Fixed: fixed black screen when pulling playhead back.
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@@ -152,7 +152,28 @@ static void ApplyParamOverrides(OFX::Host::ImageEffect::Instance &instance,
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if (auto *param =
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dynamic_cast<OFX::Host::Param::DoubleInstance *>(
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entry.second)) {
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param->set(time, value.data().toDouble());
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double v = value.data().toDouble();
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if (std::isnan(v) || std::isinf(v)) {
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qWarning() << "[PLUGIN] NaN/Inf in double param" << key
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<< "replacing with default";
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auto *default_prop =
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entry.second->getProperties().fetchDoubleProperty(
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kOfxParamPropDefault);
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v = default_prop ? default_prop->getValue() : 0.0;
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}
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auto *min_prop =
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entry.second->getProperties().fetchDoubleProperty(
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kOfxParamPropMin);
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if (min_prop && v < min_prop->getValue()) {
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v = min_prop->getValue();
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}
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auto *max_prop =
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entry.second->getProperties().fetchDoubleProperty(
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kOfxParamPropMax);
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if (max_prop && v > max_prop->getValue()) {
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v = max_prop->getValue();
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}
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param->set(time, v);
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}
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continue;
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}
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@@ -1694,10 +1715,6 @@ void olive::plugin::PluginRenderer::RenderPlugin(TexturePtr src, olive::plugin::
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// render a frame
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const char *render_field = GetRenderFieldForParams(output_params);
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qDebug() << "[PLUGIN] RenderPlugin use_opengl=" << use_opengl
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<< "time=" << frame
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<< "plugin=" << PluginIdForInstance(instance)
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<< "dest_valid=" << (destination ? destination->id().isValid() : false);
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stat = instance->renderAction(frame, render_field, renderWindow, renderScale,
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true, interactive, interactive);
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if (stat != kOfxStatOK && stat != kOfxStatReplyDefault) {
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@@ -1750,7 +1767,6 @@ void olive::plugin::PluginRenderer::RenderPlugin(TexturePtr src, olive::plugin::
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}
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}
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}
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qDebug() << "[PLUGIN] output_image black=" << img_black << "plugin=" << PluginIdForInstance(instance);
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} else {
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if (!destination || !destination->id().isValid()) {
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#ifdef OFX_SUPPORTS_OPENGLRENDER
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@@ -1796,7 +1812,6 @@ void olive::plugin::PluginRenderer::RenderPlugin(TexturePtr src, olive::plugin::
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} else {
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// OpenGL path: plugin has already rendered directly into the destination
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// texture via FBO/GL. No CPU readback or conversion needed.
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qDebug() << "[PLUGIN] OpenGL path done, returning directly";
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#ifdef OFX_SUPPORTS_OPENGLRENDER
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DetachOutputTexture();
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instance->contextDetachedAction();
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