refactored some classes
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@@ -1,13 +1,13 @@
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#ifndef STRINGINPUT_H
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#define STRINGINPUT_H
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#include "effects/effectrow.h"
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#include "nodes/nodeio.h"
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class StringInput : public EffectRow
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class StringInput : public NodeIO
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{
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Q_OBJECT
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public:
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StringInput(Node* parent,
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StringInput(OldEffectNode* parent,
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const QString& id,
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const QString& name,
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bool rich_text = true,
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