From b0446e237befeeb0fd088d140b9980648b5af88a Mon Sep 17 00:00:00 2001 From: itsmattkc <34096995+itsmattkc@users.noreply.github.com> Date: Tue, 26 Jul 2022 10:37:44 -0700 Subject: [PATCH] render: how the fuck did it do this? --- app/render/renderprocessor.cpp | 7 ------- 1 file changed, 7 deletions(-) diff --git a/app/render/renderprocessor.cpp b/app/render/renderprocessor.cpp index e0219cbb1..08a4fbdbc 100644 --- a/app/render/renderprocessor.cpp +++ b/app/render/renderprocessor.cpp @@ -45,9 +45,6 @@ RenderProcessor::RenderProcessor(RenderTicketPtr ticket, Renderer *render_ctx, D TexturePtr RenderProcessor::GenerateTexture(const rational &time, const rational &frame_length) { - QElapsedTimer t; - t.restart(); - TimeRange range = TimeRange(time, time + frame_length); NodeValueTable table; @@ -59,8 +56,6 @@ TexturePtr RenderProcessor::GenerateTexture(const rational &time, const rational ResolveJobs(tex_val, range); - qDebug() << "Frame took:" << t.elapsed(); - return tex_val.toTexture(); } @@ -112,8 +107,6 @@ FramePtr RenderProcessor::GenerateFrame(TexturePtr texture, const rational& time job.SetInputAlphaAssociation(OLIVE_CONFIG("ReassocLinToNonLin").toBool() ? kAlphaAssociated : kAlphaNone); job.SetTransformMatrix(matrix); - qDebug() << "Blitting with" << output_color_transform.get(); - render_ctx_->BlitColorManaged(job, blit_tex.get()); } else { // No color transform, just blit