changed NULLs to nullptr
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@@ -40,7 +40,7 @@ ShakeEffect::ShakeEffect(Clip *c, const EffectMeta *em) : Effect(c, em) {
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}
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}
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void ShakeEffect::process_coords(double timecode, GLTextureCoords& coords, int data) {
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void ShakeEffect::process_coords(double timecode, GLTextureCoords& coords, int) {
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int lim = RANDOM_VAL_SIZE/6;
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double multiplier = intensity_val->get_double_value(timecode)/lim;
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