vastly improved audio
This commit is contained in:
@@ -21,10 +21,9 @@ PanEffect::PanEffect(Clip* c) : Effect(c, EFFECT_TYPE_AUDIO, AUDIO_PAN_EFFECT) {
|
||||
void PanEffect::refresh() {}
|
||||
|
||||
Effect* PanEffect::copy(Clip* c) {
|
||||
/*PanEffect* p = new PanEffect(c);
|
||||
p->pan_val->set_value(pan_val->value());
|
||||
return p;*/
|
||||
return NULL;
|
||||
PanEffect* p = new PanEffect(c);
|
||||
p->pan_val->set_double_value(pan_val->get_double_value());
|
||||
return p;
|
||||
}
|
||||
|
||||
void PanEffect::process_audio(quint8 *samples, int nb_bytes) {
|
||||
|
||||
@@ -44,12 +44,11 @@ void ShakeEffect::refresh() {
|
||||
}
|
||||
|
||||
Effect* ShakeEffect::copy(Clip* c) {
|
||||
/*ShakeEffect* e = new ShakeEffect(c);
|
||||
e->intensity_val->set_value(intensity_val->value());
|
||||
e->rotation_val->set_value(rotation_val->value());
|
||||
e->frequency_val->set_value(frequency_val->value());
|
||||
return e;*/
|
||||
return NULL;
|
||||
ShakeEffect* e = new ShakeEffect(c);
|
||||
e->intensity_val->set_double_value(intensity_val->get_double_value());
|
||||
e->rotation_val->set_double_value(rotation_val->get_double_value());
|
||||
e->frequency_val->set_double_value(frequency_val->get_double_value());
|
||||
return e;
|
||||
}
|
||||
|
||||
void ShakeEffect::process_gl(int*, int*) {
|
||||
|
||||
Reference in New Issue
Block a user