Upgrade to OpenGL ES 3.2 (#1879)
* upgrade to opengl 3.2 * cornerpin: no need for hack * renderer: Update OCIO shader language to ES 3.0 Co-authored-by: Thomas Wilshaw <thomaswilshaw@gmail.com>
This commit is contained in:
co-authored by
Thomas Wilshaw
parent
cdf9efa7f6
commit
a4056d8454
@@ -116,7 +116,7 @@ bool Renderer::GetColorContext(ColorProcessorPtr color_processor, Renderer::Colo
|
||||
// Create shader description
|
||||
const char* ocio_func_name = "OCIODisplay";
|
||||
auto shader_desc = OCIO::GpuShaderDesc::CreateShaderDesc();
|
||||
shader_desc->setLanguage(OCIO::GPU_LANGUAGE_GLSL_1_3);
|
||||
shader_desc->setLanguage(OCIO::GPU_LANGUAGE_GLSL_ES_3_0);
|
||||
shader_desc->setFunctionName(ocio_func_name);
|
||||
shader_desc->setResourcePrefix("ocio_");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user