catch mouse events when clicking on node sockets
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@@ -18,12 +18,16 @@ protected:
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virtual void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = nullptr) override;
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virtual void mousePressEvent(QGraphicsSceneMouseEvent * event) override;
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virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
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virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
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private:
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QVector<QRectF> GetNodeSocketRects();
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EffectUI* central_widget_;
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QGraphicsProxyWidget* proxy_;
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QPainterPath path_;
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bool clicked_socket_;
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};
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#endif // NODEUI_H
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