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@@ -460,8 +460,8 @@ void Cacher::CacheAudioWorker() {
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}
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}
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QMetaObject::invokeMethod(panel_footage_viewer, "play_wake", Qt::QueuedConnection);
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QMetaObject::invokeMethod(panel_sequence_viewer, "play_wake", Qt::QueuedConnection);
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// If there's a QObject waiting for audio to be rendered, wake it now
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WakeAudioWakeObject();
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}
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bool Cacher::IsReversed()
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