fix: node graph edge display, teardown crashes, and event/audio lifetime bugs
- capi: oakengine_node_output_connection_at/_at_ex returned the source node as the connection destination; the actual destination is conn.second.node(). Out-edge enumeration was useless, so the node view could only draw in-edges and randomly lost whichever edges needed the out-edge path (random per context build order). Regression test in oakengine_node_test - project teardown: Project::clear() pre-notifies node removal while nodes are fully constructed (observers used to crash on half-destroyed nodes); childEvent suppresses the removal dance while clearing; Node::disconnect_all/disconnect_edge get a silent mode for teardown so no invalidation/events touch dying members (is_being_cleared); ClipBlock marker disconnect guarded against dead viewer/markers; ProjectCopier and PreviewAutoCacher drop project references on Project::destroyed instead of disconnecting dead objects at shutdown - preview: add oakengine_preview_request_get_audio_sample_count; the viewer queried sample count by passing nullptr to get_audio_samples which rejects it, so all playback audio was silently dropped - app: fix unterminated input-id memcpy in ResolveGroupInput (nodeparamviewitem, widgetbridge) that corrupted every parameter id - app: unsubscribe raw C-API event subscriptions in destructors of NodeParamViewKeyframeControl, NodeParamViewConnectedLabel and ExportDialog; playhead events used to fire into dead widgets (crash when dragging the playhead) - tests: preview request roundtrip (video frame + audio range) and free-while-active teardown coverage; env-gated OAK_DEBUG_EDGES / OAK_DEBUG_INVALID_INPUT diagnostics - docs: investigation notes in docs/zh/
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+48
-3
@@ -21,6 +21,8 @@
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#include "node.h"
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#include <execinfo.h>
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#include <QApplication>
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#include <QGuiApplication>
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#include <QDebug>
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@@ -216,7 +218,7 @@ void Node::connect_edge(Node *output, const NodeInput &input)
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}
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}
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void Node::disconnect_edge(Node *output, const NodeInput &input)
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void Node::disconnect_edge(Node *output, const NodeInput &input, bool silent)
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{
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// Ensure graph is the same
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Q_ASSERT(input.node()->parent() == output->parent());
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@@ -232,6 +234,18 @@ void Node::disconnect_edge(Node *output, const NodeInput &input)
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outputs.erase(std::find(outputs.begin(), outputs.end(),
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std::pair<Node *, NodeInput>({ output, input })));
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if (silent) {
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// Teardown-only mode: just drop the edge from both maps. No events,
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// no signals, no invalidation — the whole graph is being destroyed
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// and handlers would touch half-destroyed nodes.
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return;
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}
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if (qEnvironmentVariableIsSet("OAK_DEBUG_EDGES")) {
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qWarning("EDGE-DEBUG: disconnect_edge %p -> %p (%s)", (void *)output,
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(void *)input.node(), qPrintable(input.input()));
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}
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// Call internal events
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input.node()->InputDisconnectedEvent(input.input(), input.element(),
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output);
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@@ -1239,6 +1253,14 @@ Node *Node::copy_node_in_graph(Node *node, MultiUndoCommand *command)
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void Node::send_invalidate_cache(const TimeRange &range,
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const InvalidateCacheOptions &options)
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{
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// During project teardown, don't propagate invalidation across edges:
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// the nodes on the other side may already be half-destroyed.
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if (Project *p = project()) {
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if (p->is_being_cleared()) {
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return;
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}
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}
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for (const OutputConnection &conn : output_connections_) {
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// Send clear cache signal to the Node
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const NodeInput &in = conn.second;
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@@ -1249,6 +1271,12 @@ void Node::send_invalidate_cache(const TimeRange &range,
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void Node::invalidate_all(const QString &input, int element)
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{
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if (Project *p = project()) {
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if (p->is_being_cleared()) {
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return;
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}
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}
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invalidate_cache(TimeRange(RATIONAL_MIN, RATIONAL_MAX), input, element);
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}
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@@ -1910,6 +1938,18 @@ void Node::report_invalid_input(const char *attempted_action, const QString &id,
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qWarning()
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<< "Failed to" << attempted_action << "parameter" << id << "element"
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<< element << "in node" << this->id() << "- input doesn't exist";
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if (qEnvironmentVariableIsSet("OAK_DEBUG_INVALID_INPUT")) {
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void *frames[32];
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const int n = backtrace(frames, 32);
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char **symbols = backtrace_symbols(frames, n);
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if (symbols) {
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for (int i = 0; i < n; i++) {
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qWarning("INVALID-INPUT-BT: %s", symbols[i]);
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}
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free(symbols);
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}
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}
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}
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NodeInputImmediate *Node::create_immediate(const QString &input)
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@@ -2284,15 +2324,20 @@ bool Node::inputs_from(const QString &id, bool recursively) const
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void Node::disconnect_all()
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{
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// During project teardown, skip the disconnect events/signals: the
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// other side's handlers touch this node's members which are already
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// destroyed at ~Node time (e.g. caches), which is a use-after-free.
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const bool silent = project() && project()->is_being_cleared();
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// Disconnect inputs (copy map since internal map will change as we disconnect)
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InputConnections copy = input_connections_;
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for (auto it = copy.cbegin(); it != copy.cend(); it++) {
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disconnect_edge(it->second, it->first);
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disconnect_edge(it->second, it->first, silent);
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}
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while (!output_connections_.empty()) {
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OutputConnection conn = output_connections_.back();
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disconnect_edge(conn.first, conn.second);
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disconnect_edge(conn.first, conn.second, silent);
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}
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}
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