nodes: store time with accelerated jobs

Fixes #2031
This commit is contained in:
itsmattkc
2022-09-23 02:55:18 -07:00
parent b553d5afb7
commit b19730b1f5
10 changed files with 37 additions and 29 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ protected:
virtual void ProcessAudioFootage(SampleBuffer &destination, const FootageJob &stream, const TimeRange &input_time) override;
virtual void ProcessShader(TexturePtr destination, const Node *node, const TimeRange &range, const ShaderJob& job) override;
virtual void ProcessShader(TexturePtr destination, const Node *node, const ShaderJob& job) override;
virtual void ProcessSamples(SampleBuffer &destination, const Node *node, const TimeRange &range, const SampleJob &job) override;