diff --git a/app/node/factory.cpp b/app/node/factory.cpp
index 6a488f76f..eb0eca531 100644
--- a/app/node/factory.cpp
+++ b/app/node/factory.cpp
@@ -31,6 +31,7 @@
#include "generator/solid/solid.h"
#include "generator/text/text.h"
#include "filter/blur/blur.h"
+#include "filter/mosaic/mosaicfilternode.h"
#include "filter/stroke/stroke.h"
#include "input/media/media.h"
#include "input/time/timeinput.h"
@@ -212,6 +213,8 @@ Node *NodeFactory::CreateFromFactoryIndex(const NodeFactory::InternalID &id)
return new CrossDissolveTransition();
case kDipToColorTransition:
return new DipToColorTransition();
+ case kMosaicFilter:
+ return new MosaicFilterNode();
case kInternalNodeCount:
break;
diff --git a/app/node/factory.h b/app/node/factory.h
index 63f13f258..4b5942119 100644
--- a/app/node/factory.h
+++ b/app/node/factory.h
@@ -51,6 +51,7 @@ public:
kTextGenerator,
kCrossDissolveTransition,
kDipToColorTransition,
+ kMosaicFilter,
// Count value
kInternalNodeCount
diff --git a/app/node/filter/CMakeLists.txt b/app/node/filter/CMakeLists.txt
index 6e3351a58..95e7ce21c 100644
--- a/app/node/filter/CMakeLists.txt
+++ b/app/node/filter/CMakeLists.txt
@@ -15,6 +15,7 @@
# along with this program. If not, see .
add_subdirectory(blur)
+add_subdirectory(mosaic)
add_subdirectory(stroke)
set(OLIVE_SOURCES
diff --git a/app/node/filter/mosaic/CMakeLists.txt b/app/node/filter/mosaic/CMakeLists.txt
new file mode 100644
index 000000000..17c75fa7e
--- /dev/null
+++ b/app/node/filter/mosaic/CMakeLists.txt
@@ -0,0 +1,22 @@
+# Olive - Non-Linear Video Editor
+# Copyright (C) 2020 Olive Team
+#
+# This program is free software: you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation, either version 3 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program. If not, see .
+
+set(OLIVE_SOURCES
+ ${OLIVE_SOURCES}
+ node/filter/mosaic/mosaicfilternode.h
+ node/filter/mosaic/mosaicfilternode.cpp
+ PARENT_SCOPE
+)
diff --git a/app/node/filter/mosaic/mosaicfilternode.cpp b/app/node/filter/mosaic/mosaicfilternode.cpp
new file mode 100644
index 000000000..8e657151a
--- /dev/null
+++ b/app/node/filter/mosaic/mosaicfilternode.cpp
@@ -0,0 +1,81 @@
+/***
+
+ Olive - Non-Linear Video Editor
+ Copyright (C) 2020 Olive Team
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+***/
+
+#include "mosaicfilternode.h"
+
+namespace olive {
+
+MosaicFilterNode::MosaicFilterNode()
+{
+ tex_input_ = new NodeInput(QStringLiteral("tex_in"), NodeParam::kTexture);
+ AddInput(tex_input_);
+
+ horiz_input_ = new NodeInput(QStringLiteral("horiz_in"), NodeParam::kFloat);
+ horiz_input_->set_property(QStringLiteral("min"), 1.0f);
+ AddInput(horiz_input_);
+
+ vert_input_ = new NodeInput(QStringLiteral("vert_in"), NodeParam::kFloat);
+ vert_input_->set_property(QStringLiteral("min"), 1.0f);
+ AddInput(vert_input_);
+}
+
+void MosaicFilterNode::Retranslate()
+{
+ tex_input_->set_name(tr("Texture"));
+ horiz_input_->set_name(tr("Horizontal"));
+ vert_input_->set_name(tr("Vertical"));
+}
+
+NodeValueTable MosaicFilterNode::Value(NodeValueDatabase &value) const
+{
+ ShaderJob job;
+
+ job.InsertValue(tex_input_, value);
+ job.InsertValue(horiz_input_, value);
+ job.InsertValue(vert_input_, value);
+
+ // Mipmapping makes this look weird
+ job.SetInterpolation(tex_input_, Texture::kLinear);
+
+ NodeValueTable table = value.Merge();
+
+ if (!job.GetValue(tex_input_).data.isNull()) {
+ TexturePtr texture = job.GetValue(tex_input_).data.value();
+
+ if (texture
+ && job.GetValue(horiz_input_).data.toInt() != texture->width()
+ && job.GetValue(vert_input_).data.toInt() != texture->height()) {
+ table.Push(NodeParam::kShaderJob, QVariant::fromValue(job), this);
+ } else {
+ table.Push(job.GetValue(tex_input_), this);
+ }
+ }
+
+ return table;
+}
+
+ShaderCode MosaicFilterNode::GetShaderCode(const QString &shader_id) const
+{
+ Q_UNUSED(shader_id)
+
+ return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/mosaic.frag"), QString());
+}
+
+}
diff --git a/app/node/filter/mosaic/mosaicfilternode.h b/app/node/filter/mosaic/mosaicfilternode.h
new file mode 100644
index 000000000..104e05b31
--- /dev/null
+++ b/app/node/filter/mosaic/mosaicfilternode.h
@@ -0,0 +1,75 @@
+/***
+
+ Olive - Non-Linear Video Editor
+ Copyright (C) 2020 Olive Team
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+***/
+
+#ifndef MOSAICFILTERNODE_H
+#define MOSAICFILTERNODE_H
+
+#include "node/node.h"
+
+namespace olive {
+
+class MosaicFilterNode : public Node
+{
+ Q_OBJECT
+public:
+ MosaicFilterNode();
+
+ virtual Node* copy() const override
+ {
+ return new MosaicFilterNode();
+ }
+
+ virtual QString Name() const override
+ {
+ return tr("Mosaic");
+ }
+
+ virtual QString id() const override
+ {
+ return QStringLiteral("org.olivevideoeditor.Olive.mosaicfilter");
+ }
+
+ virtual QVector Category() const override
+ {
+ return {kCategoryFilter};
+ }
+
+ virtual QString Description() const override
+ {
+ return tr("Apply a pixelated mosaic filter to video.");
+ }
+
+ virtual void Retranslate() override;
+
+ virtual NodeValueTable Value(NodeValueDatabase &value) const override;
+ virtual ShaderCode GetShaderCode(const QString &shader_id) const override;
+
+private:
+ NodeInput* tex_input_;
+
+ NodeInput* horiz_input_;
+
+ NodeInput* vert_input_;
+
+};
+
+}
+
+#endif // MOSAICFILTERNODE_H
diff --git a/app/shaders/mosaic.frag b/app/shaders/mosaic.frag
new file mode 100644
index 000000000..3321e9937
--- /dev/null
+++ b/app/shaders/mosaic.frag
@@ -0,0 +1,38 @@
+#version 150
+
+#ifdef GL_ES
+precision highp int;
+precision highp float;
+#endif
+
+// Input texture
+uniform sampler2D tex_in;
+
+uniform float horiz_in;
+uniform float vert_in;
+
+// Input texture coordinate
+in vec2 ove_texcoord;
+
+// Output color
+out vec4 fragColor;
+
+void main() {
+ float x;
+ float y;
+
+ if (horiz_in > 0.0) {
+ x = floor(ove_texcoord.x * horiz_in) / horiz_in;
+ } else {
+ x = ove_texcoord.x;
+ }
+
+ if (vert_in > 0.0) {
+ y = floor(ove_texcoord.y * vert_in) / vert_in;
+ } else {
+ y = ove_texcoord.y;
+ }
+
+ vec4 color = texture(tex_in, vec2(x, y));
+ fragColor = color;
+}