inverted macro so OCIO support is enabled by default
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@@ -72,9 +72,18 @@ private:
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void delete_buffers();
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void delete_shaders();
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#ifndef NO_OCIO
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// OpenColorIO functions
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void set_up_ocio();
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void destroy_ocio();
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// OpenColorIO variables
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float ocio_lut_data[OCIO_NUM_3D_ENTRIES];
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GLuint ocio_lut_texture;
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QOpenGLShaderProgram* ocio_shader;
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QString ocio_loaded_config;
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#endif
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FramebufferObject front_buffer_1;
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QMutex front_mutex1;
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@@ -97,12 +106,6 @@ private:
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FramebufferObject back_buffer_1;
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FramebufferObject back_buffer_2;
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// OpenColorIO variables
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float ocio_lut_data[OCIO_NUM_3D_ENTRIES];
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GLuint ocio_lut_texture;
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QOpenGLShaderProgram* ocio_shader;
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QString ocio_loaded_config;
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SequencePtr seq;
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int divider;
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int tex_width;
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