cache: use render job times to synchronize cache
Ensure old inaccurate jobs are never prioritized over current jobs.
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@@ -63,6 +63,11 @@ protected:
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void SetAnchorPoint(const rational& r);
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const qint64& job_time() const
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{
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return job_time_;
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}
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private:
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ViewerOutput* viewer_;
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@@ -74,6 +79,8 @@ private:
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OpenGLBackend backend_;
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qint64 job_time_;
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};
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OLIVE_NAMESPACE_EXIT
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