refactor: drop internal bridge/ffi layers; exporter family lands
Single-lib cleanup: the per-crate src/bridge/ and src/ffi.rs layers are gone (oakundo/oakcommon/oaknode/oaktimeline/oakcodec/oakaudio/ oakrender/oaktask/oakplugin/oakstorage); cross-crate calls are plain Rust, CHandle marshalling shrinks to the oakengine boundary, and tests call the Rust APIs directly (pure C-ABI wrapper tests removed where the domain layer already covers the behavior). exporter.h family implemented: oakengine_export_render (CLI contract), oakengine_export_render_with_params (was a stub), last_error and progress callback; synchronous path reuses task_create_export + start_sync. Fixes on the way: oaktask video ticket self-deadlock, audio params dropped on the export path, codec encoder AAC slicing and H.264 time base. Real-mp4 tests cover both entry points, progress and the illegal-argument matrix. Also: oakstorage session maps null project handles to None (version- info path), configstore test double literal 3.14 -> 3.15 (clippy PI lint), oakaudio output callback scratch buffer + env-aware P1 test, cli media round-trip test uses a generated 16-frame clip (no more minute-long debug runs).
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@@ -73,7 +73,7 @@ pub struct NodeCore {
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pub inputs: Vec<Input>,
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/// Keyframe tracks per (input, element).
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pub keyframes: Vec<(String, i32, KeyframeTrack)>,
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/// Caches as oakrender handles (created via bridge::render).
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/// Caches as opaque oakrender handles.
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pub caches: NodeCaches,
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/// Node flags bitmask (hidden, dont-show-in-param-view, ...).
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pub flags: u64,
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@@ -429,18 +429,18 @@ impl NodeCore {
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#[derive(Clone)]
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pub struct NodeCaches {
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/// Video frame hash cache.
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pub video: crate::bridge::render::CacheHandle,
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pub video: crate::handle::CHandle,
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/// Thumbnail cache.
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pub thumbnail: crate::bridge::render::CacheHandle,
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pub thumbnail: crate::handle::CHandle,
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/// Audio playback cache.
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pub audio: crate::bridge::render::CacheHandle,
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pub audio: crate::handle::CHandle,
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/// Waveform cache.
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pub waveform: crate::bridge::render::CacheHandle,
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pub waveform: crate::handle::CHandle,
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}
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impl Default for NodeCaches {
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/// All empty handles (caches are created lazily through bridge::render
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/// when a node enters a project; `// CPP-PARITY: node.cpp:102`).
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/// All empty handles (caches are created lazily when a node
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/// enters a project; `// CPP-PARITY: node.cpp:102`).
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fn default() -> Self {
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NodeCaches {
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video: crate::handle::CHandle::null(),
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@@ -586,7 +586,7 @@ pub trait NodeBehavior: Send {
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fn generate_frame(
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&self,
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core: &NodeCore,
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frame: &mut crate::bridge::render::TextureHandle,
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frame: &mut crate::handle::CHandle,
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time: Rational,
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) {
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let _ = (core, frame, time);
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