inserting blocks through the timeline implemented
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@@ -29,6 +29,11 @@ ClipBlock::ClipBlock()
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AddParameter(texture_input_);
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}
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Block::Type ClipBlock::type()
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{
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return kClip;
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}
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QString ClipBlock::Name()
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{
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return tr("Clip");
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@@ -52,6 +57,8 @@ rational ClipBlock::length()
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void ClipBlock::set_length(const rational &length)
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{
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length_ = length;
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RefreshFollowing();
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}
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NodeInput *ClipBlock::texture_input()
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