vastly improved audio
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@@ -44,12 +44,11 @@ void ShakeEffect::refresh() {
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}
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Effect* ShakeEffect::copy(Clip* c) {
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/*ShakeEffect* e = new ShakeEffect(c);
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e->intensity_val->set_value(intensity_val->value());
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e->rotation_val->set_value(rotation_val->value());
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e->frequency_val->set_value(frequency_val->value());
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return e;*/
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return NULL;
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ShakeEffect* e = new ShakeEffect(c);
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e->intensity_val->set_double_value(intensity_val->get_double_value());
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e->rotation_val->set_double_value(rotation_val->get_double_value());
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e->frequency_val->set_double_value(frequency_val->get_double_value());
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return e;
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}
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void ShakeEffect::process_gl(int*, int*) {
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