implemented much of the general tab and behavior tab in the PreferencesDialog
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@@ -71,10 +71,17 @@ public:
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/**
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* @brief Set whether the parameter changes should be made into an undo command or not
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*
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* @param u
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* Defaults to true.
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*/
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void SetUndoable(bool u);
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/**
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* @brief Set whether the name of this Sequence can be edited with this dialog
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*
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* Defaults to true.
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*/
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void SetNameIsEditable(bool e);
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public slots:
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/**
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* @brief Function called when the user presses OK
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