audiomonitor: rewrote to handle audio independently of output
This gives the AudioMonitor more control over its own timing and appearance and also reduces the load on the audio processing threads.
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@@ -86,6 +86,12 @@ signals:
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void OutputNotified();
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void OutputDeviceStarted(const QString& filename, qint64 offset, int playback_speed);
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void AudioParamsChanged(const AudioRenderingParams& params);
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void Stopped();
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private:
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AudioManager();
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