nodes: revert shader ID to string

Much easier to manage this way and fixes a compile issue on several
platforms.
This commit is contained in:
itsmattkc
2020-06-12 16:02:29 +10:00
parent 204372170f
commit af5097bf5f
18 changed files with 35 additions and 43 deletions
+1 -1
View File
@@ -64,7 +64,7 @@ void Sequence::Load(QXmlStreamReader *reader, XMLNodeData& xml_node_data, const
}
if (reader->name() == QStringLiteral("video")) {
int video_width = 0, video_height = 0, preview_div = 0;
int video_width = 0, video_height = 0, preview_div = 1;
rational video_timebase;
PixelFormat::Format preview_format = PixelFormat::PIX_FMT_INVALID;