refactored some classes
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "nodeio.h"
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#include <QHBoxLayout>
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#include <QPushButton>
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#include <QMessageBox>
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#include "undo/undo.h"
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#include "undo/undostack.h"
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#include "timeline/clip.h"
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#include "timeline/sequence.h"
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#include "panels/panels.h"
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#include "panels/effectcontrols.h"
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#include "panels/viewer.h"
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#include "panels/grapheditor.h"
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#include "nodes/oldeffectnode.h"
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#include "ui/viewerwidget.h"
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#include "ui/keyframenavigator.h"
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#include "ui/clickablelabel.h"
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NodeIO::NodeIO(OldEffectNode *parent,
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const QString &id,
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const QString &name,
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bool savable,
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bool keyframable) :
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QObject(parent),
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id_(id),
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name_(name),
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keyframable_(keyframable),
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keyframing_(false),
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savable_(savable),
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output_type_(olive::nodes::kInvalid)
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{
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Q_ASSERT(parent != nullptr);
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parent->AddRow(this);
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}
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void NodeIO::AddField(EffectField *field)
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{
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field->setParent(this);
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connect(field, SIGNAL(Clicked()), this, SIGNAL(Clicked()));
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connect(field, SIGNAL(Changed()), this, SIGNAL(Changed()));
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fields_.append(field);
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}
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void NodeIO::AddAcceptedNodeInput(olive::nodes::DataType type)
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{
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Q_ASSERT(output_type_ == olive::nodes::kInvalid);
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accepted_inputs_.append(type);
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}
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void NodeIO::ConnectEdge(NodeIO *output, NodeIO *input)
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{
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// Make sure one is an output and one is an input
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Q_ASSERT(output->IsNodeInput() != input->IsNodeInput());
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// Swap them if necessary
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if (input->IsNodeOutput()) {
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NodeIO* temp = output;
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output = input;
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input = temp;
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}
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// Inputs can only have one edge, so we disconnect it here if there is one
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if (!input->node_edges_.isEmpty()) {
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DisconnectEdge(input->node_edges_.first());
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}
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NodeEdgePtr edge = std::make_shared<NodeEdge>(output, input);
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output->node_edges_.append(edge);
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input->node_edges_.append(edge);
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emit output->EdgesChanged();
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}
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void NodeIO::DisconnectEdge(NodeEdgePtr edge)
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{
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NodeIO* output = edge->output();
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NodeIO* input = edge->input();
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output->node_edges_.removeAll(edge);
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input->node_edges_.removeAll(edge);
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emit output->EdgesChanged();
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}
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QVector<NodeEdgePtr> NodeIO::edges()
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{
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return node_edges_;
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}
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bool NodeIO::IsKeyframing() {
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return keyframing_;
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}
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void NodeIO::SetKeyframingInternal(bool b) {
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if (GetParentEffect()->type() != EFFECT_TYPE_TRANSITION) {
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keyframing_ = b;
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emit KeyframingSetChanged(keyframing_);
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}
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}
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bool NodeIO::IsSavable()
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{
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return savable_;
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}
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bool NodeIO::IsKeyframable()
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{
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return keyframable_;
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}
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QVariant NodeIO::GetValueAt(double timecode)
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{
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Q_ASSERT(FieldCount() == 1);
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return Field(0)->GetValueAt(timecode);
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}
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void NodeIO::SetValueAt(double timecode, const QVariant &value)
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{
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Q_ASSERT(FieldCount() == 1);
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Field(0)->SetValueAt(timecode, value);
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}
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void NodeIO::SetEnabled(bool enabled)
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{
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for (int i=0;i<FieldCount();i++) {
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Field(i)->SetEnabled(enabled);
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}
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}
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void NodeIO::SetOutputDataType(olive::nodes::DataType type)
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{
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Q_ASSERT(accepted_inputs_.isEmpty());
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output_type_ = type;
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}
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bool NodeIO::CanAcceptDataType(olive::nodes::DataType type)
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{
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if (!IsNodeInput()) {
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return false;
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}
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return accepted_inputs_.contains(type);
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}
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olive::nodes::DataType NodeIO::OutputDataType()
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{
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return output_type_;
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}
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bool NodeIO::IsNodeInput()
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{
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return !accepted_inputs_.isEmpty();
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}
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bool NodeIO::IsNodeOutput()
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{
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return output_type_ != olive::nodes::kInvalid;
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}
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void NodeIO::SetKeyframingEnabled(bool enabled) {
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if (enabled == keyframing_) {
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return;
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}
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if (enabled) {
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ComboAction* ca = new ComboAction();
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// Enable keyframing setting on this row
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ca->append(new SetIsKeyframing(this, true));
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// Prepare each field's data to start keyframing
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for (int i=0;i<FieldCount();i++) {
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Field(i)->PrepareDataForKeyframing(true, ca);
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}
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olive::undo_stack.push(ca);
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update_ui(false);
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} else {
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// Confirm with the user whether they really want to disable keyframing
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if (QMessageBox::question(panel_effect_controls,
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tr("Disable Keyframes"),
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tr("Disabling keyframes will delete all current keyframes. "
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"Are you sure you want to do this?"),
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QMessageBox::Yes, QMessageBox::No) == QMessageBox::Yes) {
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ComboAction* ca = new ComboAction();
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// Prepare each field's data to stop keyframing
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for (int i=0;i<FieldCount();i++) {
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Field(i)->PrepareDataForKeyframing(false, ca);
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}
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// Disable keyframing setting on this row
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ca->append(new SetIsKeyframing(this, false));
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olive::undo_stack.push(ca);
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update_ui(false);
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} else {
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SetKeyframingInternal(true);
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}
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}
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}
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void NodeIO::GoToPreviousKeyframe() {
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long key = LONG_MIN;
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Clip* c = GetParentEffect()->parent_clip;
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long sequence_playhead = c->track()->sequence()->playhead;
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// Used to convert clip frame number to sequence frame number
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long time_adjustment = c->timeline_in() - c->clip_in();
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// Loop through all of this row's fields
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for (int i=0;i<FieldCount();i++) {
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EffectField* f = Field(i);
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// Loop through all of this field's keyframes for a keyframe EARLIER than the playhead
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for (int j=0;j<f->keyframes.size();j++) {
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long comp = f->keyframes.at(j).time + time_adjustment;
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// Get the closest keyframe
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if (comp < sequence_playhead) {
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key = qMax(comp, key);
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}
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}
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}
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// If we found a keyframe less than the playhead, jump to it
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if (key != LONG_MIN) panel_sequence_viewer->seek(key);
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}
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void NodeIO::ToggleKeyframe() {
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Clip* c = GetParentEffect()->parent_clip;
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long sequence_playhead = c->track()->sequence()->playhead;
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// Used to convert clip frame number to sequence frame number
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long time_adjustment = c->timeline_in() - c->clip_in();
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QVector<EffectField*> key_fields;
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QVector<int> key_field_index;
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// See if any keyframes on any fields are at the current time
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for (int j=0;j<FieldCount();j++) {
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EffectField* f = Field(j);
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for (int i=0;i<f->keyframes.size();i++) {
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long comp = f->keyframes.at(i).time + time_adjustment;
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if (comp == sequence_playhead) {
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// Cache the keyframes if they are at the current time
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key_fields.append(f);
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key_field_index.append(i);
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}
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}
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}
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ComboAction* ca = new ComboAction();
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if (key_fields.isEmpty()) {
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// If we didn't find any current keyframes, create one for each field
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SetKeyframeOnAllFields(ca);
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} else {
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// If we DID find keyframes at this time, delete them
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QVector<EffectField*> sorted_key_fields;
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QVector<int> sorted_key_field_index;
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// Since QVectors shift themselves when removing items, we need to sort these in reverse order
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for (int i=0;i<key_field_index.size();i++) {
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bool found = false;
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for (int j=0;j<sorted_key_field_index.size();j++) {
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if (sorted_key_field_index.at(j) < key_field_index.at(i)) {
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sorted_key_fields.insert(j, key_fields.at(i));
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sorted_key_field_index.insert(j, key_field_index.at(i));
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found = true;
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break;
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}
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}
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if (!found) {
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sorted_key_fields.append(key_fields.at(i));
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sorted_key_field_index.append(key_field_index.at(i));
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}
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}
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for (int i=0;i<sorted_key_fields.size();i++) {
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ca->append(new KeyframeDelete(sorted_key_fields.at(i), sorted_key_field_index.at(i)));
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}
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}
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olive::undo_stack.push(ca);
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update_ui(false);
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}
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void NodeIO::GoToNextKeyframe() {
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long key = LONG_MAX;
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Clip* c = GetParentEffect()->parent_clip;
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for (int i=0;i<FieldCount();i++) {
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EffectField* f = Field(i);
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for (int j=0;j<f->keyframes.size();j++) {
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long comp = f->keyframes.at(j).time - c->clip_in() + c->timeline_in();
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if (comp > c->track()->sequence()->playhead) {
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key = qMin(comp, key);
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}
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}
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}
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if (key != LONG_MAX) panel_sequence_viewer->seek(key);
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}
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void NodeIO::FocusRow() {
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panel_graph_editor->set_row(this);
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}
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void NodeIO::SetKeyframeOnAllFields(ComboAction* ca) {
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for (int i=0;i<FieldCount();i++) {
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EffectField* field = Field(i);
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KeyframeDataChange* kdc = new KeyframeDataChange(field);
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field->SetValueAt(GetParentEffect()->Now(), field->GetValueAt(GetParentEffect()->Now()));
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kdc->SetNewKeyframes();
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ca->append(kdc);
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}
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panel_effect_controls->update_keyframes();
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}
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OldEffectNode *NodeIO::GetParentEffect()
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{
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return static_cast<OldEffectNode*>(parent());
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}
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const QString &NodeIO::name() {
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return name_;
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}
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EffectField* NodeIO::Field(int i) {
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return fields_.at(i);
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}
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int NodeIO::FieldCount() {
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return fields_.size();
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}
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