nodes: revert to single output
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@@ -91,7 +91,7 @@ bool RenderTask::Render(ColorManager* manager,
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}
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times[i] = r;
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hashes[i] = RenderManager::instance()->Hash(viewer()->GetConnectedTextureOutput(), video_params_, r);
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hashes[i] = RenderManager::instance()->Hash(viewer()->GetConnectedTextureOutput(), viewer()->GetValueHintForInput(ViewerOutput::kTextureInput, -1), video_params_, r);
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}
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// Filter out duplicates
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