memory: try caching frameptrs instead of avframes so we have more control

This commit is contained in:
itsmattkc
2020-02-23 21:20:33 +11:00
parent 48cdb3a6dd
commit b1cb8489df
6 changed files with 158 additions and 135 deletions
+36 -23
View File
@@ -1,42 +1,55 @@
#ifndef FFMPEGFRAMECACHE_H
#define FFMPEGFRAMECACHE_H
extern "C" {
#include <libavformat/avformat.h>
}
#include <QList>
#include <QTimer>
#include <QMutex>
#include "codec/frame.h"
#include "render/videoparams.h"
class FFmpegFrameCache
{
public:
FFmpegFrameCache();
FFmpegFrameCache() = default;
void append(AVFrame* f);
void clear();
static Frame* Get(const VideoRenderingParams& params);
bool isEmpty() const;
AVFrame* first() const;
AVFrame* at(int i) const;
AVFrame* last() const;
int size() const;
static void Release(Frame* f);
void accessedFirst();
void accessedLast();
void accessed(int i);
class Client
{
public:
Client() = default;
void remove_old_frames(qint64 older_than);
Frame* append(const VideoRenderingParams &params);
void clear();
bool isEmpty() const;
Frame* first() const;
Frame* at(int i) const;
Frame* last() const;
int size() const;
void accessedFirst();
void accessedLast();
void accessed(int i);
void remove_old_frames(qint64 older_than);
private:
struct CachedFrame {
Frame* frame;
qint64 accessed;
};
QList<CachedFrame> frames_;
private:
struct CachedFrame {
AVFrame* frame;
qint64 accessed;
};
QList<CachedFrame> frames_;
private:
static QMutex pool_lock_;
static int global_frame_count_;
static QList<Frame*> frame_pool_;
};