**
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* @brief Samples per channel.
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*/
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OAKENGINE_API int64_t
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oakengine_audio_sample_count(const OakEngineAudioBuffer *self);
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/**
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* @brief Borrowed pointer to one channel's planar float samples
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* (sample_count floats). Valid until the buffer is freed. Returns NULL for
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* an out-of-range channel.
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*/
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OAKENGINE_API const float *
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oakengine_audio_data(const OakEngineAudioBuffer *self, int channel);
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OAKENGINE_API void oakengine_audio_free(OakEngineAudioBuffer *self);
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#ifdef __cplusplus
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}
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#endif
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#endif /* OAKENGINE_RENDERER_H */
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@@ -25,8 +25,10 @@ set(OLIVE_SOURCES
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include/oakengine/init.h
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include/oakengine/project.h
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include/oakengine/timeline.h
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include/oakengine/renderer.h
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src/capi/init.cpp
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src/capi/project.cpp
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src/capi/timeline.cpp
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src/capi/renderer.cpp
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PARENT_SCOPE
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)
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@@ -0,0 +1,458 @@
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/***
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Oak - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "oakengine/renderer.h"
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#include <atomic>
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#include <cstdio>
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#include <cstring>
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#include <QByteArray>
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#include <QElapsedTimer>
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#include <QMutex>
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#include <QString>
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#include <QThread>
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#include "node/project.h"
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#include "node/project/sequence/sequence.h"
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#include "render/colorprocessor.h"
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#include "render/rendermanager.h"
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#include "render/renderticket.h"
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namespace
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{
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// Synchronous-render timeout for one ticket.
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constexpr qint64 k_render_timeout_ms = 60000;
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struct OakEngineRendererState {
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olive::Sequence *sequence = nullptr; // borrowed, owned by the project
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olive::VideoParams video_params;
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olive::AudioParams audio_params;
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olive::ColorProcessorPtr color_output; // null = reference space, no transform
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olive::RenderMode::Mode mode = olive::RenderMode::k_offline;
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olive::Rational time_base; // frame duration
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QString last_error;
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QMutex ticket_mutex;
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olive::RenderTicketPtr in_flight;
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};
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struct OakEngineFrameState {
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olive::FramePtr frame;
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};
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struct OakEngineAudioState {
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olive::SampleBuffer samples;
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};
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OakEngineRendererState *impl(OakEngineRenderer *h)
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{
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return reinterpret_cast<OakEngineRendererState *>(h);
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}
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const OakEngineRendererState *impl(const OakEngineRenderer *h)
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{
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return reinterpret_cast<const OakEngineRendererState *>(h);
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}
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OakEngineFrameState *impl(OakEngineFrame *h)
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{
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return reinterpret_cast<OakEngineFrameState *>(h);
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}
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const OakEngineFrameState *impl(const OakEngineFrame *h)
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{
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return reinterpret_cast<const OakEngineFrameState *>(h);
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}
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OakEngineAudioState *impl(OakEngineAudioBuffer *h)
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{
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return reinterpret_cast<OakEngineAudioState *>(h);
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}
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|
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const OakEngineAudioState *impl(const OakEngineAudioBuffer *h)
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{
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return reinterpret_cast<const OakEngineAudioState *>(h);
|
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}
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|
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// buf/size convention: returns the would-be length excluding the NUL.
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int string_to_buf(const QString &s, char *buf, int buf_size)
|
||||
{
|
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const QByteArray utf = s.toUtf8();
|
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if (buf && buf_size > 0) {
|
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snprintf(buf, size_t(buf_size), "%s", utf.constData());
|
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}
|
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return int(utf.size());
|
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}
|
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|
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void set_error(OakEngineRendererState *state, const QString &error)
|
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{
|
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if (state) {
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state->last_error = error;
|
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}
|
||||
}
|
||||
|
||||
// The color manager of the project the sequence belongs to.
|
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olive::ColorManager *color_manager_of(olive::Sequence *seq)
|
||||
{
|
||||
if (olive::Project *p = olive::Project::get_project_from_object(seq)) {
|
||||
return p->color_manager();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Block until the ticket finishes, the timeout elapses or the ticket is
|
||||
// cancelled. Returns true when the ticket finished (inspect has_result()
|
||||
// for whether it carries a value).
|
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bool wait_for_ticket(OakEngineRendererState *state,
|
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const olive::RenderTicketPtr &ticket)
|
||||
{
|
||||
std::atomic<bool> finished{ false };
|
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// Functor connection without a context object is a direct connection:
|
||||
// the flag is set on whichever thread finishes the ticket.
|
||||
const QMetaObject::Connection conn =
|
||||
QObject::connect(ticket.get(), &olive::RenderTicket::finished,
|
||||
[&finished]() { finished.store(true); });
|
||||
|
||||
QElapsedTimer timer;
|
||||
timer.start();
|
||||
while (!finished.load() && !ticket->is_cancelled() &&
|
||||
!timer.hasExpired(k_render_timeout_ms)) {
|
||||
QThread::msleep(5);
|
||||
}
|
||||
|
||||
// The connection must not outlive this stack frame: the lambda captures
|
||||
// a local by reference, and the engine may finish the ticket again (e.g.
|
||||
// the worker pool finishing a cancelled ticket) after we stopped waiting.
|
||||
QObject::disconnect(conn);
|
||||
|
||||
{
|
||||
QMutexLocker locker(&state->ticket_mutex);
|
||||
if (state->in_flight == ticket) {
|
||||
state->in_flight.reset();
|
||||
}
|
||||
}
|
||||
|
||||
return finished.load();
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
OakEngineRenderer *oakengine_renderer_create(
|
||||
OakEngineSequence *seq, int width, int height, int pixel_format,
|
||||
int frame_rate_num, int frame_rate_den, const char *output_colorspace)
|
||||
{
|
||||
olive::Sequence *sequence = reinterpret_cast<olive::Sequence *>(seq);
|
||||
if (!sequence || width <= 0 || height <= 0 || frame_rate_num <= 0 ||
|
||||
frame_rate_den <= 0 || pixel_format < 0 ||
|
||||
pixel_format >= olive::PixelFormat::count) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto *state = new OakEngineRendererState();
|
||||
state->sequence = sequence;
|
||||
state->time_base = olive::Rational(frame_rate_den, frame_rate_num);
|
||||
state->video_params =
|
||||
olive::VideoParams(width, height, state->time_base,
|
||||
static_cast<olive::PixelFormat::Format>(pixel_format),
|
||||
olive::VideoParams::k_internal_channel_count);
|
||||
state->audio_params = sequence->get_audio_params();
|
||||
if (state->audio_params.sample_rate() <= 0) {
|
||||
// Sequences created outside the facade may lack audio parameters;
|
||||
// fall back to the engine defaults (48 kHz stereo float).
|
||||
state->audio_params = olive::AudioParams(
|
||||
48000, olive::core::k_channel_layout_stereo,
|
||||
olive::core::SampleFormat::f32_p);
|
||||
}
|
||||
|
||||
if (output_colorspace && output_colorspace[0] != '\0') {
|
||||
if (olive::ColorManager *colorman = color_manager_of(sequence)) {
|
||||
try {
|
||||
state->color_output = olive::ColorProcessor::create(
|
||||
colorman, colorman->get_reference_color_space(),
|
||||
olive::ColorTransform(
|
||||
QString::fromUtf8(output_colorspace)));
|
||||
} catch (const std::exception &e) {
|
||||
state->color_output = nullptr;
|
||||
state->last_error = QStringLiteral(
|
||||
"failed to create output color transform '%1': %2; "
|
||||
"rendering without an output transform")
|
||||
.arg(output_colorspace, e.what());
|
||||
}
|
||||
} else {
|
||||
state->last_error = QStringLiteral(
|
||||
"sequence is not part of a project; rendering without an "
|
||||
"output transform");
|
||||
}
|
||||
}
|
||||
|
||||
return reinterpret_cast<OakEngineRenderer *>(state);
|
||||
}
|
||||
|
||||
void oakengine_renderer_free(OakEngineRenderer *self)
|
||||
{
|
||||
delete impl(self);
|
||||
}
|
||||
|
||||
int oakengine_renderer_set_mode(OakEngineRenderer *self, int mode)
|
||||
{
|
||||
if (!self) {
|
||||
return OAKENGINE_E_INVALID;
|
||||
}
|
||||
switch (mode) {
|
||||
case 0:
|
||||
impl(self)->mode = olive::RenderMode::k_offline;
|
||||
return OAKENGINE_OK;
|
||||
case 1:
|
||||
impl(self)->mode = olive::RenderMode::k_online;
|
||||
return OAKENGINE_OK;
|
||||
default:
|
||||
return OAKENGINE_E_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
int oakengine_renderer_last_error(const OakEngineRenderer *self, char *buf,
|
||||
int buf_size)
|
||||
{
|
||||
if (!self) {
|
||||
return OAKENGINE_E_INVALID;
|
||||
}
|
||||
return string_to_buf(impl(self)->last_error, buf, buf_size);
|
||||
}
|
||||
|
||||
OakEngineFrame *oakengine_renderer_render_frame(OakEngineRenderer *self,
|
||||
int64_t timestamp)
|
||||
{
|
||||
if (!self) {
|
||||
return nullptr;
|
||||
}
|
||||
OakEngineRendererState *state = impl(self);
|
||||
set_error(state, QString());
|
||||
|
||||
if (!olive::RenderManager::instance()) {
|
||||
set_error(state,
|
||||
QStringLiteral("engine not initialized with "
|
||||
"OAKENGINE_INIT_RENDER"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
try {
|
||||
const olive::Rational time =
|
||||
olive::core::Timecode::timestamp_to_time(timestamp,
|
||||
state->time_base);
|
||||
|
||||
olive::RenderManager::RenderVideoParams params(
|
||||
state->sequence, state->video_params, state->audio_params, time,
|
||||
color_manager_of(state->sequence), state->mode);
|
||||
params.force_size = QSize(state->video_params.width(),
|
||||
state->video_params.height());
|
||||
params.force_format = state->video_params.format();
|
||||
params.force_channel_count = state->video_params.channel_count();
|
||||
params.force_color_output = state->color_output;
|
||||
params.return_type = olive::RenderManager::k_frame;
|
||||
|
||||
olive::RenderTicketPtr ticket =
|
||||
olive::RenderManager::instance()->render_frame(params);
|
||||
{
|
||||
QMutexLocker locker(&state->ticket_mutex);
|
||||
state->in_flight = ticket;
|
||||
}
|
||||
|
||||
if (!wait_for_ticket(state, ticket) || !ticket->has_result()) {
|
||||
set_error(state,
|
||||
ticket->is_cancelled() ?
|
||||
QStringLiteral("render cancelled") :
|
||||
QStringLiteral(
|
||||
"render produced no frame (timeout or failure)"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
olive::FramePtr frame = ticket->get().value<olive::FramePtr>();
|
||||
if (!frame || !frame->is_allocated()) {
|
||||
set_error(state, QStringLiteral("render result was empty"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<OakEngineFrame *>(
|
||||
new OakEngineFrameState{ frame });
|
||||
} catch (const std::exception &e) {
|
||||
set_error(state,
|
||||
QStringLiteral("render failed: %1").arg(e.what()));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
OakEngineAudioBuffer *oakengine_renderer_render_audio(
|
||||
OakEngineRenderer *self, int64_t start_timestamp, int64_t length_timestamp)
|
||||
{
|
||||
if (!self || length_timestamp < 0) {
|
||||
return nullptr;
|
||||
}
|
||||
OakEngineRendererState *state = impl(self);
|
||||
set_error(state, QString());
|
||||
|
||||
if (!olive::RenderManager::instance()) {
|
||||
set_error(state,
|
||||
QStringLiteral("engine not initialized with "
|
||||
"OAKENGINE_INIT_RENDER"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
try {
|
||||
const olive::Rational in_time =
|
||||
olive::core::Timecode::timestamp_to_time(start_timestamp,
|
||||
state->time_base);
|
||||
const olive::Rational length_time =
|
||||
olive::core::Timecode::timestamp_to_time(length_timestamp,
|
||||
state->time_base);
|
||||
|
||||
olive::RenderManager::RenderAudioParams params(
|
||||
state->sequence, olive::TimeRange(in_time, in_time + length_time),
|
||||
state->audio_params, state->mode);
|
||||
|
||||
olive::RenderTicketPtr ticket =
|
||||
olive::RenderManager::instance()->render_audio(params);
|
||||
{
|
||||
QMutexLocker locker(&state->ticket_mutex);
|
||||
state->in_flight = ticket;
|
||||
}
|
||||
|
||||
if (!wait_for_ticket(state, ticket) || !ticket->has_result()) {
|
||||
set_error(state,
|
||||
ticket->is_cancelled() ?
|
||||
QStringLiteral("render cancelled") :
|
||||
QStringLiteral(
|
||||
"audio render produced nothing (timeout or failure)"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
olive::SampleBuffer samples =
|
||||
ticket->get().value<olive::SampleBuffer>();
|
||||
if (!samples.is_allocated()) {
|
||||
set_error(state, QStringLiteral("audio render result was empty"));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return reinterpret_cast<OakEngineAudioBuffer *>(
|
||||
new OakEngineAudioState{ samples });
|
||||
} catch (const std::exception &e) {
|
||||
set_error(state,
|
||||
QStringLiteral("audio render failed: %1").arg(e.what()));
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
void oakengine_renderer_cancel(OakEngineRenderer *self)
|
||||
{
|
||||
if (!self) {
|
||||
return;
|
||||
}
|
||||
OakEngineRendererState *state = impl(self);
|
||||
olive::RenderTicketPtr ticket;
|
||||
{
|
||||
QMutexLocker locker(&state->ticket_mutex);
|
||||
ticket = state->in_flight;
|
||||
}
|
||||
if (!ticket) {
|
||||
return;
|
||||
}
|
||||
ticket->cancel();
|
||||
if (olive::RenderManager::instance()) {
|
||||
olive::RenderManager::instance()->remove_ticket(ticket);
|
||||
}
|
||||
}
|
||||
|
||||
/* ---- OakEngineFrame ----------------------------------------------------- */
|
||||
|
||||
int oakengine_frame_width(const OakEngineFrame *self)
|
||||
{
|
||||
return self && impl(self)->frame ? impl(self)->frame->width() : 0;
|
||||
}
|
||||
|
||||
int oakengine_frame_height(const OakEngineFrame *self)
|
||||
{
|
||||
return self && impl(self)->frame ? impl(self)->frame->height() : 0;
|
||||
}
|
||||
|
||||
int oakengine_frame_format(const OakEngineFrame *self)
|
||||
{
|
||||
return self && impl(self)->frame ?
|
||||
static_cast<int>(impl(self)->frame->format()) :
|
||||
-1;
|
||||
}
|
||||
|
||||
int oakengine_frame_channel_count(const OakEngineFrame *self)
|
||||
{
|
||||
return self && impl(self)->frame ? impl(self)->frame->channel_count() : 0;
|
||||
}
|
||||
|
||||
int oakengine_frame_linesize_bytes(const OakEngineFrame *self)
|
||||
{
|
||||
return self && impl(self)->frame ? impl(self)->frame->linesize_bytes() : 0;
|
||||
}
|
||||
|
||||
const void *oakengine_frame_data(const OakEngineFrame *self)
|
||||
{
|
||||
return self && impl(self)->frame && impl(self)->frame->is_allocated() ?
|
||||
impl(self)->frame->const_data() :
|
||||
nullptr;
|
||||
}
|
||||
|
||||
void oakengine_frame_free(OakEngineFrame *self)
|
||||
{
|
||||
delete impl(self);
|
||||
}
|
||||
|
||||
/* ---- OakEngineAudioBuffer ------------------------------------------------ */
|
||||
|
||||
int oakengine_audio_sample_rate(const OakEngineAudioBuffer *self)
|
||||
{
|
||||
return self ? impl(self)->samples.audio_params().sample_rate() : 0;
|
||||
}
|
||||
|
||||
int oakengine_audio_channel_count(const OakEngineAudioBuffer *self)
|
||||
{
|
||||
return self ? impl(self)->samples.channel_count() : 0;
|
||||
}
|
||||
|
||||
int64_t oakengine_audio_sample_count(const OakEngineAudioBuffer *self)
|
||||
{
|
||||
return self ? int64_t(impl(self)->samples.sample_count()) : 0;
|
||||
}
|
||||
|
||||
const float *oakengine_audio_data(const OakEngineAudioBuffer *self,
|
||||
int channel)
|
||||
{
|
||||
if (!self || channel < 0 ||
|
||||
channel >= impl(self)->samples.channel_count()) {
|
||||
return nullptr;
|
||||
}
|
||||
return impl(self)->samples.data(channel);
|
||||
}
|
||||
|
||||
void oakengine_audio_free(OakEngineAudioBuffer *self)
|
||||
{
|
||||
delete impl(self);
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
@@ -0,0 +1,357 @@
|
||||
/***
|
||||
|
||||
Oak - Non-Linear Video Editor
|
||||
Copyright (C) 2026 Oak Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
// Pure C ABI test for the liboakengine renderer facade. The validation part
|
||||
// (argument checking, not-initialized errors, NULL safety, cancel
|
||||
// idempotency) requires no GL and must always pass. The render part needs a
|
||||
// working render backend (the engine renders video in oak-render-worker
|
||||
// child processes); when no backend is available it prints a SKIP notice
|
||||
// and exits 0, mirroring the is_render_backend_available()/GTEST_SKIP logic
|
||||
// of tests/gtest/render_worker_footage_test.cpp.
|
||||
//
|
||||
// Being an engine-internal test, the GL-gated part builds sequence content
|
||||
// through the engine C++ API (the facade has no node-graph editing API yet):
|
||||
// a solid red generator feeds the sequence's texture input, and the real
|
||||
// footage tests/demo.mp4 feeds its samples input.
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#if defined(_WIN32)
|
||||
#include <direct.h>
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include <thread>
|
||||
|
||||
#include <QCoreApplication>
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
#include <QString>
|
||||
|
||||
#include "node/generator/solid/solid.h"
|
||||
#include "node/node.h"
|
||||
#include "node/output/viewer/viewer.h"
|
||||
#include "node/project.h"
|
||||
#include "node/project/footage/footage.h"
|
||||
#include "node/project/sequence/sequence.h"
|
||||
|
||||
#include "config/config.h"
|
||||
|
||||
#ifdef OAK_ENABLE_DYNAMIC_RENDER_BACKEND
|
||||
#include "render/backend/dynamicrenderer.h"
|
||||
#include "render/backend/renderbackend_c.h"
|
||||
#endif
|
||||
|
||||
#include "oakengine/init.h"
|
||||
#include "oakengine/project.h"
|
||||
#include "oakengine/renderer.h"
|
||||
#include "oakengine/timeline.h"
|
||||
|
||||
#ifndef OAK_TEST_SOURCE_DIR
|
||||
#define OAK_TEST_SOURCE_DIR "."
|
||||
#endif
|
||||
|
||||
static char g_tmpdir[4096];
|
||||
|
||||
static void make_tmpdir(void)
|
||||
{
|
||||
#if defined(_WIN32)
|
||||
char base[MAX_PATH];
|
||||
const DWORD len = GetTempPathA(MAX_PATH, base);
|
||||
assert(len > 0 && len < MAX_PATH);
|
||||
snprintf(g_tmpdir, sizeof(g_tmpdir), "%soakengine_renderer_test_%lu",
|
||||
base, (unsigned long)GetCurrentProcessId());
|
||||
assert(_mkdir(g_tmpdir) == 0);
|
||||
#else
|
||||
strcpy(g_tmpdir, "/tmp/oakengine_renderer_test_XXXXXX");
|
||||
assert(mkdtemp(g_tmpdir) != NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Same probe as tests/gtest/render_worker_footage_test.cpp.
|
||||
static bool is_render_backend_available(const QString &backend)
|
||||
{
|
||||
#ifdef OAK_ENABLE_DYNAMIC_RENDER_BACKEND
|
||||
olive::DynamicRenderer renderer(backend);
|
||||
if (!renderer.load()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
OakRenderBackendInfo info = {};
|
||||
if (!renderer.get_backend_info(&info)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (backend == QStringLiteral("vulkan") &&
|
||||
info.kind != oak_render_backend_vulkan) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (backend == QStringLiteral("opengl") &&
|
||||
info.kind != oak_render_backend_opengl) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return renderer.init();
|
||||
#else
|
||||
Q_UNUSED(backend)
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool worker_binary_exists()
|
||||
{
|
||||
QDir dir(QCoreApplication::applicationDirPath());
|
||||
dir.cd(QStringLiteral("../worker"));
|
||||
#if defined(_WIN32)
|
||||
return QFileInfo::exists(dir.filePath(QStringLiteral("oak-render-worker.exe")));
|
||||
#else
|
||||
return QFileInfo::exists(dir.filePath(QStringLiteral("oak-render-worker")));
|
||||
#endif
|
||||
}
|
||||
|
||||
// Samples up to 4096 positions of the frame and counts non-zero bytes.
|
||||
static int frame_nonzero_bytes(const OakEngineFrame *frame)
|
||||
{
|
||||
const unsigned char *data =
|
||||
(const unsigned char *)oakengine_frame_data(frame);
|
||||
if (!data) {
|
||||
return -1;
|
||||
}
|
||||
const int size = oakengine_frame_linesize_bytes(frame) *
|
||||
oakengine_frame_height(frame);
|
||||
const int step = size / 4096 > 1 ? size / 4096 : 1;
|
||||
int nonzero = 0;
|
||||
for (int i = 0; i < size; i += step) {
|
||||
if (data[i] != 0) {
|
||||
nonzero++;
|
||||
}
|
||||
}
|
||||
return nonzero;
|
||||
}
|
||||
|
||||
// Argument validation and behavior without OAKENGINE_INIT_RENDER. Requires
|
||||
// no GL at all.
|
||||
static void test_validation(OakEngineSequence *seq)
|
||||
{
|
||||
// create() argument validation.
|
||||
assert(oakengine_renderer_create(NULL, 320, 180, 4, 30000, 1001, NULL) ==
|
||||
NULL);
|
||||
assert(oakengine_renderer_create(seq, 0, 180, 4, 30000, 1001, NULL) ==
|
||||
NULL);
|
||||
assert(oakengine_renderer_create(seq, 320, -1, 4, 30000, 1001, NULL) ==
|
||||
NULL);
|
||||
assert(oakengine_renderer_create(seq, 320, 180, 4, 0, 1001, NULL) ==
|
||||
NULL);
|
||||
assert(oakengine_renderer_create(seq, 320, 180, 4, 30000, -1001, NULL) ==
|
||||
NULL);
|
||||
assert(oakengine_renderer_create(seq, 320, 180, -1, 30000, 1001, NULL) ==
|
||||
NULL);
|
||||
assert(oakengine_renderer_create(seq, 320, 180, 5, 30000, 1001, NULL) ==
|
||||
NULL);
|
||||
|
||||
OakEngineRenderer *r =
|
||||
oakengine_renderer_create(seq, 320, 180, 4, 30000, 1001, NULL);
|
||||
assert(r != NULL);
|
||||
|
||||
// Mode follows olive::RenderMode: 0/1 accepted, everything else rejected.
|
||||
assert(oakengine_renderer_set_mode(r, 0) == OAKENGINE_OK);
|
||||
assert(oakengine_renderer_set_mode(r, 1) == OAKENGINE_OK);
|
||||
assert(oakengine_renderer_set_mode(r, -1) == OAKENGINE_E_INVALID);
|
||||
assert(oakengine_renderer_set_mode(r, 2) == OAKENGINE_E_INVALID);
|
||||
assert(oakengine_renderer_set_mode(NULL, 0) == OAKENGINE_E_INVALID);
|
||||
|
||||
// Renders fail while the engine lacks the RENDER bit, with a
|
||||
// human-readable reason.
|
||||
assert(oakengine_renderer_render_frame(r, 0) == NULL);
|
||||
char err[256];
|
||||
assert(oakengine_renderer_last_error(r, err, sizeof(err)) > 0);
|
||||
assert(strstr(err, "OAKENGINE_INIT_RENDER") != NULL);
|
||||
assert(oakengine_renderer_render_audio(r, 0, 30) == NULL);
|
||||
assert(oakengine_renderer_last_error(r, err, sizeof(err)) > 0);
|
||||
|
||||
// cancel is a no-op when nothing is in flight and is idempotent.
|
||||
oakengine_renderer_cancel(r);
|
||||
oakengine_renderer_cancel(r);
|
||||
|
||||
oakengine_renderer_free(r);
|
||||
|
||||
// NULL safety across all three handle families.
|
||||
assert(oakengine_renderer_last_error(NULL, err, sizeof(err)) ==
|
||||
OAKENGINE_E_INVALID);
|
||||
assert(oakengine_renderer_render_frame(NULL, 0) == NULL);
|
||||
assert(oakengine_renderer_render_audio(NULL, 0, 30) == NULL);
|
||||
oakengine_renderer_cancel(NULL);
|
||||
oakengine_renderer_free(NULL);
|
||||
assert(oakengine_frame_width(NULL) == 0);
|
||||
assert(oakengine_frame_height(NULL) == 0);
|
||||
assert(oakengine_frame_format(NULL) == -1);
|
||||
assert(oakengine_frame_channel_count(NULL) == 0);
|
||||
assert(oakengine_frame_linesize_bytes(NULL) == 0);
|
||||
assert(oakengine_frame_data(NULL) == NULL);
|
||||
oakengine_frame_free(NULL);
|
||||
assert(oakengine_audio_sample_rate(NULL) == 0);
|
||||
assert(oakengine_audio_channel_count(NULL) == 0);
|
||||
assert(oakengine_audio_sample_count(NULL) == 0);
|
||||
assert(oakengine_audio_data(NULL, 0) == NULL);
|
||||
oakengine_audio_free(NULL);
|
||||
}
|
||||
|
||||
int main(void)
|
||||
{
|
||||
make_tmpdir();
|
||||
|
||||
// Sandbox the config/cache/data locations (see oakengine_init_test).
|
||||
#if !defined(_WIN32)
|
||||
assert(setenv("XDG_CONFIG_HOME", g_tmpdir, 1) == 0);
|
||||
assert(setenv("XDG_CACHE_HOME", g_tmpdir, 1) == 0);
|
||||
assert(setenv("XDG_DATA_HOME", g_tmpdir, 1) == 0);
|
||||
#endif
|
||||
|
||||
// HEADLESS is enough for the validation part and creates the offscreen
|
||||
// application object the backend probe below depends on.
|
||||
assert(oakengine_init(OAKENGINE_INIT_HEADLESS) == OAKENGINE_OK);
|
||||
|
||||
OakEngineProject *project = oakengine_project_create();
|
||||
assert(project != NULL);
|
||||
assert(oakengine_project_new(project) == OAKENGINE_OK);
|
||||
OakEngineSequence *seq = oakengine_sequence_new(project, "Render");
|
||||
assert(seq != NULL);
|
||||
|
||||
test_validation(seq);
|
||||
|
||||
// ---- GL-gated part ---------------------------------------------------
|
||||
if (!is_render_backend_available(QStringLiteral("opengl"))) {
|
||||
printf("oakengine_renderer_test: SKIP: OpenGL render backend not "
|
||||
"available, render assertions skipped\n");
|
||||
oakengine_project_free(project);
|
||||
oakengine_shutdown();
|
||||
return 0;
|
||||
}
|
||||
if (!worker_binary_exists()) {
|
||||
printf("oakengine_renderer_test: SKIP: oak-render-worker binary not "
|
||||
"found, render assertions skipped\n");
|
||||
oakengine_project_free(project);
|
||||
oakengine_shutdown();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// The engine renders through the backend requested in the config.
|
||||
olive::Config::current()[QStringLiteral("GraphicsBackend")] =
|
||||
QStringLiteral("opengl");
|
||||
|
||||
// Upgrade HEADLESS -> HEADLESS|RENDER (idempotent flag add).
|
||||
assert(oakengine_init(OAKENGINE_INIT_HEADLESS | OAKENGINE_INIT_RENDER) ==
|
||||
OAKENGINE_OK);
|
||||
assert(oakengine_init_flags() ==
|
||||
(OAKENGINE_INIT_HEADLESS | OAKENGINE_INIT_RENDER));
|
||||
|
||||
// Build content through the engine C++ API (engine-internal test; the
|
||||
// facade has no node editing API yet). The handles are the engine
|
||||
// pointers by design.
|
||||
auto *proj = reinterpret_cast<olive::Project *>(project);
|
||||
auto *sequence = reinterpret_cast<olive::Sequence *>(seq);
|
||||
|
||||
// Solid red generator -> texture input: every frame is solid red.
|
||||
auto *solid = new olive::SolidGenerator();
|
||||
solid->setParent(proj);
|
||||
olive::Node::connect_edge(
|
||||
solid, olive::NodeInput(sequence, olive::ViewerOutput::k_texture_input));
|
||||
|
||||
// Real footage -> samples input: real audio for render_audio.
|
||||
const QString demo_path =
|
||||
QDir(QStringLiteral(OAK_TEST_SOURCE_DIR))
|
||||
.filePath(QStringLiteral("tests/demo.mp4"));
|
||||
assert(QFileInfo::exists(demo_path));
|
||||
auto *footage = new olive::Footage(demo_path);
|
||||
footage->setParent(proj);
|
||||
assert(footage->is_valid());
|
||||
olive::Node::connect_edge(
|
||||
footage,
|
||||
olive::NodeInput(sequence, olive::ViewerOutput::k_samples_input));
|
||||
|
||||
// render_frame: geometry/format and non-black pixels.
|
||||
OakEngineRenderer *renderer =
|
||||
oakengine_renderer_create(seq, 320, 180, 4, 30000, 1001, NULL);
|
||||
assert(renderer != NULL);
|
||||
OakEngineFrame *frame = oakengine_renderer_render_frame(renderer, 0);
|
||||
char err[256];
|
||||
if (!frame) {
|
||||
fprintf(stderr, "render_frame failed: %s\n",
|
||||
oakengine_renderer_last_error(renderer, err, sizeof(err)) > 0 ?
|
||||
err :
|
||||
"(no error)");
|
||||
}
|
||||
assert(frame != NULL);
|
||||
assert(oakengine_frame_width(frame) == 320);
|
||||
assert(oakengine_frame_height(frame) == 180);
|
||||
assert(oakengine_frame_format(frame) == 4); // f32
|
||||
assert(oakengine_frame_channel_count(frame) == 4);
|
||||
assert(oakengine_frame_linesize_bytes(frame) >= 320 * 4 * 4);
|
||||
assert(oakengine_frame_data(frame) != NULL);
|
||||
assert(frame_nonzero_bytes(frame) > 0); // solid red, not black
|
||||
oakengine_frame_free(frame);
|
||||
|
||||
// render_audio: 30 frames at 1001/30000 = 1.001s at 48 kHz stereo.
|
||||
OakEngineAudioBuffer *audio =
|
||||
oakengine_renderer_render_audio(renderer, 0, 30);
|
||||
if (!audio) {
|
||||
fprintf(stderr, "render_audio failed: %s\n",
|
||||
oakengine_renderer_last_error(renderer, err, sizeof(err)) > 0 ?
|
||||
err :
|
||||
"(no error)");
|
||||
}
|
||||
assert(audio != NULL);
|
||||
assert(oakengine_audio_sample_rate(audio) == 48000);
|
||||
assert(oakengine_audio_channel_count(audio) == 2);
|
||||
const int64_t samples = oakengine_audio_sample_count(audio);
|
||||
assert(samples > 48048 - 4800 && samples < 48048 + 4800);
|
||||
assert(oakengine_audio_data(audio, 0) != NULL);
|
||||
assert(oakengine_audio_data(audio, 1) != NULL);
|
||||
assert(oakengine_audio_data(audio, 2) == NULL); // out of range
|
||||
oakengine_audio_free(audio);
|
||||
|
||||
// Cancelling mid-render from another thread must not crash, and the
|
||||
// renderer must stay usable afterwards.
|
||||
std::thread canceller([renderer]() {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(50));
|
||||
oakengine_renderer_cancel(renderer);
|
||||
});
|
||||
OakEngineFrame *maybe = oakengine_renderer_render_frame(renderer, 60);
|
||||
canceller.join();
|
||||
oakengine_frame_free(maybe); // may be NULL (cancelled) or a frame
|
||||
OakEngineFrame *after = oakengine_renderer_render_frame(renderer, 0);
|
||||
assert(after != NULL);
|
||||
oakengine_frame_free(after);
|
||||
oakengine_renderer_cancel(renderer); // idempotent no-op
|
||||
|
||||
oakengine_renderer_free(renderer);
|
||||
oakengine_project_free(project);
|
||||
assert(oakengine_shutdown() == OAKENGINE_OK);
|
||||
|
||||
printf("oakengine_renderer_test: all assertions passed\n");
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user