decoders: upload directly to texture
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+7
-2
@@ -184,7 +184,12 @@ public:
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*
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* This function is thread safe and can only run while the decoder is open. \see Open()
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*/
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FramePtr RetrieveVideo(const rational& timecode, const RetrieveVideoParams& divider, const QAtomicInt *cancelled = nullptr);
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bool RetrieveVideo(TexturePtr destination, const rational& timecode, const RetrieveVideoParams& divider, const QAtomicInt *cancelled = nullptr);
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virtual VideoParams GetParamsForTexture(const Decoder::RetrieveVideoParams &p) const
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{
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return VideoParams();
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}
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enum RetrieveAudioStatus {
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kInvalid = -1,
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@@ -279,7 +284,7 @@ protected:
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* Sub-classes must override this function IF they support video. Function is already mutexed
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* so sub-classes don't need to worry about thread safety.
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*/
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virtual FramePtr RetrieveVideoInternal(const rational& timecode, const RetrieveVideoParams& divider, const QAtomicInt *cancelled);
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virtual bool RetrieveVideoInternal(TexturePtr destination, const rational& timecode, const RetrieveVideoParams& divider, const QAtomicInt *cancelled);
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virtual bool ConformAudioInternal(const QVector<QString>& filenames, const AudioParams ¶ms, const QAtomicInt* cancelled);
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