improved effects, implemented audio transitions, fixed nested sequences
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+15
-4
@@ -1,21 +1,32 @@
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#include "transition.h"
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#include "project/clip.h"
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#include "io/config.h"
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#include <QDebug>
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Transition::Transition(int i, QString n) : id(i), name(n) {
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length = 30;
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link = NULL;
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QVector<QString> video_transition_names;
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QVector<QString> audio_transition_names;
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void init_transitions() {
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video_transition_names.resize(VIDEO_TRANSITION_COUNT);
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audio_transition_names.resize(AUDIO_TRANSITION_COUNT);
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video_transition_names[VIDEO_DISSOLVE_TRANSITION] = "Cross Dissolve";
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audio_transition_names[AUDIO_LINEAR_FADE_TRANSITION] = "Linear Fade";
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}
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Transition::Transition(int i) : id(i), name(video_transition_names[i]), length(config.default_transition_length), link(NULL) {}
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Transition::~Transition() {}
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Transition* Transition::copy() {
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return NULL;
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}
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void Transition::process_transition(float) {}
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void Transition::process_transition(double) {}
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void Transition::process_audio(double, double, quint8*, int, bool) {}
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Transition* create_transition(int transition_id, Clip* c) {
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if (c->track < 0) {
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