ported some glsl effects to gles

This commit is contained in:
itsmattkc
2019-03-27 01:05:05 +11:00
parent fe9eb8754f
commit ad1013e60b
28 changed files with 112 additions and 188 deletions
+4
View File
@@ -573,6 +573,10 @@ bool Clip::Retrieve()
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
// set texture wrapping to clamp
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
f->glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
// queue an allocation ahead
allocate_data = true;