nodes: revert shader ID to string
Much easier to manage this way and fixes a compile issue on several platforms.
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@@ -64,7 +64,7 @@ void Sequence::Load(QXmlStreamReader *reader, XMLNodeData& xml_node_data, const
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}
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if (reader->name() == QStringLiteral("video")) {
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int video_width = 0, video_height = 0, preview_div = 0;
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int video_width = 0, video_height = 0, preview_div = 1;
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rational video_timebase;
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PixelFormat::Format preview_format = PixelFormat::PIX_FMT_INVALID;
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