merged effects into node structure
This commit is contained in:
@@ -1,6 +1,6 @@
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#include "boolinput.h"
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BoolInput::BoolInput(Effect* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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BoolInput::BoolInput(Node* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable)
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{
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BoolField* bool_field = new BoolField(this);
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@@ -7,7 +7,7 @@ class BoolInput : public EffectRow
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{
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Q_OBJECT
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public:
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BoolInput(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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BoolInput(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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/**
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* @brief Get the boolean value at a given timecode
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@@ -1,6 +1,6 @@
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#include "colorinput.h"
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ColorInput::ColorInput(Effect* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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ColorInput::ColorInput(Node* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable)
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{
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AddField(new ColorField(this));
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@@ -10,5 +10,5 @@ ColorInput::ColorInput(Effect* parent, const QString& id, const QString& name, b
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QColor ColorInput::GetColorAt(double timecode)
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{
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static_cast<ColorField*>(Field(0))->GetColorAt(timecode);
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return static_cast<ColorField*>(Field(0))->GetColorAt(timecode);
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}
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@@ -7,7 +7,7 @@ class ColorInput : public EffectRow
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{
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Q_OBJECT
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public:
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ColorInput(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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ColorInput(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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/**
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* @brief Get the color value at a given timecode
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@@ -1,6 +1,6 @@
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#include "comboinput.h"
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ComboInput::ComboInput(Effect* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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ComboInput::ComboInput(Node* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable)
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{
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ComboField* combo_field = new ComboField(this);
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@@ -7,7 +7,7 @@ class ComboInput : public EffectRow
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{
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Q_OBJECT
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public:
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ComboInput(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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ComboInput(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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/**
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* @brief Add an item to this ComboInput
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@@ -1,6 +1,6 @@
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#include "fileinput.h"
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FileInput::FileInput(Effect* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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FileInput::FileInput(Node* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable)
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{
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AddField(new FileField(this));
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@@ -7,7 +7,7 @@ class FileInput : public EffectRow
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{
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Q_OBJECT
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public:
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FileInput(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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FileInput(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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/**
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* @brief Get the filename at the given timecode
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@@ -1,6 +1,6 @@
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#include "fontinput.h"
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FontInput::FontInput(Effect* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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FontInput::FontInput(Node* parent, const QString& id, const QString& name, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable)
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{
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AddField(new FontField(this));
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@@ -7,7 +7,7 @@ class FontInput : public EffectRow
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{
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Q_OBJECT
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public:
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FontInput(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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FontInput(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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/**
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* @brief Get the font family name at the given timecode
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@@ -1,6 +1,6 @@
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#include "stringinput.h"
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StringInput::StringInput(Effect* parent, const QString& id, const QString& name, bool rich_text, bool savable, bool keyframable) :
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StringInput::StringInput(Node* parent, const QString& id, const QString& name, bool rich_text, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable)
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{
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AddField(new StringField(this, rich_text));
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@@ -7,7 +7,7 @@ class StringInput : public EffectRow
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{
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Q_OBJECT
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public:
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StringInput(Effect* parent,
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StringInput(Node* parent,
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const QString& id,
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const QString& name,
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bool rich_text = true,
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@@ -4,7 +4,7 @@
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#include <QVector4D>
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#include <QDebug>
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VecInput::VecInput(Effect* parent, const QString& id, const QString& name, int values, bool savable, bool keyframable) :
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VecInput::VecInput(Node* parent, const QString& id, const QString& name, int values, bool savable, bool keyframable) :
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EffectRow(parent, id, name, savable, keyframable),
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single_value_mode_(false),
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values_(values)
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@@ -79,7 +79,7 @@ void VecInput::SetSingleValueMode(bool on)
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}
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}
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DoubleInput::DoubleInput(Effect *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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DoubleInput::DoubleInput(Node *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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VecInput(parent, id, name, 1, savable, keyframable)
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{
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}
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@@ -89,7 +89,7 @@ double DoubleInput::GetDoubleAt(double timecode)
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return static_cast<DoubleField*>(Field(0))->GetDoubleAt(timecode);
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}
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Vec2Input::Vec2Input(Effect *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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Vec2Input::Vec2Input(Node *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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VecInput(parent, id, name, 2, savable, keyframable)
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{
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}
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@@ -121,7 +121,7 @@ void Vec2Input::SetValueAt(double timecode, const QVariant &value)
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static_cast<DoubleField*>(Field(1))->SetValueAt(timecode, vec2.y());
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}
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Vec3Input::Vec3Input(Effect *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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Vec3Input::Vec3Input(Node *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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VecInput(parent, id, name, 3, savable, keyframable)
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{
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}
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@@ -156,7 +156,7 @@ void Vec3Input::SetValueAt(double timecode, const QVariant &value)
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static_cast<DoubleField*>(Field(2))->SetValueAt(timecode, vec3.z());
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}
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Vec4Input::Vec4Input(Effect *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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Vec4Input::Vec4Input(Node *parent, const QString &id, const QString &name, bool savable, bool keyframable) :
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VecInput(parent, id, name, 4, savable, keyframable)
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{
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}
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@@ -9,7 +9,7 @@ class VecInput : public EffectRow
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{
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Q_OBJECT
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public:
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VecInput(Effect* parent, const QString& id, const QString& name, int values, bool savable = true, bool keyframable = true);
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VecInput(Node* parent, const QString& id, const QString& name, int values, bool savable = true, bool keyframable = true);
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void SetMinimum(double minimum);
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void SetMaximum(double maximum);
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@@ -43,14 +43,14 @@ private:
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class DoubleInput : public VecInput
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{
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public:
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DoubleInput(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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DoubleInput(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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double GetDoubleAt(double timecode);
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};
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class Vec2Input : public VecInput {
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public:
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Vec2Input(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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Vec2Input(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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QVector2D GetVector2DAt(double timecode);
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virtual QVariant GetValueAt(double timecode) override;
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@@ -59,7 +59,7 @@ public:
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class Vec3Input : public VecInput {
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public:
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Vec3Input(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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Vec3Input(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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QVector3D GetVector3DAt(double timecode);
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virtual QVariant GetValueAt(double timecode) override;
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@@ -68,7 +68,7 @@ public:
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class Vec4Input : public VecInput {
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public:
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Vec4Input(Effect* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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Vec4Input(Node* parent, const QString& id, const QString& name, bool savable = true, bool keyframable = true);
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QVector4D GetVector4DAt(double timecode);
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virtual QVariant GetValueAt(double timecode) override;
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