changed NULLs to nullptr
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@@ -3,11 +3,11 @@
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#include "debug.h"
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CubeTransition::CubeTransition(Clip* c, Clip* s, const EffectMeta* em) : Transition(c, s, em) {
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enable_coords = true;
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enable_coords = true;
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}
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void CubeTransition::process_coords(double progress, GLTextureCoords& coords, int data) {
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void CubeTransition::process_coords(double, GLTextureCoords& coords, int) {
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coords.vertexTopLeftZ = 1;
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coords.vertexBottomLeftZ = 1;
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coords.vertexTopLeftZ = 1;
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coords.vertexBottomLeftZ = 1;
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}
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