add pixel aspect ratio to nodeglobals

Turns our pixel aspect ratio is broken in various places. Will have to fix this at some point.
This commit is contained in:
itsmattkc
2022-01-22 17:31:14 -08:00
parent 1412d69de7
commit aae0c4963b
2 changed files with 20 additions and 3 deletions
+19 -2
View File
@@ -30,16 +30,29 @@ namespace olive {
class NodeGlobals
{
public:
NodeGlobals(const QVector2D &resolution, const TimeRange &time) :
NodeGlobals(const QVector2D &resolution, const rational &pixel_aspect, const TimeRange &time) :
resolution_(resolution),
pixel_aspect_(pixel_aspect),
time_(time)
{}
{
resolution_by_par_ = QVector2D(resolution_.x() * pixel_aspect_.toDouble(), resolution_.y());
}
const QVector2D &resolution() const
{
return resolution_;
}
const QVector2D &resolution_by_par() const
{
return resolution_by_par_;
}
const rational &pixel_aspect() const
{
return pixel_aspect_;
}
const TimeRange &time() const
{
return time_;
@@ -53,6 +66,10 @@ public:
private:
QVector2D resolution_;
rational pixel_aspect_;
QVector2D resolution_by_par_;
TimeRange time_;
};