documented new node classes
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@@ -23,17 +23,52 @@
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#include "param.h"
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/**
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* @brief A node parameter designed to serve data to the input of another node
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*/
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class NodeOutput : public NodeParam
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{
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public:
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/**
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* @brief NodeOutput Constructor
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*/
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NodeOutput();
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/**
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* @brief Returns kOutput
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*/
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virtual Type type() override;
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/**
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* @brief The data type this parameter outputs
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*
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* This can be used in conjunction with NodeInput::can_accept_type() to determine whether this parameter can be
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* connected to it.
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*/
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const DataType& data_type();
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void set_data_type(const DataType& type);
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/**
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* @brief Get the value of this output at a given tie
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*
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* This function is intended to primarily be called by any connected NodeInputs.
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*
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* The first thing this function does is request the parent Node object to Process() at this time. The Node should
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* then perform whatever actions necessary (usually taking data from inputs and creating output data) to set the
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* correct value that this output should have at this time (the Node should use set_value() for this). This function
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* will then return the value that was set after Process() returned.
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*
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* In many cases for efficiency, the Node can also ignore this request if it knows the output data will not change
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* (i.e. if the time has not changed from the last Process()).
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*/
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virtual const QVariant& get_value(const rational &time);
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/**
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* @brief Set the current value of this output
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*
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* Intended to only be set by parent Node objects in their Node::Process() function. Whatever result data is intended
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* for use later in the pipeline should be set here (\see get_value()).
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*/
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virtual void set_value(const QVariant& value);
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private:
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