various node UI improvements
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+6
-2
@@ -22,8 +22,7 @@
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#include "output.h"
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NodeInput::NodeInput(Node* parent) :
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NodeParam(parent),
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NodeInput::NodeInput() :
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can_accept_multiple_inputs_(false)
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{
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// Have at least one keyframe/value active at any time
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@@ -97,3 +96,8 @@ void NodeInput::set_keyframing(bool k)
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{
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keyframing_ = k;
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}
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const QList<NodeParam::DataType> &NodeInput::inputs()
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{
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return inputs_;
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}
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