changed NULLs to nullptr
This commit is contained in:
+16
-16
@@ -37,7 +37,7 @@ bool texture_failed = false;
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bool rendering = false;
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bool clip_uses_cacher(Clip* clip) {
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return (clip->media == NULL && clip->track >= 0) || (clip->media != NULL && clip->media->get_type() == MEDIA_TYPE_FOOTAGE);
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return (clip->media == nullptr && clip->track >= 0) || (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_FOOTAGE);
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}
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void open_clip(Clip* clip, bool multithreaded) {
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@@ -63,20 +63,20 @@ void open_clip(Clip* clip, bool multithreaded) {
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void close_clip(Clip* clip, bool wait) {
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// destroy opengl texture in main thread
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if (clip->texture != NULL) {
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if (clip->texture != nullptr) {
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delete clip->texture;
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clip->texture = NULL;
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clip->texture = nullptr;
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}
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for (int i=0;i<clip->effects.size();i++) {
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if (clip->effects.at(i)->is_open()) clip->effects.at(i)->close();
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}
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if (clip->fbo != NULL) {
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if (clip->fbo != nullptr) {
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delete clip->fbo[0];
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delete clip->fbo[1];
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delete [] clip->fbo;
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clip->fbo = NULL;
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clip->fbo = nullptr;
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}
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if (clip_uses_cacher(clip)) {
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@@ -91,7 +91,7 @@ void close_clip(Clip* clip, bool wait) {
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close_clip_worker(clip);
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}
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} else {
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if (clip->media != NULL && clip->media->get_type() == MEDIA_TYPE_SEQUENCE)
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if (clip->media != nullptr && clip->media->get_type() == MEDIA_TYPE_SEQUENCE)
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closeActiveClips(clip->media->to_sequence());
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clip->open = false;
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@@ -129,7 +129,7 @@ void get_clip_frame(Clip* c, long playhead) {
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second_pts *= 2;
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}
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AVFrame* target_frame = NULL;
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AVFrame* target_frame = nullptr;
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bool reset = false;
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bool cache = true;
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@@ -222,7 +222,7 @@ void get_clip_frame(Clip* c, long playhead) {
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#ifdef GCF_DEBUG
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dout << "GCF ==> RESET" << target_pts << "(" << target_frame->pts << "-" << target_frame->pts+target_frame->pkt_duration << ")";
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#endif
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if (!config.fast_seeking) target_frame = NULL;
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if (!config.fast_seeking) target_frame = nullptr;
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reset = true;
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c->last_invalid_ts = target_pts;
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} else {
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@@ -231,7 +231,7 @@ void get_clip_frame(Clip* c, long playhead) {
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#endif
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if (c->queue.size() >= c->max_queue_size) c->queue_remove_earliest();
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c->ignore_reverse = true;
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target_frame = NULL;
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target_frame = nullptr;
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}
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}
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}
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@@ -240,13 +240,13 @@ void get_clip_frame(Clip* c, long playhead) {
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reset = true;
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}
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if (target_frame == NULL || reset) {
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if (target_frame == nullptr || reset) {
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// reset cache
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texture_failed = true;
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qInfo() << "Frame queue couldn't keep up - either the user seeked or the system is overloaded (queue size:" << c->queue.size() << ")";
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}
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if (target_frame != NULL) {
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if (target_frame != nullptr) {
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int nb_components = av_pix_fmt_desc_get(static_cast<enum AVPixelFormat>(c->pix_fmt))->nb_components;
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glPixelStorei(GL_UNPACK_ROW_LENGTH, target_frame->linesize[0]/nb_components);
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@@ -291,7 +291,7 @@ double playhead_to_clip_seconds(Clip* c, long playhead) {
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long clip_frame = playhead_to_clip_frame(c, playhead);
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if (c->reverse) clip_frame = c->getMaximumLength() - clip_frame - 1;
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double secs = ((double) clip_frame/c->sequence->frame_rate)*c->speed;
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if (c->media != NULL && c->media->get_type() == MEDIA_TYPE_FOOTAGE) secs *= c->media->to_footage()->speed;
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if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_FOOTAGE) secs *= c->media->to_footage()->speed;
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return secs;
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}
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@@ -330,7 +330,7 @@ int retrieve_next_frame(Clip* c, AVFrame* f) {
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}
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} else {
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if (read_ret == AVERROR_EOF) {
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int send_ret = avcodec_send_packet(c->codecCtx, NULL);
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int send_ret = avcodec_send_packet(c->codecCtx, nullptr);
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if (send_ret < 0) {
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qCritical() << "Failed to send packet to decoder." << send_ret;
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return send_ret;
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@@ -365,11 +365,11 @@ void set_sequence(Sequence* s) {
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}
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void closeActiveClips(Sequence *s) {
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if (s != NULL) {
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if (s != nullptr) {
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for (int i=0;i<s->clips.size();i++) {
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Clip* c = s->clips.at(i);
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if (c != NULL) {
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if (c->media != NULL && c->media->get_type() == MEDIA_TYPE_SEQUENCE) {
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if (c != nullptr) {
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if (c->media != nullptr && c->media->get_type() == MEDIA_TYPE_SEQUENCE) {
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closeActiveClips(c->media->to_sequence());
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if (c->open) close_clip(c, true);
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} else if (c->open) {
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