added shadow to rich text effect and removed old effect residue
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@@ -40,6 +40,7 @@
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#include "ui/comboboxex.h"
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#include "ui/colorbutton.h"
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#include "ui/fontcombobox.h"
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#include "ui/blur.h"
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#include "global/config.h"
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TextEffect::TextEffect(Clip* c, const EffectMeta* em) :
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@@ -154,70 +155,6 @@ TextEffect::TextEffect(Clip* c, const EffectMeta* em) :
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fragPath = "dropshadow.frag";
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}
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void blurred2(QImage& result, const QRect& rect, int radius, bool alphaOnly) {
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int tab[] = { 14, 10, 8, 6, 5, 5, 4, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2 };
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int alpha = (radius < 1) ? 16 : (radius > 17) ? 1 : tab[radius-1];
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int r1 = rect.top();
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int r2 = rect.bottom();
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int c1 = rect.left();
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int c2 = rect.right();
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int bpl = result.bytesPerLine();
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int rgba[4];
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unsigned char* p;
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int i1 = 0;
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int i2 = 3;
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if (alphaOnly)
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i1 = i2 = (QSysInfo::ByteOrder == QSysInfo::BigEndian ? 0 : 3);
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for (int col = c1; col <= c2; col++) {
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p = result.scanLine(r1) + col * 4;
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for (int i = i1; i <= i2; i++)
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rgba[i] = p[i] << 4;
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p += bpl;
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for (int j = r1; j < r2; j++, p += bpl)
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for (int i = i1; i <= i2; i++)
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p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
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}
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for (int row = r1; row <= r2; row++) {
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p = result.scanLine(row) + c1 * 4;
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for (int i = i1; i <= i2; i++)
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rgba[i] = p[i] << 4;
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p += 4;
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for (int j = c1; j < c2; j++, p += 4)
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for (int i = i1; i <= i2; i++)
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p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
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}
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for (int col = c1; col <= c2; col++) {
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p = result.scanLine(r2) + col * 4;
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for (int i = i1; i <= i2; i++)
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rgba[i] = p[i] << 4;
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p -= bpl;
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for (int j = r1; j < r2; j++, p -= bpl)
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for (int i = i1; i <= i2; i++)
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p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
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}
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for (int row = r1; row <= r2; row++) {
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p = result.scanLine(row) + c2 * 4;
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for (int i = i1; i <= i2; i++)
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rgba[i] = p[i] << 4;
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p -= 4;
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for (int j = c1; j < c2; j++, p -= 4)
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for (int i = i1; i <= i2; i++)
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p[i] = (rgba[i] += ((p[i] << 4) - rgba[i]) * alpha / 16) >> 4;
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}
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}
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void TextEffect::redraw(double timecode) {
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QColor bkg = set_color_button->GetColorAt(timecode);
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bkg.setAlpha(0);
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@@ -340,7 +277,7 @@ void TextEffect::redraw(double timecode) {
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p.drawPath(shadow_path);
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int blurSoftness = qFloor(shadow_softness->GetDoubleAt(timecode));
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if (blurSoftness > 0) blurred2(img, img.rect(), blurSoftness, true);
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if (blurSoftness > 0) olive::ui::blur(img, img.rect(), blurSoftness, true);
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}
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// draw outline
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