ffmpegdecoder: re-enable hardware scaling
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@@ -163,7 +163,7 @@ TexturePtr FFmpegDecoder::RetrieveVideoInternal(const RetrieveVideoParams &p)
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p.divider);
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p.divider);
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TexturePtr tex = nullptr;
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TexturePtr tex = nullptr;
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const bool hwscale = false;
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bool hwscale = true;
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// Attempt to use GLSL shader for faster YUV to RGB conversion
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// Attempt to use GLSL shader for faster YUV to RGB conversion
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if (hwscale) {
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if (hwscale) {
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