viewer: re-queue video renderer even when beyond the length
Ensures video renderer always renders where the playhead is.
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@@ -320,6 +320,7 @@ void ViewerWidget::UpdateTextureFromNode(const rational& time)
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{
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if (!GetConnectedNode() || time >= GetConnectedNode()->Length()) {
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main_gl_widget()->SetImage(QString());
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video_renderer_->UpdateLastRequestedTime(time);
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} else {
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QString frame_fn = video_renderer_->GetCachedFrame(time);
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