refactored some classes

This commit is contained in:
itsmattkc
2019-05-08 00:41:44 +10:00
parent 127a773c54
commit 9a13776b2c
133 changed files with 1698 additions and 1627 deletions
+1 -1
View File
@@ -62,7 +62,7 @@ void apply_audio_effects(Clip* clip, double timecode_start, AVFrame* frame, int
timecode_end = timecode_start + samples_to_seconds(nb_samples, frame->channels, frame->sample_rate);
for (int j=0;j<clip->effects.size();j++) {
Node* e = clip->effects.at(j).get();
OldEffectNode* e = clip->effects.at(j).get();
if (e->IsEnabled()) {
e->process_audio(timecode_start, timecode_end, reinterpret_cast<float**>(frame->data), nb_samples, nb_channels, kTransitionNone);
}
+7 -7
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@@ -34,7 +34,7 @@ extern "C" {
#include "timeline/clip.h"
#include "timeline/sequence.h"
#include "project/media.h"
#include "nodes/node.h"
#include "nodes/oldeffectnode.h"
#include "project/footage.h"
#include "effects/transition.h"
#include "ui/collapsiblewidget.h"
@@ -175,7 +175,7 @@ GLuint draw_clip(QOpenGLContext* ctx,
void process_effect(QOpenGLContext* ctx,
QOpenGLShaderProgram* pipeline,
Clip* c,
Node* e,
OldEffectNode* e,
double timecode,
GLTextureCoords& coords,
GLuint& composite_texture,
@@ -183,11 +183,11 @@ void process_effect(QOpenGLContext* ctx,
bool& texture_failed,
int data) {
if (e->IsEnabled()) {
if (e->Flags() & Node::CoordsFlag) {
if (e->Flags() & OldEffectNode::CoordsFlag) {
e->process_coords(timecode, coords, data);
}
bool can_process_shaders = ((e->Flags() & Node::ShaderFlag) && olive::runtime_config.shaders_are_enabled);
if (can_process_shaders || (e->Flags() & Node::SuperimposeFlag)) {
bool can_process_shaders = ((e->Flags() & OldEffectNode::ShaderFlag) && olive::runtime_config.shaders_are_enabled);
if (can_process_shaders || (e->Flags() & OldEffectNode::SuperimposeFlag)) {
if (!e->is_open()) {
e->open();
@@ -200,7 +200,7 @@ void process_effect(QOpenGLContext* ctx,
fbo_switcher = !fbo_switcher;
}
}
if (e->Flags() & Node::SuperimposeFlag) {
if (e->Flags() & OldEffectNode::SuperimposeFlag) {
GLuint superimpose_texture = e->process_superimpose(ctx, timecode);
if (superimpose_texture == 0) {
@@ -514,7 +514,7 @@ GLuint olive::rendering::compose_sequence(ComposeSequenceParams &params) {
// run through all of the clip's effects
for (int j=0;j<c->effects.size();j++) {
Node* e = c->effects.at(j).get();
OldEffectNode* e = c->effects.at(j).get();
process_effect(params.ctx, params.pipeline, c, e, timecode, coords, textureID, fbo_switcher, params.texture_failed, kTransitionNone);
}
+2 -2
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@@ -28,7 +28,7 @@
namespace OCIO = OCIO_NAMESPACE::v1;
#include "timeline/sequence.h"
#include "nodes/node.h"
#include "nodes/oldeffectnode.h"
#include "panels/viewer.h"
/**
@@ -89,7 +89,7 @@ struct ComposeSequenceParams {
*
* The currently active Effect that compose_sequence() will update the gizmos of.
*/
Node* gizmos;
OldEffectNode* gizmos;
/**
* @brief A variable that compose_sequence() will set to **TRUE** if any of the clips couldn't be shown.
+2 -2
View File
@@ -30,7 +30,7 @@
#include <QOpenGLShaderProgram>
#include "timeline/sequence.h"
#include "nodes/node.h"
#include "nodes/oldeffectnode.h"
#include "rendering/framebufferobject.h"
#include "qopenglshaderprogramptr.h"
@@ -44,7 +44,7 @@ public:
QMutex* get_texture_mutex();
const GLuint& get_texture();
Node* gizmos;
OldEffectNode* gizmos;
void paint();
void start_render(QOpenGLContext* share,
Sequence *s,